1. wxApp::ProcessPendingEvents() is now common, added appcmn.cpp and
regenerated the makefiles. wxPostEvent() should work for wxGTK too (untested) 2. long -> wxCoord change for wxGTK and wxMSW, use wxUSE_COMPATIBLE_COORD_TYPES to get the old behaviour 3. wxHTML compilation fixes (for !wxUSE_HTML case) 4. a couple of handy macros in thread.h added git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4054 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
146
src/msw/dc.cpp
146
src/msw/dc.cpp
@@ -164,7 +164,7 @@ void wxDC::SelectOldObjects(WXHDC dc)
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// clipping
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// ---------------------------------------------------------------------------
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void wxDC::DoSetClippingRegion(long cx, long cy, long cw, long ch)
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void wxDC::DoSetClippingRegion(wxCoord cx, wxCoord cy, wxCoord cw, wxCoord ch)
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{
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m_clipping = TRUE;
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m_clipX1 = (int)cx;
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@@ -273,7 +273,7 @@ void wxDC::Clear()
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::SetWindowOrgEx(GetHdc(), (int)m_logicalOriginX, (int)m_logicalOriginY, NULL);
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}
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void wxDC::DoFloodFill(long x, long y, const wxColour& col, int style)
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void wxDC::DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, int style)
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{
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(void)ExtFloodFill(GetHdc(), XLOG2DEV(x), YLOG2DEV(y),
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col.GetPixel(),
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@@ -283,7 +283,7 @@ void wxDC::DoFloodFill(long x, long y, const wxColour& col, int style)
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CalcBoundingBox(x, y);
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}
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bool wxDC::DoGetPixel(long x, long y, wxColour *col) const
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bool wxDC::DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const
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{
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// added by steve 29.12.94 (copied from DrawPoint)
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// returns TRUE for pixels in the color of the current pen
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@@ -308,12 +308,12 @@ bool wxDC::DoGetPixel(long x, long y, wxColour *col) const
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return(pixelcolor==pencolor);
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}
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void wxDC::DoCrossHair(long x, long y)
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void wxDC::DoCrossHair(wxCoord x, wxCoord y)
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{
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long x1 = x-VIEWPORT_EXTENT;
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long y1 = y-VIEWPORT_EXTENT;
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long x2 = x+VIEWPORT_EXTENT;
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long y2 = y+VIEWPORT_EXTENT;
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wxCoord x1 = x-VIEWPORT_EXTENT;
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wxCoord y1 = y-VIEWPORT_EXTENT;
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wxCoord x2 = x+VIEWPORT_EXTENT;
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wxCoord y2 = y+VIEWPORT_EXTENT;
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(void)MoveToEx(GetHdc(), XLOG2DEV(x1), YLOG2DEV(y), NULL);
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(void)LineTo(GetHdc(), XLOG2DEV(x2), YLOG2DEV(y));
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@@ -325,7 +325,7 @@ void wxDC::DoCrossHair(long x, long y)
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CalcBoundingBox(x2, y2);
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}
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void wxDC::DoDrawLine(long x1, long y1, long x2, long y2)
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void wxDC::DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2)
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{
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(void)MoveToEx(GetHdc(), XLOG2DEV(x1), YLOG2DEV(y1), NULL);
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(void)LineTo(GetHdc(), XLOG2DEV(x2), YLOG2DEV(y2));
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@@ -339,30 +339,30 @@ void wxDC::DoDrawLine(long x1, long y1, long x2, long y2)
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CalcBoundingBox(x2, y2);
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}
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void wxDC::DoDrawArc(long x1,long y1,long x2,long y2, long xc, long yc)
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void wxDC::DoDrawArc(wxCoord x1,wxCoord y1,wxCoord x2,wxCoord y2, wxCoord xc, wxCoord yc)
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{
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double dx = xc-x1;
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double dy = yc-y1;
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double radius = (double)sqrt(dx*dx+dy*dy) ;;
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if (x1==x2 && x2==y2)
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{
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DrawEllipse(xc,yc,(long)(radius*2.0),(long)(radius*2.0));
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DrawEllipse(xc,yc,(wxCoord)(radius*2.0),(wxCoord)(radius*2.0));
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return;
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}
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long xx1 = XLOG2DEV(x1);
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long yy1 = YLOG2DEV(y1);
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long xx2 = XLOG2DEV(x2);
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long yy2 = YLOG2DEV(y2);
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long xxc = XLOG2DEV(xc);
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long yyc = YLOG2DEV(yc);
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long ray = (long) sqrt(double((xxc-xx1)*(xxc-xx1)+(yyc-yy1)*(yyc-yy1)));
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wxCoord xx1 = XLOG2DEV(x1);
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wxCoord yy1 = YLOG2DEV(y1);
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wxCoord xx2 = XLOG2DEV(x2);
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wxCoord yy2 = YLOG2DEV(y2);
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wxCoord xxc = XLOG2DEV(xc);
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wxCoord yyc = YLOG2DEV(yc);
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wxCoord ray = (wxCoord) sqrt(double((xxc-xx1)*(xxc-xx1)+(yyc-yy1)*(yyc-yy1)));
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(void)MoveToEx(GetHdc(), (int) xx1, (int) yy1, NULL);
