Reverting wxAppTraits GSocket patch

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25253 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
David Elliott
2004-01-19 18:40:45 +00:00
parent 446ea10731
commit 758f1d2e02
4 changed files with 1 additions and 35 deletions

View File

@@ -29,9 +29,6 @@ extern "C"
struct GSocketGUIFunctionsTable;
}
// FIXME: Eventually unify Mac OS 9
class GSocketBSD;
// ----------------------------------------------------------------------------
// toolkit information
// ----------------------------------------------------------------------------
@@ -116,10 +113,6 @@ public:
#if wxUSE_SOCKETS
// return table of GUI callbacks for GSocket code or NULL in wxBase
virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable() = 0;
// return a new GSocket with the EventLoop_* stuff implemented.
// or at least stubbed (i.e. wxBase)
virtual GSocketBSD* CreateGSocket() = 0;
#endif
@@ -175,7 +168,6 @@ public:
virtual wxRendererNative *CreateRenderer();
#if wxUSE_SOCKETS
virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable();
virtual GSocketBSD* CreateGSocket();
#endif
#ifdef __WXDEBUG__
@@ -206,9 +198,6 @@ public:
virtual wxRendererNative *CreateRenderer();
#if wxUSE_SOCKETS
virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable();
// return a new GSocket with the EventLoop_* stuff implemented.
// TODO: Remove this because each GUI should implement it separately
virtual GSocketBSD* CreateGSocket();
#endif
#ifdef __WXDEBUG__