Cured some small doc typos; some WIN16 fixes; transferred DLL WinMain to
IMPLEMENT_APP() macro so dummy.obj doesn't have to be linked; lexer.l fix for LEX (I hope) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1672 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -18,8 +18,8 @@ It is implemented as a generic wxWindows dialog.
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\membersection{wxTextEntryDialog::wxTextEntryDialog}\label{wxtextentrydialogconstr}
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\func{}{wxTextEntryDialog}{\param{wxWindow* }{parent}, \param{const wxString\& }{message = "Please enter text"},\rtfsp
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\param{const wxString\& }{defaultValue = ""}, \param{long }{style = wxOK \pipe wxCANCEL \pipe wxCENTRE}, \param{const wxPoint\& }{pos = wxDefaultPosition}}
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\func{}{wxTextEntryDialog}{\param{wxWindow* }{parent}, \param{const wxString\& }{message},\rtfsp
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\param{const wxString\& }{caption = "Please enter text"}, \param{const wxString\& }{defaultValue = ""}, \param{long }{style = wxOK \pipe wxCANCEL \pipe wxCENTRE}, \param{const wxPoint\& }{pos = wxDefaultPosition}}
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Constructor. Use \helpref{wxTextEntryDialog::ShowModal}{wxtextentrydialogshowmodal} to show the dialog.
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