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long xxx1 = (long) (xxc-ray);
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long yyy1 = (long) (yyc-ray);
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long xxx2 = (long) (xxc+ray);
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long yyy2 = (long) (yyc+ray);
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wxCoord xxx1 = (wxCoord) (xxc-ray);
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wxCoord yyy1 = (wxCoord) (yyc-ray);
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wxCoord xxx2 = (wxCoord) (xxc+ray);
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wxCoord yyy2 = (wxCoord) (yyc+ray);
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if (m_brush.Ok() && m_brush.GetStyle() !=wxTRANSPARENT)
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{
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// Have to add 1 to bottom-right corner of rectangle
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@@ -377,11 +377,11 @@ void wxDC::DoDrawArc(long x1,long y1,long x2,long y2, long xc, long yc)
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Arc(GetHdc(),xxx1,yyy1,xxx2,yyy2,
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xx1,yy1,xx2,yy2);
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CalcBoundingBox((long)(xc-radius), (long)(yc-radius));
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CalcBoundingBox((long)(xc+radius), (long)(yc+radius));
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CalcBoundingBox((wxCoord)(xc-radius), (wxCoord)(yc-radius));
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CalcBoundingBox((wxCoord)(xc+radius), (wxCoord)(yc+radius));
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}
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void wxDC::DoDrawPoint(long x, long y)
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void wxDC::DoDrawPoint(wxCoord x, wxCoord y)
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{
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COLORREF color = 0x00ffffff;
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if (m_pen.Ok())
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@@ -394,7 +394,7 @@ void wxDC::DoDrawPoint(long x, long y)
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CalcBoundingBox(x, y);
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}
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void wxDC::DoDrawPolygon(int n, wxPoint points[], long xoffset, long yoffset,int fillStyle)
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void wxDC::DoDrawPolygon(int n, wxPoint points[], wxCoord xoffset, wxCoord yoffset,int fillStyle)
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{
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// Do things less efficiently if we have offsets
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if (xoffset != 0 || yoffset != 0)
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@@ -425,7 +425,7 @@ void wxDC::DoDrawPolygon(int n, wxPoint points[], long xoffset, long yoffset,int
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}
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}
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void wxDC::DoDrawLines(int n, wxPoint points[], long xoffset, long yoffset)
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void wxDC::DoDrawLines(int n, wxPoint points[], wxCoord xoffset, wxCoord yoffset)
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{
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// Do things less efficiently if we have offsets
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if (xoffset != 0 || yoffset != 0)
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@@ -452,10 +452,10 @@ void wxDC::DoDrawLines(int n, wxPoint points[], long xoffset, long yoffset)
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}
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}
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void wxDC::DoDrawRectangle(long x, long y, long width, long height)
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void wxDC::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
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{
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long x2 = x + width;
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long y2 = y + height;
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wxCoord x2 = x + width;
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wxCoord y2 = y + height;
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/* MATTHEW: [6] new normalization */
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#if WX_STANDARD_GRAPHICS
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@@ -496,7 +496,7 @@ void wxDC::DoDrawRectangle(long x, long y, long width, long height)
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CalcBoundingBox(x2, y2);
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}
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void wxDC::DoDrawRoundedRectangle(long x, long y, long width, long height, double radius)
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void wxDC::DoDrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height, double radius)
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{
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// Now, a negative radius value is interpreted to mean
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// 'the proportion of the smallest X or Y dimension'
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@@ -511,8 +511,8 @@ void wxDC::DoDrawRoundedRectangle(long x, long y, long width, long height, doubl
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radius = (- radius * smallest);
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}
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long x2 = (x+width);
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long y2 = (y+height);
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wxCoord x2 = (x+width);
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wxCoord y2 = (y+height);
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(void)RoundRect(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2),
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YLOG2DEV(y2), (int) (2*XLOG2DEV(radius)), (int)( 2*YLOG2DEV(radius)));
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@@ -521,10 +521,10 @@ void wxDC::DoDrawRoundedRectangle(long x, long y, long width, long height, doubl
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CalcBoundingBox(x2, y2);
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}
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void wxDC::DoDrawEllipse(long x, long y, long width, long height)
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void wxDC::DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
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{
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long x2 = (x+width);
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long y2 = (y+height);
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wxCoord x2 = (x+width);
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wxCoord y2 = (y+height);
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(void)Ellipse(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2), YLOG2DEV(y2));
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@@ -533,10 +533,10 @@ void wxDC::DoDrawEllipse(long x, long y, long width, long height)
