Alloc() doesn't clear the array any more, for consistency with reserve()

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42571 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2006-10-28 14:16:20 +00:00
parent 84498436c9
commit 7788fc4046
5 changed files with 21 additions and 20 deletions

View File

@@ -149,6 +149,7 @@ private:
CPPUNIT_TEST( wxArrayUShortTest );
CPPUNIT_TEST( wxArrayIntTest );
CPPUNIT_TEST( TestSTL );
CPPUNIT_TEST( Alloc );
CPPUNIT_TEST_SUITE_END();
void wxStringArrayTest();
@@ -156,6 +157,7 @@ private:
void wxArrayUShortTest();
void wxArrayIntTest();
void TestSTL();
void Alloc();
DECLARE_NO_COPY_CLASS(ArraysTestCase)
};
@@ -359,6 +361,20 @@ TestArrayOf(UShort);
TestArrayOf(Int);
void ArraysTestCase::Alloc()
{
wxArrayInt a;
a.Add(17);
a.Add(9);
CPPUNIT_ASSERT_EQUAL( 2u, a.GetCount() );
a.Alloc(1000);
CPPUNIT_ASSERT_EQUAL( 2u, a.GetCount() );
CPPUNIT_ASSERT_EQUAL( 17, a[0] );
CPPUNIT_ASSERT_EQUAL( 9, a[1] );
}
void ArraysTestCase::TestSTL()
{
wxArrayInt list1;