Move getting the unit test event count from wxTestableFrame to the EventCounter class. This reduces the need to have wxTestableFrame pointers all over the unit testing code and should reduce bugs caused by counting the wrong events.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70871 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -83,10 +83,7 @@ void CheckBoxTestCase::tearDown()
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void CheckBoxTestCase::Check()
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{
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wxTestableFrame* frame = wxStaticCast(wxTheApp->GetTopWindow(),
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wxTestableFrame);
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EventCounter count(m_check, wxEVT_COMMAND_CHECKBOX_CLICKED);
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EventCounter clicked(m_check, wxEVT_COMMAND_CHECKBOX_CLICKED);
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//We should be unchecked by default
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CPPUNIT_ASSERT(!m_check->IsChecked());
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@@ -108,7 +105,7 @@ void CheckBoxTestCase::Check()
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CPPUNIT_ASSERT(!m_check->IsChecked());
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//None of these should send events
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CPPUNIT_ASSERT_EQUAL(0, frame->GetEventCount());
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CPPUNIT_ASSERT_EQUAL(0, clicked.GetCount());
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}
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#ifdef wxHAS_3STATE_CHECKBOX
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