wxDFB: fix events processing to support sockets events
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@43999 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -138,10 +138,7 @@ bool wxApp::Yield(bool onlyIfNeeded)
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wxLog::Suspend();
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if ( wxEventLoop::GetActive() )
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{
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while (wxEventLoop::GetActive()->Pending())
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wxEventLoop::GetActive()->Dispatch();
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}
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wxEventLoop::GetActive()->Yield();
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// it's necessary to call ProcessIdle() to update the frames sizes which
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// might have been changed (it also will update other things set from
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