Cured some small doc typos; some WIN16 fixes; transferred DLL WinMain to

IMPLEMENT_APP() macro so dummy.obj doesn't have to be linked; lexer.l fix
for LEX (I hope)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1672 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
1999-02-10 22:44:53 +00:00
parent debdd17e99
commit 750b78ba35
31 changed files with 188 additions and 91 deletions

View File

@@ -18,8 +18,8 @@ It is implemented as a generic wxWindows dialog.
\membersection{wxTextEntryDialog::wxTextEntryDialog}\label{wxtextentrydialogconstr}
\func{}{wxTextEntryDialog}{\param{wxWindow* }{parent}, \param{const wxString\& }{message = "Please enter text"},\rtfsp
\param{const wxString\& }{defaultValue = ""}, \param{long }{style = wxOK \pipe wxCANCEL \pipe wxCENTRE}, \param{const wxPoint\& }{pos = wxDefaultPosition}}
\func{}{wxTextEntryDialog}{\param{wxWindow* }{parent}, \param{const wxString\& }{message},\rtfsp
\param{const wxString\& }{caption = "Please enter text"}, \param{const wxString\& }{defaultValue = ""}, \param{long }{style = wxOK \pipe wxCANCEL \pipe wxCENTRE}, \param{const wxPoint\& }{pos = wxDefaultPosition}}
Constructor. Use \helpref{wxTextEntryDialog::ShowModal}{wxtextentrydialogshowmodal} to show the dialog.