1. wxApp::ProcessPendingEvents() is now common, added appcmn.cpp and

regenerated the makefiles. wxPostEvent() should work for wxGTK too (untested)
2. long -> wxCoord change for wxGTK and wxMSW, use
   wxUSE_COMPATIBLE_COORD_TYPES to get the old behaviour
3. wxHTML compilation fixes (for !wxUSE_HTML case)
4. a couple of handy macros in thread.h added


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4054 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
1999-10-18 15:14:52 +00:00
parent 72dd34b5dc
commit 72cdf4c9b3
54 changed files with 1356 additions and 1230 deletions

View File

@@ -19,7 +19,6 @@
#ifdef __GNUG__
#pragma implementation "app.h"
#pragma implementation "appbase.h"
#endif
// For compilers that support precompilation, includes "wx.h".
@@ -44,8 +43,8 @@
#include "wx/msgdlg.h"
#include "wx/intl.h"
#include "wx/dynarray.h"
# include "wx/wxchar.h"
# include "wx/icon.h"
#include "wx/wxchar.h"
#include "wx/icon.h"
#endif
#include "wx/log.h"
@@ -924,28 +923,6 @@ bool wxApp::ProcessIdle()
return event.MoreRequested();
}
void wxApp::ProcessPendingEvents()
{
#if wxUSE_THREADS
// ensure that we're the only thread to modify the pending events list
wxCriticalSectionLocker locker(*wxPendingEventsLocker);
#endif
if ( !wxPendingEvents )
return;
wxNode *node = wxPendingEvents->First();
while (node)
{
wxEvtHandler *handler = (wxEvtHandler *)node->Data();
handler->ProcessPendingEvents();
delete node;
node = wxPendingEvents->First();
}
}
void wxApp::ExitMainLoop()
{
m_keepGoing = FALSE;