Don't use the standard containers by default.

Revert the change of wxUSE_STD_CONTAINERS to 1 by default as this introduces
more incompatibilities which risk hamper upgrading to 3.0 unnecessarily.

Update the documentation to better explain why do the non-standard container
classes exist in wxWidgets and, especially, that they shouldn't be used when
possible. Also document the differences between the normal and STL containers
build in the manual.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67735 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2011-05-13 13:30:12 +00:00
parent c4264a8317
commit 7311debd0d
13 changed files with 193 additions and 177 deletions

View File

@@ -10,21 +10,44 @@
@page overview_container Container Classes
Classes: wxList<T>, wxArray<T>, wxVector<T>
Classes: wxList<T>, wxArray<T>, wxVector<T>, wxStack<T>, wxHashMap, wxHashSet
wxWidgets uses itself several container classes including doubly-linked lists
and dynamic arrays (i.e. arrays which expand automatically when they become
full). For both historical and portability reasons wxWidgets does not require
the use of STL (which provides the standard implementation of many container
classes in C++) but it can be compiled in STL mode. Additionally, wxWidgets
provides the new wxVector<T> class template which can be used like the std::vector
class and is actually just a typedef to std::vector if wxWidgets is compiled
in STL mode.
@section overview_container_intro Overview
wxWidgets non-template container classes don't pretend to be as powerful or full as STL
ones, but they are quite useful and may be compiled with absolutely any C++
compiler. They're used internally by wxWidgets, but may, of course, be used in
your programs as well if you wish.
For historical reasons, wxWidgets uses custom container classes internally.
This was unfortunately unavoidable during a long time when the standard library
wasn't widely available and can't be easily changed even now that it is for
compatibility reasons. If you are building your own version of the library and
don't care about compatibility nor slight (less than 5%) size penalty imposed
by the use of STL classes, you may choose to use the "STL" build of wxWidgets
in which these custom classes are replaced with their standard counterparts and
only read the section @ref overview_container_std explaining how to do it.
Otherwise you will need to know about the custom wxWidgets container classes
such as wxList<T> and wxArray<T> if only to use wxWidgets functions that work
with them, e.g. wxWindow::GetChildren(), and you should find the information
about using these classes below useful.
Notice that we recommend that you use standard classes directly in your own
code instead of the container classes provided by wxWidgets in any case as the
standard classes are easier to use and may also be safer because of extra
run-time checks they may perform as well as more efficient.
Finally notice that recent versions of wxWidgets also provide standard-like
classes such as wxVector<T>, wxStack<T> or wxDList which can be used exactly
like the std::vector<T>, std::stack<T> and std::list<T*>, respectively, and
actually are just typedefs for the corresponding types if wxWidgets is compiled
in STL mode. These classes could be useful if you wish to avoid the use of the
standard library in your code for some reason.
To summarize, you should use the standard container classes such as
std::vector<T> and std::list<T> if possible and wxVector<T> or wxDList<T> if
it isn't and only use legacy wxWidgets containers such as wxArray<T> and
wxList<T> when you must, i.e. when you use a wxWidgets function taking or
returning a container of such type.
@section overview_container_legacy Legacy Classes
The list classes in wxWidgets are doubly-linked lists which may either own the
objects they contain (meaning that the list deletes the object when it is
@@ -40,10 +63,10 @@ two sorts: the "plain" arrays which store either built-in types such as "char",
own the object pointers to which they store.
For the same portability reasons, the container classes implementation in
wxWidgets does not use templates, but is rather based on C preprocessor i.e. is
done with the macros: WX_DECLARE_LIST() and WX_DEFINE_LIST() for the linked
lists and WX_DECLARE_ARRAY(), WX_DECLARE_OBJARRAY() and WX_DEFINE_OBJARRAY()
for the dynamic arrays.
wxWidgets don't use templates, but are rather based on C preprocessor i.e. are
implemented using the macros: WX_DECLARE_LIST() and WX_DEFINE_LIST() for the
linked lists and WX_DECLARE_ARRAY(), WX_DECLARE_OBJARRAY() and
WX_DEFINE_OBJARRAY() for the dynamic arrays.
The "DECLARE" macro declares a new container class containing the elements of
given type and is needed for all three types of container classes: lists,
@@ -67,5 +90,41 @@ wxArrayString. The first three store elements of corresponding types, but
wxArrayString is somewhat special: it is an optimized version of wxArray which
uses its knowledge about wxString reference counting schema.
@section overview_container_std STL Build
To build wxWidgets with the standard containers you need to set
wxUSE_STD_CONTAINERS option to 1 in @c wx/msw/setup.h for wxMSW builds or
specify @c --enable-std_containers option to configure (which is also
implicitly enabled by @c --enable-stl option) in Unix builds.
The standard container build is mostly, but not quite, compatible with the
default one. Here are the most important differences:
- wxList::compatibility_iterator must be used instead of wxList::Node* when
iterating over the list contents. The compatibility_iterator class has the
same semantics as a Node pointer but it is an object and not a pointer, so
you need to write
@code
for ( wxWindowList::compatibility_iterator it = list.GetFirst();
it;
it = it->GetNext() )
...
@endcode
instead of the old
@code
for ( wxWindowList::Node *n = list.GetFirst(); n; n = n->GetNext() )
...
@endcode
- wxSortedArrayString and wxArrayString are separate classes now and the
former doesn't derive from the latter. If you need to convert a sorted array
to a normal one, you must copy all the elements. Alternatively, you may
avoid the use of wxSortedArrayString by using a normal array and calling its
Sort() method when needed.
- WX_DEFINE_ARRAY_INT(bool) cannot be used because of the differences in
std::vector<bool> specialization compared with the generic std::vector<>
class. Please either use std::vector<bool> directly or use an integer array
instead.
*/