Add a simple wxBitmapBundle unit test

Check for the minimal functionality when using vector-based
implementation.
This commit is contained in:
Vadim Zeitlin
2021-09-27 19:15:02 +02:00
parent b33df7360a
commit 7337bf1da1
9 changed files with 74 additions and 1 deletions

View File

@@ -157,6 +157,7 @@ TEST_GUI_OBJECTS = \
$(OBJS)\test_gui_point.o \
$(OBJS)\test_gui_region.o \
$(OBJS)\test_gui_bitmap.o \
$(OBJS)\test_gui_bmpbundle.o \
$(OBJS)\test_gui_colour.o \
$(OBJS)\test_gui_ellipsization.o \
$(OBJS)\test_gui_measuring.o \
@@ -879,6 +880,9 @@ $(OBJS)\test_gui_region.o: ./geometry/region.cpp
$(OBJS)\test_gui_bitmap.o: ./graphics/bitmap.cpp
$(CXX) -c -o $@ $(TEST_GUI_CXXFLAGS) $(CPPDEPS) $<
$(OBJS)\test_gui_bmpbundle.o: ./graphics/bmpbundle.cpp
$(CXX) -c -o $@ $(TEST_GUI_CXXFLAGS) $(CPPDEPS) $<
$(OBJS)\test_gui_colour.o: ./graphics/colour.cpp
$(CXX) -c -o $@ $(TEST_GUI_CXXFLAGS) $(CPPDEPS) $<