Applied #11097: wxGraphicsContext::DrawBitmap: x and y coords should not be affected by stretch factor
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_8_BRANCH@66928 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1290,15 +1290,14 @@ void wxCairoContext::DrawGraphicsBitmapInternal(const wxGraphicsBitmap &bmp, wxD
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wxSize size = data->GetSize();
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PushState();
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// prepare to draw the image
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cairo_translate(m_context, x, y);
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// In case we're scaling the image by using a width and height different
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// than the bitmap's size create a pattern transformation on the surface and
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// draw the transformed pattern.
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wxDouble scaleX = w / size.GetWidth();
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wxDouble scaleY = h / size.GetHeight();
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cairo_scale(m_context, scaleX, scaleY);
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// prepare to draw the image
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cairo_translate(m_context, x, y);
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cairo_set_source(m_context, pattern);
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// use the original size here since the context is scaled already...
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cairo_rectangle(m_context, 0, 0, size.GetWidth(), size.GetHeight());
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