1. some minor but nasty bugs fixed (see post to the list)

2. new wxCaret class (MSW only so far)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2547 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
1999-05-23 23:48:12 +00:00
parent c52d95b412
commit 789295bf7b
21 changed files with 746 additions and 292 deletions

View File

@@ -1,10 +1,10 @@
/////////////////////////////////////////////////////////////////////////////
// Name: msw/region.cpp
// Name: msw/region.cpp
// Purpose: Region handling for wxWindows/X11
// Author: Markus Holzem
// Modified by:
// Created: Fri Oct 24 10:46:34 MET 1997
// RCS-ID: $Id$
// RCS-ID: $Id$
// Copyright: (c) 1997 Julian Smart and Markus Holzem
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
@@ -23,30 +23,31 @@
#include "wx/msw/region.h"
#include "wx/gdicmn.h"
#include <windows.h>
#include "wx/msw/private.h"
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject)
IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject)
#endif
//-----------------------------------------------------------------------------
// wxRegionRefData implementation
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxRegionRefData : public wxGDIRefData {
class WXDLLEXPORT wxRegionRefData : public wxGDIRefData
{
public:
wxRegionRefData(void)
{
wxRegionRefData()
{
m_region = 0;
}
}
wxRegionRefData(const wxRegionRefData& data)
{
wxRegionRefData(const wxRegionRefData& data)
{
#if defined(__WIN32__)
DWORD noBytes = ::GetRegionData(data.m_region, 0, NULL);
RGNDATA *rgnData = (RGNDATA*) new char[noBytes];
::GetRegionData(data.m_region, noBytes, rgnData);
::GetRegionData(data.m_region, noBytes, rgnData);
m_region = ::ExtCreateRegion(NULL, noBytes, rgnData);
delete[] (char*) rgnData;
#else
@@ -54,15 +55,15 @@ public:
::GetRgnBox(data.m_region, &rect);
m_region = ::CreateRectRgnIndirect(&rect);
#endif
}
}
~wxRegionRefData(void)
{
::DeleteObject(m_region);
~wxRegionRefData()
{
::DeleteObject(m_region);
m_region = 0;
}
}
HRGN m_region;
HRGN m_region;
};
#define M_REGION (((wxRegionRefData*)m_refData)->m_region)
@@ -71,10 +72,10 @@ public:
// wxRegion
//-----------------------------------------------------------------------------
/*!
/*
* Create an empty region.
*/
wxRegion::wxRegion(void)
wxRegion::wxRegion()
{
m_refData = new wxRegionRefData;
M_REGION = ::CreateRectRgn(0, 0, 0, 0);
@@ -104,35 +105,35 @@ wxRegion::wxRegion(const wxRect& rect)
M_REGION = ::CreateRectRgn(rect.GetLeft(), rect.GetTop(), rect.GetRight(), rect.GetBottom());
}
/*!
/*
* Destroy the region.
*/
wxRegion::~wxRegion(void)
wxRegion::~wxRegion()
{
// m_refData unrefed in ~wxObject
}
//-----------------------------------------------------------------------------
//# Modify region
// Modify region
//-----------------------------------------------------------------------------
//! Clear current region
void wxRegion::Clear(void)
// Clear current region
void wxRegion::Clear()
{
UnRef();
UnRef();
}
//! Combine rectangle (x, y, w, h) with this.
// Combine rectangle (x, y, w, h) with this.
bool wxRegion::Combine(long x, long y, long width, long height, wxRegionOp op)
{
// Don't change shared data
if (!m_refData) {
m_refData = new wxRegionRefData();
} else if (m_refData->GetRefCount() > 1) {
wxRegionRefData* ref = (wxRegionRefData*)m_refData;
UnRef();
m_refData = new wxRegionRefData(*ref);
}
// Don't change shared data
if (!m_refData) {
m_refData = new wxRegionRefData();
} else if (m_refData->GetRefCount() > 1) {
wxRegionRefData* ref = (wxRegionRefData*)m_refData;
UnRef();
m_refData = new wxRegionRefData(*ref);
}
// If ref count is 1, that means it's 'ours' anyway so no action.
