code clean up, avoid duplicating the same code in font.cpp and fontutil.cpp
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13176 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -67,7 +67,7 @@ struct WXDLLEXPORT wxNativeFontInfo
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#define wNO_NATIVE_FONTINFO
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#define wNO_NATIVE_FONTINFO
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int pointSize;
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int pointSize;
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int family;
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wxFontFamily family;
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wxFontStyle style;
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wxFontStyle style;
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wxFontWeight weight;
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wxFontWeight weight;
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bool underlined;
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bool underlined;
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@@ -81,14 +81,13 @@ struct WXDLLEXPORT wxNativeFontInfo
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// reset to the default state
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// reset to the default state
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void Init();
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void Init();
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// accessors and modifiers for the font elements: note that there is no
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// accessors and modifiers for the font elements
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// GetFamily() because in general it is impossible to get the family for an
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// arbitrary native font
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int GetPointSize() const;
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int GetPointSize() const;
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wxFontStyle GetStyle() const;
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wxFontStyle GetStyle() const;
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wxFontWeight GetWeight() const;
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wxFontWeight GetWeight() const;
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bool GetUnderlined() const;
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bool GetUnderlined() const;
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wxString GetFaceName() const;
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wxString GetFaceName() const;
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wxFontFamily GetFamily() const;
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wxFontEncoding GetEncoding() const;
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wxFontEncoding GetEncoding() const;
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void SetPointSize(int pointsize);
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void SetPointSize(int pointsize);
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@@ -96,6 +95,7 @@ struct WXDLLEXPORT wxNativeFontInfo
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void SetWeight(wxFontWeight weight);
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void SetWeight(wxFontWeight weight);
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void SetUnderlined(bool underlined);
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void SetUnderlined(bool underlined);
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void SetFaceName(wxString facename);
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void SetFaceName(wxString facename);
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void SetFamily(wxFontFamily family);
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void SetEncoding(wxFontEncoding encoding);
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void SetEncoding(wxFontEncoding encoding);
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// it is important to be able to serialize wxNativeFontInfo objects to be
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// it is important to be able to serialize wxNativeFontInfo objects to be
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@@ -339,6 +339,11 @@ wxString wxNativeFontInfo::GetFaceName() const
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return faceName;
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return faceName;
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}
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}
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wxFontFamily wxNativeFontInfo::GetFamily() const
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{
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return family;
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}
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wxFontEncoding wxNativeFontInfo::GetEncoding() const
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wxFontEncoding wxNativeFontInfo::GetEncoding() const
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{
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{
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return encoding;
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return encoding;
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@@ -369,6 +374,11 @@ void wxNativeFontInfo::SetFaceName(wxString facename_)
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facename = facename_;
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facename = facename_;
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}
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}
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void wxNativeFontInfo::SetFamily(wxFontFamily family)
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{
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family = family_;
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}
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void wxNativeFontInfo::SetEncoding(wxFontEncoding encoding_)
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void wxNativeFontInfo::SetEncoding(wxFontEncoding encoding_)
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{
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{
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encoding = encoding_;
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encoding = encoding_;
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@@ -366,6 +366,8 @@ void wxNativeFontInfo::Init()
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int wxNativeFontInfo::GetPointSize() const
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int wxNativeFontInfo::GetPointSize() const
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{
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{
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// FIXME: using the screen here results in incorrect font size calculation
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// for printing!
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const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
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const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
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return (int) (((72.0*(double)abs(lf.lfHeight)) / (double) ppInch) + 0.5);
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return (int) (((72.0*(double)abs(lf.lfHeight)) / (double) ppInch) + 0.5);
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@@ -404,9 +406,16 @@ wxFontEncoding wxNativeFontInfo::GetEncoding() const
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void wxNativeFontInfo::SetPointSize(int pointsize)
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void wxNativeFontInfo::SetPointSize(int pointsize)
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{
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{
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#if wxFONT_SIZE_COMPATIBILITY
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// Incorrect, but compatible with old wxWindows behaviour
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lf.lfHeight = (pointSize*ppInch)/72;
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#else // wxFONT_SIZE_COMPATIBILITY
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// FIXME: using the screen here results in incorrect font size calculation
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// for printing!
