reverted previous commit and added a comment explaining why CByteArrayFormat should be kept
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45390 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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		@@ -241,6 +241,33 @@ void MBConvTestCase::WC2CP1250()
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    }
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					    }
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}
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					}
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					// Print an unsigned character array as a C unsigned character array.
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					// NB: Please don't remove this function even though it's not used anywhere,
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					//     it's very useful when debugging a failed test.
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					wxString CByteArrayFormat( const void* data, size_t len, const wxChar* name )
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					{
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					    const unsigned char* bytes = (unsigned char*)data;
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					    wxString result;
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					    result.Printf( _T("const static unsigned char %s[%i] = \n{"), name, (int)len );
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					    for ( size_t i = 0; i < len; i++ )
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					    {
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					        if ( i != 0 )
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					        {
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					            result.append( _T(",") );
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					        }
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					        if ((i%16)==0)
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					        {
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					            result.append( _T("\n    ") );
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					        }
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					        wxString byte = wxString::Format( _T("0x%02x"), bytes[i] );
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					        result.append(byte);
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					    }
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					    result.append( _T("\n};\n") );
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					    return result;
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					}
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// The following bytes represent the same string, containing Japanese and English 
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					// The following bytes represent the same string, containing Japanese and English 
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// characters, encoded in several different formats.
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					// characters, encoded in several different formats.
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