set the initial size of bitmap buttons correctly again after it was broken by r61081 (closes #10927)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61221 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -38,19 +38,9 @@ public:
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr)
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{
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if ( !wxBitmapButtonBase::Create(parent, id, "",
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pos, size,
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style | wxBU_NOTEXT,
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validator, name) )
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return false;
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SetBitmapLabel(bitmap);
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return true;
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}
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const wxString& name = wxButtonNameStr);
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private:
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DECLARE_DYNAMIC_CLASS(wxBitmapButton)
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};
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@@ -16,4 +16,30 @@
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IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton,wxButton)
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bool wxBitmapButton::Create(wxWindow *parent,
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wxWindowID id,
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const wxBitmap& bitmap,
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const wxPoint& pos,
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const wxSize& size,
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long style,
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const wxValidator& validator,
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const wxString& name)
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{
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if ( !wxBitmapButtonBase::Create(parent, id, "",
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pos, size,
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style | wxBU_NOTEXT,
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validator, name) )
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return false;
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if ( bitmap.IsOk() )
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{
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SetBitmapLabel(bitmap);
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// we need to adjust the size after setting the bitmap as it may be too
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// big for the default button size
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SetInitialSize(size);
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}
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return true;
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}
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#endif // wxUSE_BMPBUTTON
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