Updated wxPen and wxBrush.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14106 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robert Roebling
2002-02-10 17:24:14 +00:00
parent 1934d291cd
commit 74dc5eb60e
6 changed files with 355 additions and 318 deletions

View File

@@ -1,11 +1,11 @@
/////////////////////////////////////////////////////////////////////////////
// Name: brush.h
// Purpose: wxBrush class
// Author: Julian Smart
// Author: Julian Smart, Robert Roebling
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Copyright: (c) Julian Smart, Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
@@ -20,59 +20,48 @@
#include "wx/gdiobj.h"
#include "wx/bitmap.h"
class WXDLLEXPORT wxBrush;
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxBrushRefData: public wxGDIRefData
class wxBrush;
//-----------------------------------------------------------------------------
// wxBrush
//-----------------------------------------------------------------------------
class wxBrush: public wxGDIObject
{
friend class WXDLLEXPORT wxBrush;
public:
wxBrushRefData();
wxBrushRefData(const wxBrushRefData& data);
~wxBrushRefData();
wxBrush() { }
protected:
int m_style;
wxBitmap m_stipple ;
wxColour m_colour;
};
#define M_BRUSHDATA ((wxBrushRefData *)m_refData)
// Brush
class WXDLLEXPORT wxBrush: public wxGDIObject
{
DECLARE_DYNAMIC_CLASS(wxBrush)
public:
wxBrush();
wxBrush(const wxColour& col, int style);
wxBrush(const wxBitmap& stipple);
inline wxBrush(const wxBrush& brush) { Ref(brush); }
wxBrush( const wxColour &colour, int style );
wxBrush( const wxBitmap &stippleBitmap );
~wxBrush();
virtual void SetColour(const wxColour& col) ;
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
virtual void SetStyle(int style) ;
virtual void SetStipple(const wxBitmap& stipple) ;
wxBrush( const wxBrush &brush ) { Ref(brush); }
wxBrush& operator = ( const wxBrush& brush ) { Ref(brush); return *this; }
inline wxBrush& operator = (const wxBrush& brush) { if (*this == brush) return (*this); Ref(brush); return *this; }
inline bool operator == (const wxBrush& brush) const { return m_refData == brush.m_refData; }
inline bool operator != (const wxBrush& brush) const { return m_refData != brush.m_refData; }
bool Ok() const { return m_refData != NULL; }
inline wxColour& GetColour() const { return (M_BRUSHDATA ? M_BRUSHDATA->m_colour : wxNullColour); };
inline int GetStyle() const { return (M_BRUSHDATA ? M_BRUSHDATA->m_style : 0); };
inline wxBitmap *GetStipple() const { return (M_BRUSHDATA ? & M_BRUSHDATA->m_stipple : 0); };
bool operator == ( const wxBrush& brush ) const;
bool operator != (const wxBrush& brush) const { return !(*this == brush); }
int GetStyle() const;
wxColour &GetColour() const;
wxBitmap *GetStipple() const;
void SetColour( const wxColour& col );
void SetColour( unsigned char r, unsigned char g, unsigned char b );
void SetStyle( int style );
void SetStipple( const wxBitmap& stipple );
private:
// ref counting code
virtual wxObjectRefData *CreateRefData() const;
virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
virtual bool Ok() const { return (m_refData != NULL) ; }
// Implementation
// Useful helper: create the brush resource
bool RealizeResource();
// When setting properties, we must make sure we're not changing
// another object
void Unshare();
DECLARE_DYNAMIC_CLASS(wxBrush)
};
#endif