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}
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// Chris Breeze 20/5/98: first implementation of DrawEllipticArc on Windows
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void wxDC::DoDrawEllipticArc(long x,long y,long w,long h,double sa,double ea)
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void wxDC::DoDrawEllipticArc(wxCoord x,wxCoord y,wxCoord w,wxCoord h,double sa,double ea)
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{
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long x2 = (x+w);
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long y2 = (y+h);
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wxCoord x2 = (x+w);
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wxCoord y2 = (y+h);
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const double deg2rad = 3.14159265359 / 180.0;
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int rx1 = XLOG2DEV(x+w/2);
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@@ -569,7 +569,7 @@ void wxDC::DoDrawEllipticArc(long x,long y,long w,long h,double sa,double ea)
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CalcBoundingBox(x2, y2);
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}
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void wxDC::DoDrawIcon(const wxIcon& icon, long x, long y)
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void wxDC::DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y)
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{
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#if defined(__WIN32__) && !defined(__SC__) && !defined(__TWIN32__)
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::DrawIconEx(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), (HICON) icon.GetHICON(),
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@@ -582,7 +582,7 @@ void wxDC::DoDrawIcon(const wxIcon& icon, long x, long y)
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CalcBoundingBox(x+icon.GetWidth(), y+icon.GetHeight());
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}
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void wxDC::DoDrawBitmap( const wxBitmap &bmp, long x, long y, bool useMask )
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void wxDC::DoDrawBitmap( const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask )
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{
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if (!bmp.Ok())
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return;
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@@ -623,7 +623,7 @@ void wxDC::DoDrawBitmap( const wxBitmap &bmp, long x, long y, bool useMask )
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}
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}
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void wxDC::DoDrawText(const wxString& text, long x, long y)
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void wxDC::DoDrawText(const wxString& text, wxCoord x, wxCoord y)
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{
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if (m_textForegroundColour.Ok())
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SetTextColor(GetHdc(), m_textForegroundColour.GetPixel() );
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@@ -650,7 +650,7 @@ void wxDC::DoDrawText(const wxString& text, long x, long y)
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CalcBoundingBox(x, y);
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long w, h;
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wxCoord w, h;
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GetTextExtent(text, &w, &h);
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CalcBoundingBox((x + w), (y + h));
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}
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@@ -901,7 +901,7 @@ void wxDC::EndPage()
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// text metrics
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// ---------------------------------------------------------------------------
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long wxDC::GetCharHeight() const
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wxCoord wxDC::GetCharHeight() const
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{
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TEXTMETRIC lpTextMetric;
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@@ -910,7 +910,7 @@ long wxDC::GetCharHeight() const
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return YDEV2LOGREL(lpTextMetric.tmHeight);
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}
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long wxDC::GetCharWidth() const
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wxCoord wxDC::GetCharWidth() const
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{
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TEXTMETRIC lpTextMetric;
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@@ -919,9 +919,9 @@ long wxDC::GetCharWidth() const
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return XDEV2LOGREL(lpTextMetric.tmAveCharWidth);
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}
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void wxDC::GetTextExtent(const wxString& string, long *x, long *y,
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long *descent, long *externalLeading,
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wxFont *theFont) const
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void wxDC::DoGetTextExtent(const wxString& string, wxCoord *x, wxCoord *y,
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wxCoord *descent, wxCoord *externalLeading,
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wxFont *theFont) const
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{
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wxFont *fontToUse = (wxFont*) theFont;
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if (!fontToUse)
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@@ -1031,7 +1031,7 @@ void wxDC::SetSystemScale(double x, double y)
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SetMapMode(m_mappingMode);
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}
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void wxDC::SetLogicalOrigin(long x, long y)
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void wxDC::SetLogicalOrigin(wxCoord x, wxCoord y)
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{
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m_logicalOriginX = x;
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m_logicalOriginY = y;
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@@ -1039,7 +1039,7 @@ void wxDC::SetLogicalOrigin(long x, long y)
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::SetWindowOrgEx(GetHdc(), (int)m_logicalOriginX, (int)m_logicalOriginY, NULL);
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}
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void wxDC::SetDeviceOrigin(long x, long y)
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void wxDC::SetDeviceOrigin(wxCoord x, wxCoord y)
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{
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m_deviceOriginX = x;
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m_deviceOriginY = y;
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@@ -1051,56 +1051,56 @@ void wxDC::SetDeviceOrigin(long x, long y)
