add wxSize overloads to wxBitmap ctors and to wxBitmap::Create
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@59526 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -114,7 +114,16 @@ public:
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);
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// If depth is omitted, will create a bitmap compatible with the display
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wxBitmap( int nWidth, int nHeight, int nDepth = -1 );
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wxBitmap( int nWidth, int nHeight, int nDepth = -1 )
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{
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Init();
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(void)Create(nWidth, nHeight, nDepth);
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}
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wxBitmap( const wxSize& sz, int nDepth = -1 )
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{
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Init();
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(void)Create(sz, nDepth);
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}
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wxBitmap( const wxImage& image, int depth = -1 )
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{ (void)CreateFromImage(image, depth); }
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@@ -152,8 +161,11 @@ public:
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virtual bool Create( int nWidth
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,int nHeight
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,int nDepth = -1
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,int nDepth = wxBITMAP_SCREEN_DEPTH
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);
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virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
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{ return Create(sz.GetWidth(), sz.GetHeight(), depth); }
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virtual bool Create( const void* pData
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,wxBitmapType lType
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,int nWidth
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