Add wxFontInfo::HasFaceName() and use it

No real changes, just simplify the code a little by adding this helper.
This commit is contained in:
Vadim Zeitlin
2018-09-14 19:25:31 +02:00
parent 03266b1091
commit 7866c293e8
4 changed files with 8 additions and 7 deletions

View File

@@ -255,9 +255,8 @@ wxFontRefData::wxFontRefData(const wxFontInfo& info)
{
m_info.Init();
const wxString& faceName = info.GetFaceName();
if ( !faceName.empty() )
SetFaceName(faceName);
if ( info.HasFaceName() )
SetFaceName(info.GetFaceName());
else
SetFamily(info.GetFamily());