compilation fix for CE: don't use GetModuleHandleA() which doesn't exist there
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31513 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -121,8 +121,10 @@ HMODULE wxGetModuleHandle(const char *name, void *addr)
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return hmod;
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return hmod;
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}
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}
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// if failed, try by name
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// Windows CE only has Unicode API, so even we have an ANSI string here, we
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return ::GetModuleHandleA(name);
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// still need to use GetModuleHandleW() there and so do it everywhere to
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// avoid #ifdefs -- this code is not performance-critical anyhow...
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return ::GetModuleHandle(wxString::FromAscii((char *)name));
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}
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}
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// ============================================================================
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// ============================================================================
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