1. wxApp::ProcessPendingEvents() is now common, added appcmn.cpp and
regenerated the makefiles. wxPostEvent() should work for wxGTK too (untested) 2. long -> wxCoord change for wxGTK and wxMSW, use wxUSE_COMPATIBLE_COORD_TYPES to get the old behaviour 3. wxHTML compilation fixes (for !wxUSE_HTML case) 4. a couple of handy macros in thread.h added git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4054 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -8,7 +8,6 @@
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifdef __GNUG__
|
||||
#pragma implementation "appbase.h"
|
||||
#pragma implementation "app.h"
|
||||
#endif
|
||||
|
||||
@@ -515,28 +514,6 @@ void wxApp::Dispatch()
|
||||
gtk_main_iteration();
|
||||
}
|
||||
|
||||
void wxApp::ProcessPendingEvents()
|
||||
{
|
||||
#if wxUSE_THREADS
|
||||
wxCriticalSectionLocker locker(*wxPendingEventsLocker);
|
||||
#endif // wxUSE_THREADS
|
||||
|
||||
if ( !wxPendingEvents )
|
||||
return;
|
||||
|
||||
wxNode *node = wxPendingEvents->First();
|
||||
while (node)
|
||||
{
|
||||
wxEvtHandler *handler = (wxEvtHandler *)node->Data();
|
||||
|
||||
handler->ProcessPendingEvents();
|
||||
|
||||
delete node;
|
||||
|
||||
node = wxPendingEvents->First();
|
||||
}
|
||||
}
|
||||
|
||||
void wxApp::DeletePendingObjects()
|
||||
{
|
||||
wxNode *node = wxPendingDelete.First();
|
||||
|
Reference in New Issue
Block a user