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const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
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const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
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lf.lfHeight = -(int)((pointsize*((double)ppInch)/72.0) + 0.5);
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lf.lfHeight = -(int)((pointsize*((double)ppInch)/72.0) + 0.5);
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#endif // wxFONT_SIZE_COMPATIBILITY/!wxFONT_SIZE_COMPATIBILITY
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}
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}
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void wxNativeFontInfo::SetStyle(wxFontStyle style)
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void wxNativeFontInfo::SetStyle(wxFontStyle style)
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@@ -459,6 +468,53 @@ void wxNativeFontInfo::SetFaceName(wxString facename)
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wxStrncpy(lf.lfFaceName, facename, sizeof(lf.lfFaceName));
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wxStrncpy(lf.lfFaceName, facename, sizeof(lf.lfFaceName));
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}
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}
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void wxNativeFontInfo::SetFamily(wxFontFamily family)
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{
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int ff_family;
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wxString facename;
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switch ( family )
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{
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case wxSCRIPT:
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ff_family = FF_SCRIPT;
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facename = _T("Script");
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break;
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case wxDECORATIVE:
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ff_family = FF_DECORATIVE;
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facename = _T("Wingdings");
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break;
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case wxROMAN:
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ff_family = FF_ROMAN;
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facename = _T("Times New Roman");
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break;
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case wxTELETYPE:
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case wxMODERN:
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ff_family = FF_MODERN;
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facename = _T("Courier New");
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break;
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case wxSWISS:
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ff_family = FF_SWISS;
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facename = _T("Arial");
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break;
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case wxDEFAULT:
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default:
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ff_family = FF_SWISS;
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facename = _T("MS Sans Serif");
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}
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lf.lfPitchAndFamily = DEFAULT_PITCH | ff_family;
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if ( !wxStrlen(lf.lfFaceName) )
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{
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SetFaceName(facename);
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}
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}
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void wxNativeFontInfo::SetEncoding(wxFontEncoding encoding)
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void wxNativeFontInfo::SetEncoding(wxFontEncoding encoding)
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{
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{
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wxNativeEncodingInfo info;
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wxNativeEncodingInfo info;
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@@ -302,144 +302,36 @@ wxFontEncoding wxGetFontEncFromCharSet(int cs)
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void wxFillLogFont(LOGFONT *logFont, const wxFont *font)
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void wxFillLogFont(LOGFONT *logFont, const wxFont *font)
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{
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{
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int ff_family;
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// maybe we already have LOGFONT for this font?
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wxString ff_face;
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wxNativeFontInfo *fontinfo = font->GetNativeFontInfo();
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if ( !fontinfo )
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switch ( font->GetFamily() )
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{
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{
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case wxSCRIPT:
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// use wxNativeFontInfo methods to build a LOGFONT for this font
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ff_family = FF_SCRIPT;
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fontinfo = new wxNativeFontInfo;
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ff_face = _T("Script");
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break;
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case wxDECORATIVE:
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// translate all font parameters
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ff_family = FF_DECORATIVE;
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fontinfo->SetStyle((wxFontStyle)font->GetStyle());
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break;
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fontinfo->SetWeight((wxFontWeight)font->GetWeight());
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fontinfo->SetUnderlined(font->GetUnderlined());
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fontinfo->SetPointSize(font->GetPointSize());
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case wxROMAN:
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// set the family/facename
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ff_family = FF_ROMAN;
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fontinfo->SetFamily((wxFontFamily)font->GetFamily());
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ff_face = _T("Times New Roman");
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wxString facename = font->GetFaceName();
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break;
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if ( !facename.empty() )
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case wxTELETYPE:
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case wxMODERN:
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ff_family = FF_MODERN;
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ff_face = _T("Courier New");
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break;
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case wxSWISS:
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ff_family = FF_SWISS;
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ff_face = _T("Arial");
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break;
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case wxDEFAULT:
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default:
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ff_family = FF_SWISS;
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ff_face = _T("MS Sans Serif");
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}
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BYTE ff_italic;
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switch ( font->GetStyle() )
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{
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case wxITALIC:
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case wxSLANT:
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ff_italic = 1;
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break;
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default:
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wxFAIL_MSG(wxT("unknown font slant"));
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// fall through
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case wxNORMAL:
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ff_italic = 0;
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}
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int ff_weight;
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switch ( font->GetWeight() )
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{
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default:
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wxFAIL_MSG(_T("unknown font weight"));
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// fall through
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case wxNORMAL:
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ff_weight = FW_NORMAL;
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break;
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case wxLIGHT:
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ff_weight = FW_LIGHT;
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break;
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case wxBOLD:
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ff_weight = FW_BOLD;
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break;
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}
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// VZ: I'm reverting this as we clearly must use the real screen
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// resolution instead of hardcoded one or it surely will fail to work
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// in some cases.
