Add assignment operator to wxAnimation
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@@ -71,6 +71,8 @@ public:
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wxAnimationImplType implType = wxANIMATION_IMPL_TYPE_NATIVE);
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wxAnimation(const wxAnimation& other);
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wxAnimation& operator=(const wxAnimation& other);
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wxAnimationImpl* GetImpl() const
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{ return static_cast<wxAnimationImpl*>(m_refData); }
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