HRGN rectRegion = ::CreateRectRgn(x, y, x + width, y + height);
@@ -149,27 +150,27 @@ bool wxRegion::Combine(long x, long y, long width, long height, wxRegionOp op)
mode = RGN_COPY; break ;
}
bool success = (ERROR != ::CombineRgn(M_REGION, M_REGION, rectRegion, mode));
bool success = (ERROR != ::CombineRgn(M_REGION, M_REGION, rectRegion, mode));
::DeleteObject(rectRegion);
return success;
}
//! Union /e region with this.
// Union /e region with this.
bool wxRegion::Combine(const wxRegion& region, wxRegionOp op)
{
if (region.Empty())
return FALSE;
if (region.Empty())
return FALSE;
// Don't change shared data
if (!m_refData) {
m_refData = new wxRegionRefData();
} else if (m_refData->GetRefCount() > 1) {
wxRegionRefData* ref = (wxRegionRefData*)m_refData;
UnRef();
m_refData = new wxRegionRefData(*ref);
}
// Don't change shared data
if (!m_refData) {
m_refData = new wxRegionRefData();
} else if (m_refData->GetRefCount() > 1) {
wxRegionRefData* ref = (wxRegionRefData*)m_refData;
UnRef();
m_refData = new wxRegionRefData(*ref);
}
int mode = 0;
switch (op)
@@ -183,7 +184,7 @@ bool wxRegion::Combine(const wxRegion& region, wxRegionOp op)
mode = RGN_COPY; break ;
}
return (ERROR != ::CombineRgn(M_REGION, M_REGION, ((wxRegionRefData*)region.m_refData)->m_region, mode));
return (ERROR != ::CombineRgn(M_REGION, M_REGION, ((wxRegionRefData*)region.m_refData)->m_region, mode));
}
bool wxRegion::Combine(const wxRect& rect, wxRegionOp op)
@@ -192,25 +193,25 @@ bool wxRegion::Combine(const wxRect& rect, wxRegionOp op)
}
//-----------------------------------------------------------------------------
//# Information on region
// Information on region
//-----------------------------------------------------------------------------
// Outer bounds of region
void wxRegion::GetBox(long& x, long& y, long&w, long &h) const
{
if (m_refData) {
if (m_refData) {
RECT rect;
::GetRgnBox(M_REGION, & rect);
x = rect.left;
y = rect.top;
w = rect.right - rect.left;
h = rect.bottom - rect.top;
} else {
x = y = w = h = 0;
}
x = rect.left;
y = rect.top;
w = rect.right - rect.left;
h = rect.bottom - rect.top;
} else {
x = y = w = h = 0;
}
}
wxRect wxRegion::GetBox(void) const
wxRect wxRegion::GetBox() const
{
long x, y, w, h;
GetBox(x, y, w, h);
@@ -218,7 +219,7 @@ wxRect wxRegion::GetBox(void) const
}
// Is region empty?
bool wxRegion::Empty(void) const
bool wxRegion::Empty() const
{
if (M_REGION == 0)
return TRUE;
@@ -229,14 +230,14 @@ bool wxRegion::Empty(void) const
}
//-----------------------------------------------------------------------------
//# Tests
// Tests
//-----------------------------------------------------------------------------
// Does the region contain the point (x,y)?
wxRegionContain wxRegion::Contains(long x, long y) const
{
if (!m_refData)
return wxOutRegion;
if (!m_refData)
return wxOutRegion;
if (::PtInRegion(M_REGION, (int) x, (int) y))
return wxInRegion;
@@ -247,8 +248,8 @@ wxRegionContain wxRegion::Contains(long x, long y) const
// Does the region contain the point pt?
wxRegionContain wxRegion::Contains(const wxPoint& pt) const
{
if (!m_refData)
return wxOutRegion;
if (!m_refData)
return wxOutRegion;
if (::PtInRegion(M_REGION, (int) pt.x, (int) pt.y))
return wxInRegion;
@@ -259,8 +260,8 @@ wxRegionContain wxRegion::Contains(const wxPoint& pt) const
// Does the region contain the rectangle (x, y, w, h)?
