add a wxEventType argument to wxThreadEvent for coherency with other event classes; rewrite its Clone() function
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58661 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -292,7 +292,7 @@ void MyWorkerThread::OnExit()
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{
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}
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#define TEST_YIELD_RACE_CONDITION 1
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#define TEST_YIELD_RACE_CONDITION 0
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void *MyWorkerThread::Entry()
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{
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@@ -300,7 +300,7 @@ void *MyWorkerThread::Entry()
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if ( TestDestroy() )
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return NULL;
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wxThreadEvent event( WORKER_EVENT );
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wxThreadEvent event( wxEVT_COMMAND_THREAD, WORKER_EVENT );
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event.SetInt( 50 );
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wxQueueEvent( m_frame, new wxThreadEvent(event) );
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@@ -315,7 +315,7 @@ void *MyWorkerThread::Entry()
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break;
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// create any type of command event here
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wxThreadEvent event( WORKER_EVENT );
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wxThreadEvent event( wxEVT_COMMAND_THREAD, WORKER_EVENT );
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event.SetInt( m_count );
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// send in a thread-safe way
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@@ -324,7 +324,7 @@ void *MyWorkerThread::Entry()
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wxMilliSleep(200);
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}
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wxThreadEvent event( WORKER_EVENT );
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wxThreadEvent event( wxEVT_COMMAND_THREAD, WORKER_EVENT );
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event.SetInt(-1); // that's all
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wxQueueEvent( m_frame, new wxThreadEvent(event) );
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#endif
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