Cleaned the mess in wxSplitterWindow::OnMouse()
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@20485 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -168,11 +168,8 @@ void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event)
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int x = (int)event.GetX(),
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y = (int)event.GetY();
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// reset the cursor
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#if defined( __WXMOTIF__ ) || defined( __WXGTK__ ) || defined( __WXMAC__ )
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SetCursor(* wxSTANDARD_CURSOR);
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#elif defined(__WXMSW__)
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SetCursor(wxCursor());
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#if defined(__WXMSW__)
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// SetCursor(wxCursor()); // Is this required?
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#endif
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if (GetWindowStyle() & wxSP_NOSASH)
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@@ -188,10 +185,13 @@ void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event)
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{
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if ( SashHitTest(x, y) )
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{
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CaptureMouse();
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// Start the drag now
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m_dragMode = wxSPLIT_DRAG_DRAGGING;
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// Capture mouse and set the cursor
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CaptureMouse();
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SetResizeCursor();
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if ( !isLive )
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{
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// remember the initial sash position and draw the initial
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@@ -204,7 +204,6 @@ void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event)
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m_oldX = x;
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m_oldY = y;
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SetResizeCursor();
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return;
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}
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}
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@@ -212,7 +211,10 @@ void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event)
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{
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// We can stop dragging now and see what we've got.
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m_dragMode = wxSPLIT_DRAG_NONE;
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// Release mouse and unset the cursor
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ReleaseMouse();
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SetCursor(* wxSTANDARD_CURSOR);
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// exit if unsplit after doubleclick
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if ( !IsSplit() )
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@@ -271,34 +273,16 @@ void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event)
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SizeWindows();
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} // left up && dragging
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else if (event.Moving() && !event.Dragging())
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else if ((event.Moving() || event.Leaving() || event.Entering()) && (m_dragMode == wxSPLIT_DRAG_NONE))
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{
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// Just change the cursor if required
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// Just change the cursor as required
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if ( SashHitTest(x, y) )
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{
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SetResizeCursor();
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}
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#if defined(__WXGTK__) || defined(__WXMSW__) || defined(__WXMAC__)
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else
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{
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// We must set the normal cursor in MSW, because
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// if the child window doesn't have a cursor, the
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// parent's (splitter window) will be used, and this
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// must be the standard cursor.
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// where else do we unset the cursor?
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SetCursor(* wxSTANDARD_CURSOR);
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}
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#endif // __WXGTK__
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}
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else if (event.Dragging() && (m_dragMode == wxSPLIT_DRAG_DRAGGING))
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{
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#if defined( __WXMSW__ ) || defined( __WXMAC__ )
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// Otherwise, the cursor sometimes reverts to the normal cursor
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// during dragging.
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SetResizeCursor();
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#endif // __WXMSW__
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int diff = m_splitMode == wxSPLIT_VERTICAL ? x - m_oldX : y - m_oldY;
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if ( !diff )
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{
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