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//
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// If there are any problems with this code, please let me know about
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// it instead of reverting this change, thanks!
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#if 1 // wxUSE_SCREEN_DPI
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const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
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#else // 0
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// New behaviour: apparently ppInch varies according to Large/Small Fonts
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// setting in Windows. This messes up fonts. So, set ppInch to a constant
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// 96 dpi.
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static const int ppInch = 96;
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#endif // 1/0
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int pointSize = font->GetPointSize();
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#if wxFONT_SIZE_COMPATIBILITY
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// Incorrect, but compatible with old wxWindows behaviour
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int nHeight = (pointSize*ppInch)/72;
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#else
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// Correct for Windows compatibility
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int nHeight = -(int)((pointSize*((double)ppInch)/72.0) + 0.5);
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#endif
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wxString facename = font->GetFaceName();
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if ( !!facename )
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{
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ff_face = facename;
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}
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//else: ff_face is a reasonable default facename for this font family
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// deal with encoding now
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wxNativeEncodingInfo info;
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wxFontEncoding encoding = font->GetEncoding();
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if ( !wxGetNativeFontEncoding(encoding, &info) )
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{
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#if wxUSE_FONTMAP
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if ( !wxTheFontMapper->GetAltForEncoding(encoding, &info) )
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#endif // wxUSE_FONTMAP
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{
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{
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// unsupported encoding, replace with the default
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fontinfo->SetFaceName(facename);
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info.charset = ANSI_CHARSET;
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}
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}
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}
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if ( !info.facename.IsEmpty() )
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// deal with encoding now (it may override the font family and facename
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{
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// so do it after setting them)
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// the facename determined by the encoding overrides everything else
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fontinfo->SetEncoding(font->GetEncoding());
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ff_face = info.facename;
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}
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}
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// transfer all the data to LOGFONT
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// transfer all the data to LOGFONT
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logFont->lfHeight = nHeight;
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*logFont = fontinfo->lf;
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logFont->lfWidth = 0;
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logFont->lfEscapement = 0;
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delete fontinfo;
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logFont->lfOrientation = 0;
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logFont->lfWeight = ff_weight;
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logFont->lfItalic = ff_italic;
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logFont->lfUnderline = (BYTE)font->GetUnderlined();
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logFont->lfStrikeOut = 0;
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logFont->lfCharSet = info.charset;
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logFont->lfOutPrecision = OUT_DEFAULT_PRECIS;
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logFont->lfClipPrecision = CLIP_DEFAULT_PRECIS;
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logFont->lfQuality = PROOF_QUALITY;
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logFont->lfPitchAndFamily = DEFAULT_PITCH | ff_family;
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wxStrncpy(logFont->lfFaceName, ff_face, WXSIZEOF(logFont->lfFaceName));
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}
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}
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wxFont wxCreateFontFromLogFont(const LOGFONT *logFont)
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wxFont wxCreateFontFromLogFont(const LOGFONT *logFont)
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Block a user