updated templates and regenerated project files for OpenGL samples

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11925 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2001-10-10 12:55:54 +00:00
parent 4878d85ccc
commit 750b113f76
6 changed files with 24 additions and 7 deletions

View File

@@ -8,12 +8,12 @@ CFG=glcube - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run !MESSAGE use the Export Makefile command and run
!MESSAGE !MESSAGE
!MESSAGE NMAKE /f "cube.mak". !MESSAGE NMAKE /f "cube/cube.mak".
!MESSAGE !MESSAGE
!MESSAGE You can specify a configuration when running NMAKE !MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE !MESSAGE
!MESSAGE NMAKE /f "cube.mak" CFG="glcube - Win32 Debug" !MESSAGE NMAKE /f "cube/cube.mak" CFG="glcube - Win32 Debug"
!MESSAGE !MESSAGE
!MESSAGE Possible choices for configuration are: !MESSAGE Possible choices for configuration are:
!MESSAGE !MESSAGE

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@@ -15,6 +15,9 @@ CONFIG = wx
# not the default "../.." for this sample # not the default "../.." for this sample
WXDIR=../../.. WXDIR=../../..
# need to link against OpenGL libs, of course
win32:LIBS=opengl32.lib glu32.lib
# project files # project files
SOURCES = cube.cpp SOURCES = cube.cpp
RC_FILE = cube.rc RC_FILE = cube.rc

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@@ -8,12 +8,12 @@ CFG=glisosurf - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run !MESSAGE use the Export Makefile command and run
!MESSAGE !MESSAGE
!MESSAGE NMAKE /f "isosurf.mak". !MESSAGE NMAKE /f "isosurf/isosurf.mak".
!MESSAGE !MESSAGE
!MESSAGE You can specify a configuration when running NMAKE !MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE !MESSAGE
!MESSAGE NMAKE /f "isosurf.mak" CFG="glisosurf - Win32 Debug" !MESSAGE NMAKE /f "isosurf/isosurf.mak" CFG="glisosurf - Win32 Debug"
!MESSAGE !MESSAGE
!MESSAGE Possible choices for configuration are: !MESSAGE Possible choices for configuration are:
!MESSAGE !MESSAGE

View File

@@ -15,6 +15,9 @@ CONFIG = wx
# not the default "../.." for this sample # not the default "../.." for this sample
WXDIR=../../.. WXDIR=../../..
# need to link against OpenGL libs, of course
win32:LIBS=opengl32.lib glu32.lib
# project files # project files
SOURCES = isosurf.cpp SOURCES = isosurf.cpp
RC_FILE = isosurf.rc RC_FILE = isosurf.rc

View File

@@ -8,12 +8,12 @@ CFG=glpenguin - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run !MESSAGE use the Export Makefile command and run
!MESSAGE !MESSAGE
!MESSAGE NMAKE /f "penguin.mak". !MESSAGE NMAKE /f "penguin/penguin.mak".
!MESSAGE !MESSAGE
!MESSAGE You can specify a configuration when running NMAKE !MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE !MESSAGE
!MESSAGE NMAKE /f "penguin.mak" CFG="glpenguin - Win32 Debug" !MESSAGE NMAKE /f "penguin/penguin.mak" CFG="glpenguin - Win32 Debug"
!MESSAGE !MESSAGE
!MESSAGE Possible choices for configuration are: !MESSAGE Possible choices for configuration are:
!MESSAGE !MESSAGE
@@ -144,11 +144,19 @@ LINK32=link.exe
# Name "glpenguin - Win32 Debug" # Name "glpenguin - Win32 Debug"
# Begin Source File # Begin Source File
SOURCE=.\lw.cpp
# End Source File
# Begin Source File
SOURCE=.\penguin.cpp SOURCE=.\penguin.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=.\penguin.rc SOURCE=.\penguin.rc
# End Source File # End Source File
# Begin Source File
SOURCE=.\trackball.c
# End Source File
# End Target # End Target
# End Project # End Project

View File

@@ -15,7 +15,10 @@ CONFIG = wx
# not the default "../.." for this sample # not the default "../.." for this sample
WXDIR=../../.. WXDIR=../../..
# need to link against OpenGL libs, of course
win32:LIBS=opengl32.lib glu32.lib
# project files # project files
SOURCES = penguin.cpp SOURCES = penguin.cpp lw.cpp trackball.c
RC_FILE = penguin.rc RC_FILE = penguin.rc
TARGET = glpenguin TARGET = glpenguin