wxRegionContain wxRegion::Contains(long x, long y, long w, long h) const
{
if (!m_refData)
return wxOutRegion;
if (!m_refData)
return wxOutRegion;
RECT rect;
rect.left = x;
@@ -277,8 +278,8 @@ wxRegionContain wxRegion::Contains(long x, long y, long w, long h) const
// Does the region contain the rectangle rect
wxRegionContain wxRegion::Contains(const wxRect& rect) const
{
if (!m_refData)
return wxOutRegion;
if (!m_refData)
return wxOutRegion;
long x, y, w, h;
x = rect.x;
@@ -297,55 +298,55 @@ WXHRGN wxRegion::GetHRGN() const
}
///////////////////////////////////////////////////////////////////////////////
// //
// wxRegionIterator //
// //
// //
// wxRegionIterator //
// //
///////////////////////////////////////////////////////////////////////////////
/*!
/*
* Initialize empty iterator
*/
wxRegionIterator::wxRegionIterator(void) : m_current(0), m_numRects(0), m_rects(NULL)
wxRegionIterator::wxRegionIterator() : m_current(0), m_numRects(0), m_rects(NULL)
{
}
wxRegionIterator::~wxRegionIterator(void)
wxRegionIterator::~wxRegionIterator()
{
if (m_rects)
delete[] m_rects;
}
/*!
/*
* Initialize iterator for region
*/
wxRegionIterator::wxRegionIterator(const wxRegion& region)
{
m_rects = NULL;
Reset(region);
Reset(region);
}
/*!
/*
* Reset iterator for a new /e region.
*/
void wxRegionIterator::Reset(const wxRegion& region)
{
m_current = 0;
m_region = region;
m_current = 0;
m_region = region;
if (m_rects)
delete[] m_rects;
m_rects = NULL;
if (m_region.Empty())
m_numRects = 0;
else
if (m_region.Empty())
m_numRects = 0;
else
{
#if defined(__WIN32__)
DWORD noBytes = ::GetRegionData(((wxRegionRefData*)region.m_refData)->m_region, 0, NULL);
RGNDATA *rgnData = (RGNDATA*) new char[noBytes];
::GetRegionData(((wxRegionRefData*)region.m_refData)->m_region, noBytes, rgnData);
::GetRegionData(((wxRegionRefData*)region.m_refData)->m_region, noBytes, rgnData);
RGNDATAHEADER* header = (RGNDATAHEADER*) rgnData;
@@ -377,51 +378,51 @@ void wxRegionIterator::Reset(const wxRegion& region)
}
}
/*!
/*
* Increment iterator. The rectangle returned is the one after the
* incrementation.
*/
void wxRegionIterator::operator ++ (void)
void wxRegionIterator::operator ++ ()
{
if (m_current < m_numRects)
++m_current;
if (m_current < m_numRects)
++m_current;
}
/*!
/*
* Increment iterator. The rectangle returned is the one before the
* incrementation.
*/
void wxRegionIterator::operator ++ (int)
{
if (m_current < m_numRects)
++m_current;
if (m_current < m_numRects)
++m_current;
}
long wxRegionIterator::GetX(void) const
long wxRegionIterator::GetX() const
{
if (m_current < m_numRects)
return m_rects[m_current].x;
return 0;
if (m_current < m_numRects)
return m_rects[m_current].x;
return 0;
}
long wxRegionIterator::GetY(void) const
long wxRegionIterator::GetY() const
{
if (m_current < m_numRects)
return m_rects[m_current].y;
return 0;
if (m_current < m_numRects)
return m_rects[m_current].y;
return 0;
}
long wxRegionIterator::GetW(void) const
long wxRegionIterator::GetW() const
{
if (m_current < m_numRects)
return m_rects[m_current].width ;
return 0;
if (m_current < m_numRects)
return m_rects[m_current].width ;
return 0;
}
long wxRegionIterator::GetH(void) const
long wxRegionIterator::GetH() const
{
if (m_current < m_numRects)
return m_rects[m_current].height;
return 0;
if (m_current < m_numRects)
return m_rects[m_current].height;
return 0;
}