Move SetDefaultTimeout to wxProtocol and set it to 60 seconds for both wxHTTP and wxFTP
Move SetPassword and SetUser implementations to wxProtocol to avoid code redundancy Make const-correct various getters Reorganize wxFTP docs Move wxStringToStringHashMap to hashmap.h and document its existance git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58137 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -58,8 +58,8 @@ public:
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#if wxUSE_SOCKETS
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bool Reconnect();
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virtual bool Connect( const wxString& WXUNUSED(host) ) { return FALSE; }
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virtual bool Connect( const wxSockAddress& addr, bool WXUNUSED(wait) = TRUE)
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virtual bool Connect( const wxString& WXUNUSED(host) ) { return false; }
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virtual bool Connect( const wxSockAddress& addr, bool WXUNUSED(wait) = true)
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{ return wxSocketClient::Connect(addr); }
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// read a '\r\n' terminated line from the given socket and put it in
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@@ -73,10 +73,31 @@ public:
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virtual bool Abort() = 0;
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virtual wxInputStream *GetInputStream(const wxString& path) = 0;
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virtual wxProtocolError GetError() = 0;
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virtual wxString GetContentType() { return wxEmptyString; }
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virtual void SetUser(const wxString& WXUNUSED(user)) {}
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virtual void SetPassword(const wxString& WXUNUSED(passwd) ) {}
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virtual wxString GetContentType() const = 0;
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// the error code
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virtual wxProtocolError GetError() const { return m_lastError; }
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void SetUser(const wxString& user) { m_username = user; }
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void SetPassword(const wxString& passwd) { m_password = passwd; }
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virtual void SetDefaultTimeout(wxUint32 Value);
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// override wxSocketBase::SetTimeout function to avoid that the internal
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// m_uiDefaultTimeout goes out-of-sync:
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virtual void SetTimeout(long seconds)
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{ SetDefaultTimeout(seconds); }
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protected:
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// the timeout associated with the protocol:
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wxUint32 m_uiDefaultTimeout;
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wxString m_username;
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wxString m_password;
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// this must be always updated by the derived classes!
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wxProtocolError m_lastError;
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private:
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DECLARE_DYNAMIC_CLASS_NO_COPY(wxProtocol)
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