added wxPersistentRegisterAndRestore() function to work around VC6 brokenness in debug DLL build

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58635 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2009-02-03 12:02:20 +00:00
parent 664e13143e
commit 77cc73a78e
3 changed files with 37 additions and 2 deletions

View File

@@ -215,5 +215,23 @@ private:
DECLARE_NO_COPY_CLASS(wxPersistentObject)
};
// FIXME-VC6: VC6 has troubles with template methods of DLL-exported classes,
// apparently it believes they should be defined in the DLL (which
// is, of course, impossible as the DLL doesn't know for which types
// will they be instantiated) instead of compiling them when
// building the main application itself. Because of this problem
// (which only arises in debug build!) we can't use the usual
// RegisterAndRestore(obj) with it and need to explicitly create the
// persistence adapter. To hide this ugliness we define a global
// function which does it for us.
template <typename T>
inline bool wxPersistentRegisterAndRestore(T *obj)
{
wxPersistentObject * const pers = wxCreatePersistentObject(obj);
return wxPersistenceManager::Get().RegisterAndRestore(obj, pers);
}
#endif // _WX_PERSIST_H_