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// coordinates transformations
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// ---------------------------------------------------------------------------
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long wxDCBase::DeviceToLogicalX(long x) const
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wxCoord wxDCBase::DeviceToLogicalX(wxCoord x) const
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{
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return (long) (((x) - m_deviceOriginX)/(m_logicalScaleX*m_userScaleX*m_signX*m_scaleX) - m_logicalOriginX);
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return (wxCoord) (((x) - m_deviceOriginX)/(m_logicalScaleX*m_userScaleX*m_signX*m_scaleX) - m_logicalOriginX);
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}
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long wxDCBase::DeviceToLogicalXRel(long x) const
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wxCoord wxDCBase::DeviceToLogicalXRel(wxCoord x) const
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{
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return (long) ((x)/(m_logicalScaleX*m_userScaleX*m_signX*m_scaleX));
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return (wxCoord) ((x)/(m_logicalScaleX*m_userScaleX*m_signX*m_scaleX));
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}
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long wxDCBase::DeviceToLogicalY(long y) const
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wxCoord wxDCBase::DeviceToLogicalY(wxCoord y) const
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{
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return (long) (((y) - m_deviceOriginY)/(m_logicalScaleY*m_userScaleY*m_signY*m_scaleY) - m_logicalOriginY);
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return (wxCoord) (((y) - m_deviceOriginY)/(m_logicalScaleY*m_userScaleY*m_signY*m_scaleY) - m_logicalOriginY);
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}
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long wxDCBase::DeviceToLogicalYRel(long y) const
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wxCoord wxDCBase::DeviceToLogicalYRel(wxCoord y) const
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{
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return (long) ((y)/(m_logicalScaleY*m_userScaleY*m_signY*m_scaleY));
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return (wxCoord) ((y)/(m_logicalScaleY*m_userScaleY*m_signY*m_scaleY));
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}
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long wxDCBase::LogicalToDeviceX(long x) const
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wxCoord wxDCBase::LogicalToDeviceX(wxCoord x) const
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{
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return (long) ((x - m_logicalOriginX)*m_logicalScaleX*m_userScaleX*m_signX*m_scaleX + m_deviceOriginX);
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return (wxCoord) ((x - m_logicalOriginX)*m_logicalScaleX*m_userScaleX*m_signX*m_scaleX + m_deviceOriginX);
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}
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long wxDCBase::LogicalToDeviceXRel(long x) const
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wxCoord wxDCBase::LogicalToDeviceXRel(wxCoord x) const
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{
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return (long) (x*m_logicalScaleX*m_userScaleX*m_signX*m_scaleX);
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return (wxCoord) (x*m_logicalScaleX*m_userScaleX*m_signX*m_scaleX);
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}
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long wxDCBase::LogicalToDeviceY(long y) const
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wxCoord wxDCBase::LogicalToDeviceY(wxCoord y) const
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{
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return (long) ((y - m_logicalOriginY)*m_logicalScaleY*m_userScaleY*m_signY*m_scaleY + m_deviceOriginY);
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return (wxCoord) ((y - m_logicalOriginY)*m_logicalScaleY*m_userScaleY*m_signY*m_scaleY + m_deviceOriginY);
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}
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long wxDCBase::LogicalToDeviceYRel(long y) const
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wxCoord wxDCBase::LogicalToDeviceYRel(wxCoord y) const
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{
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return (long) (y*m_logicalScaleY*m_userScaleY*m_signY*m_scaleY);
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return (wxCoord) (y*m_logicalScaleY*m_userScaleY*m_signY*m_scaleY);
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}
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// ---------------------------------------------------------------------------
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// bit blit
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// ---------------------------------------------------------------------------
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bool wxDC::DoBlit(long xdest, long ydest, long width, long height,
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wxDC *source, long xsrc, long ysrc, int rop, bool useMask)
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bool wxDC::DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
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wxDC *source, wxCoord xsrc, wxCoord ysrc, int rop, bool useMask)
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{
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long xdest1 = xdest;
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long ydest1 = ydest;
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long xsrc1 = xsrc;
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long ysrc1 = ysrc;
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wxCoord xdest1 = xdest;
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wxCoord ydest1 = ydest;
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wxCoord xsrc1 = xsrc;
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wxCoord ysrc1 = ysrc;
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// Chris Breeze 18/5/98: use text foreground/background colours
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// when blitting from 1-bit bitmaps
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@@ -1295,7 +1295,7 @@ void wxDC::DoGetTextExtent(const wxString& string, float *x, float *y,
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float *descent, float *externalLeading,
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wxFont *theFont, bool use16bit) const
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{
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long x1, y1, descent1, externalLeading1;
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wxCoord x1, y1, descent1, externalLeading1;
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GetTextExtent(string, & x1, & y1, & descent1, & externalLeading1, theFont, use16bit);
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*x = x1; *y = y1;
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if (descent)
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