updated templates and regenerated project files for OpenGL samples
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11925 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
		@@ -8,12 +8,12 @@ CFG=glcube - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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					!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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					!MESSAGE use the Export Makefile command and run
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!MESSAGE 
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					!MESSAGE 
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!MESSAGE NMAKE /f "cube.mak".
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					!MESSAGE NMAKE /f "cube/cube.mak".
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!MESSAGE 
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					!MESSAGE 
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!MESSAGE You can specify a configuration when running NMAKE
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					!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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					!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE 
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					!MESSAGE 
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!MESSAGE NMAKE /f "cube.mak" CFG="glcube - Win32 Debug"
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					!MESSAGE NMAKE /f "cube/cube.mak" CFG="glcube - Win32 Debug"
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!MESSAGE 
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					!MESSAGE 
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!MESSAGE Possible choices for configuration are:
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					!MESSAGE Possible choices for configuration are:
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!MESSAGE 
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					!MESSAGE 
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@@ -15,6 +15,9 @@ CONFIG  = wx
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# not the default "../.." for this sample
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					# not the default "../.." for this sample
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WXDIR=../../..
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					WXDIR=../../..
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					# need to link against OpenGL libs, of course
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					win32:LIBS=opengl32.lib glu32.lib
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# project files
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					# project files
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SOURCES = cube.cpp
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					SOURCES = cube.cpp
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RC_FILE = cube.rc
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					RC_FILE = cube.rc
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@@ -8,12 +8,12 @@ CFG=glisosurf - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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					!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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					!MESSAGE use the Export Makefile command and run
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!MESSAGE 
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					!MESSAGE 
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!MESSAGE NMAKE /f "isosurf.mak".
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					!MESSAGE NMAKE /f "isosurf/isosurf.mak".
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!MESSAGE 
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					!MESSAGE 
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!MESSAGE You can specify a configuration when running NMAKE
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					!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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					!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE 
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					!MESSAGE 
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!MESSAGE NMAKE /f "isosurf.mak" CFG="glisosurf - Win32 Debug"
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					!MESSAGE NMAKE /f "isosurf/isosurf.mak" CFG="glisosurf - Win32 Debug"
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!MESSAGE 
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					!MESSAGE 
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!MESSAGE Possible choices for configuration are:
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					!MESSAGE Possible choices for configuration are:
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!MESSAGE 
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					!MESSAGE 
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@@ -15,6 +15,9 @@ CONFIG  = wx
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# not the default "../.." for this sample
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					# not the default "../.." for this sample
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WXDIR=../../..
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					WXDIR=../../..
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					# need to link against OpenGL libs, of course
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					win32:LIBS=opengl32.lib glu32.lib
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# project files
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					# project files
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SOURCES = isosurf.cpp
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					SOURCES = isosurf.cpp
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RC_FILE = isosurf.rc
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					RC_FILE = isosurf.rc
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@@ -8,12 +8,12 @@ CFG=glpenguin - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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					!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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					!MESSAGE use the Export Makefile command and run
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!MESSAGE 
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					!MESSAGE 
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!MESSAGE NMAKE /f "penguin.mak".
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					!MESSAGE NMAKE /f "penguin/penguin.mak".
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!MESSAGE 
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					!MESSAGE 
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!MESSAGE You can specify a configuration when running NMAKE
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					!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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					!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE 
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					!MESSAGE 
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!MESSAGE NMAKE /f "penguin.mak" CFG="glpenguin - Win32 Debug"
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					!MESSAGE NMAKE /f "penguin/penguin.mak" CFG="glpenguin - Win32 Debug"
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!MESSAGE 
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					!MESSAGE 
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!MESSAGE Possible choices for configuration are:
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					!MESSAGE Possible choices for configuration are:
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!MESSAGE 
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					!MESSAGE 
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@@ -144,11 +144,19 @@ LINK32=link.exe
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# Name "glpenguin - Win32 Debug"
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					# Name "glpenguin - Win32 Debug"
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# Begin Source File
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					# Begin Source File
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					SOURCE=.\lw.cpp
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					# End Source File
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					# Begin Source File
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SOURCE=.\penguin.cpp
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					SOURCE=.\penguin.cpp
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# End Source File
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					# End Source File
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# Begin Source File
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					# Begin Source File
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SOURCE=.\penguin.rc
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					SOURCE=.\penguin.rc
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# End Source File
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					# End Source File
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					# Begin Source File
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					SOURCE=.\trackball.c
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					# End Source File
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# End Target
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					# End Target
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# End Project
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					# End Project
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@@ -15,7 +15,10 @@ CONFIG  = wx
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# not the default "../.." for this sample
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					# not the default "../.." for this sample
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WXDIR=../../..
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					WXDIR=../../..
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					# need to link against OpenGL libs, of course
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					win32:LIBS=opengl32.lib glu32.lib
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# project files
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					# project files
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SOURCES = penguin.cpp
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					SOURCES = penguin.cpp lw.cpp trackball.c
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RC_FILE = penguin.rc
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					RC_FILE = penguin.rc
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TARGET  = glpenguin
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					TARGET  = glpenguin
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