fixes to handling of 0 and negative splitter position when splitting it initially
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14344 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -186,6 +186,7 @@ MyFrame::MyFrame()
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m_right->Show(FALSE);
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m_splitter->Initialize(m_left);
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#else
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// you can also try -100
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m_splitter->SplitVertically(m_left, m_right, 100);
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#endif
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@@ -210,6 +211,8 @@ void MyFrame::SplitHorizontal(wxCommandEvent& WXUNUSED(event) )
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m_left->Show(TRUE);
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m_right->Show(TRUE);
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m_splitter->SplitHorizontally( m_left, m_right );
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SetStatusText(_T("Splitter split horizontally"), 1);
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}
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void MyFrame::SplitVertical(wxCommandEvent& WXUNUSED(event) )
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@@ -219,6 +222,8 @@ void MyFrame::SplitVertical(wxCommandEvent& WXUNUSED(event) )
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m_left->Show(TRUE);
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m_right->Show(TRUE);
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m_splitter->SplitVertically( m_left, m_right );
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SetStatusText(_T("Splitter split vertically"), 1);
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}
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void MyFrame::Unsplit(wxCommandEvent& WXUNUSED(event) )
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