wxMSW & wxMotif: added const to GDI object ==, != operators

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_2_BRANCH@7409 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2000-05-17 12:11:17 +00:00
parent 10b371fa0e
commit 797aa4038f
9 changed files with 18 additions and 18 deletions

View File

@@ -57,8 +57,8 @@ public:
virtual void SetStipple(const wxBitmap& stipple) ;
inline wxBrush& operator = (const wxBrush& brush) { if (*this == brush) return (*this); Ref(brush); return *this; }
inline bool operator == (const wxBrush& brush) { return m_refData == brush.m_refData; }
inline bool operator != (const wxBrush& brush) { return m_refData != brush.m_refData; }
inline bool operator == (const wxBrush& brush) const { return m_refData == brush.m_refData; }
inline bool operator != (const wxBrush& brush) const { return m_refData != brush.m_refData; }
inline wxColour& GetColour(void) const { return (M_BRUSHDATA ? M_BRUSHDATA->m_colour : wxNullColour); };
inline int GetStyle(void) const { return (M_BRUSHDATA ? M_BRUSHDATA->m_style : 0); };