Cured some small doc typos; some WIN16 fixes; transferred DLL WinMain to

IMPLEMENT_APP() macro so dummy.obj doesn't have to be linked; lexer.l fix
for LEX (I hope)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1672 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
1999-02-10 22:44:53 +00:00
parent debdd17e99
commit 750b78ba35
31 changed files with 188 additions and 91 deletions

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@@ -98,6 +98,16 @@ Note (2): libraries and applications generated with makefiles and
project files are unlikely to be compatible, so use one method or
the other.
Note (3): VC++ 5's optimization code seems to be broken and can
cause problems: this can be seen when deleting an object Dialog
Editor, in Release mode with optimizations on. If in doubt,
switch off optimisations, although this will result in much
larger executables. It seems possible that the library can be created with
strong optimization, so long as the application is not strongly
optimized. For example, in wxWindows project, set to 'Minimum
Size'. In Dialog Editor project, set to 'Customize: Favor Small
Code' (and no others). This will then work.
Visual C++ 1.5 compilation
--------------------------

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@@ -14,10 +14,7 @@ Update manual.
wxListBox changes (for ownerdraw functionality)
wxThread DONE (except for topic overview)
wxString PARTLY DONE
wxBaseArray, other arrays
(wxOwnerDrawn)
Document the include file for each class
Stream classes
wxSocket topic overview
Functions
@@ -35,15 +32,12 @@ Supply correct ctl3d/odbc lib files for BC++, Watcom (corrupt?)
Implement new wxClipboard and DnD (Vadim)
Implement wxToolTip
Implement wxToolTip (Vadim)
LOW PRIORITY (MEDIUM TERM)
--------------------------
Get wxMSW's wxGLCanvas working with non-VC++ compilers.
Generate VC++ lib project files and supply VC++ project
generator utility.
Supply VC++ project generator utility.
Convert remaining utilities e.g. wxGraphLayout.