Cured some small doc typos; some WIN16 fixes; transferred DLL WinMain to
IMPLEMENT_APP() macro so dummy.obj doesn't have to be linked; lexer.l fix for LEX (I hope) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1672 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -98,6 +98,16 @@ Note (2): libraries and applications generated with makefiles and
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project files are unlikely to be compatible, so use one method or
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the other.
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Note (3): VC++ 5's optimization code seems to be broken and can
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cause problems: this can be seen when deleting an object Dialog
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Editor, in Release mode with optimizations on. If in doubt,
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switch off optimisations, although this will result in much
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larger executables. It seems possible that the library can be created with
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strong optimization, so long as the application is not strongly
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optimized. For example, in wxWindows project, set to 'Minimum
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Size'. In Dialog Editor project, set to 'Customize: Favor Small
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Code' (and no others). This will then work.
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Visual C++ 1.5 compilation
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--------------------------
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@@ -14,10 +14,7 @@ Update manual.
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wxListBox changes (for ownerdraw functionality)
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wxThread DONE (except for topic overview)
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wxString PARTLY DONE
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wxBaseArray, other arrays
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(wxOwnerDrawn)
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Document the include file for each class
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Stream classes
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wxSocket topic overview
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Functions
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@@ -35,15 +32,12 @@ Supply correct ctl3d/odbc lib files for BC++, Watcom (corrupt?)
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Implement new wxClipboard and DnD (Vadim)
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Implement wxToolTip
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Implement wxToolTip (Vadim)
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LOW PRIORITY (MEDIUM TERM)
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--------------------------
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Get wxMSW's wxGLCanvas working with non-VC++ compilers.
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Generate VC++ lib project files and supply VC++ project
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generator utility.
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Supply VC++ project generator utility.
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Convert remaining utilities e.g. wxGraphLayout.
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