Move getting the unit test event count from wxTestableFrame to the EventCounter class. This reduces the need to have wxTestableFrame pointers all over the unit testing code and should reduce bugs caused by counting the wrong events.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70871 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -184,8 +184,8 @@ void ListBoxTestCase::ClickEvents()
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wxTestableFrame* frame = wxStaticCast(wxTheApp->GetTopWindow(),
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wxTestableFrame);
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EventCounter count(frame, wxEVT_COMMAND_LISTBOX_SELECTED);
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EventCounter count1(frame, wxEVT_COMMAND_LISTBOX_DOUBLECLICKED);
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EventCounter selected(frame, wxEVT_COMMAND_LISTBOX_SELECTED);
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EventCounter dclicked(frame, wxEVT_COMMAND_LISTBOX_DOUBLECLICKED);
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wxUIActionSimulator sim;
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@@ -205,12 +205,12 @@ void ListBoxTestCase::ClickEvents()
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sim.MouseClick();
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wxYield();
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CPPUNIT_ASSERT_EQUAL(1, frame->GetEventCount());
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CPPUNIT_ASSERT_EQUAL(1, selected.GetCount());
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sim.MouseDblClick();
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wxYield();
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CPPUNIT_ASSERT_EQUAL(1, frame->GetEventCount());
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CPPUNIT_ASSERT_EQUAL(1, dclicked.GetCount());
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#endif
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}
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@@ -220,8 +220,8 @@ void ListBoxTestCase::ClickNotOnItem()
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wxTestableFrame* frame = wxStaticCast(wxTheApp->GetTopWindow(),
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wxTestableFrame);
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EventCounter count(frame, wxEVT_COMMAND_LISTBOX_SELECTED);
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EventCounter count1(frame, wxEVT_COMMAND_LISTBOX_DOUBLECLICKED);
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EventCounter selected(frame, wxEVT_COMMAND_LISTBOX_SELECTED);
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EventCounter dclicked(frame, wxEVT_COMMAND_LISTBOX_DOUBLECLICKED);
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wxUIActionSimulator sim;
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@@ -252,7 +252,8 @@ void ListBoxTestCase::ClickNotOnItem()
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wxYield();
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//If we are not clicking on an item we shouldn't have any events
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CPPUNIT_ASSERT_EQUAL(0, frame->GetEventCount());
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CPPUNIT_ASSERT_EQUAL(0, selected.GetCount());
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CPPUNIT_ASSERT_EQUAL(0, dclicked.GetCount());
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#endif
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}
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