1. wxApp::ProcessPendingEvents() is now common, added appcmn.cpp and
regenerated the makefiles. wxPostEvent() should work for wxGTK too (untested) 2. long -> wxCoord change for wxGTK and wxMSW, use wxUSE_COMPATIBLE_COORD_TYPES to get the old behaviour 3. wxHTML compilation fixes (for !wxUSE_HTML case) 4. a couple of handy macros in thread.h added git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4054 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -6,7 +6,7 @@
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// Created: 17/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_ACCEL_H_
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@@ -46,12 +46,12 @@ public:
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m_flags = flags; m_keyCode = keyCode; m_command = cmd;
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}
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inline void Set(int flags, int keyCode, int cmd)
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void Set(int flags, int keyCode, int cmd)
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{ m_flags = flags; m_keyCode = keyCode; m_command = cmd; }
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inline int GetFlags() const { return m_flags; }
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inline int GetKeyCode() const { return m_keyCode; }
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inline int GetCommand() const { return m_command; }
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int GetFlags() const { return m_flags; }
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int GetKeyCode() const { return m_keyCode; }
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int GetCommand() const { return m_command; }
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void operator = (const wxAcceleratorEntry& entry)
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{
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@@ -62,9 +62,9 @@ public:
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bool MatchesEvent(const wxKeyEvent& event) const;
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public:
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int m_flags;
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int m_keyCode; // ASCII or virtual keycode
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int m_command; // Command id to generate
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int m_flags;
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int m_keyCode; // ASCII or virtual keycode
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int m_command; // Command id to generate
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};
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class WXDLLEXPORT wxAcceleratorTable: public wxObject
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@@ -76,14 +76,14 @@ public:
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wxAcceleratorTable(int n, wxAcceleratorEntry entries[]); // Load from array
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// Copy constructors
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inline wxAcceleratorTable(const wxAcceleratorTable& accel) { Ref(accel); }
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inline wxAcceleratorTable(const wxAcceleratorTable* accel) { if (accel) Ref(*accel); }
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wxAcceleratorTable(const wxAcceleratorTable& accel) { Ref(accel); }
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wxAcceleratorTable(const wxAcceleratorTable* accel) { if (accel) Ref(*accel); }
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~wxAcceleratorTable();
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inline wxAcceleratorTable& operator = (const wxAcceleratorTable& accel) { if (*this == accel) return (*this); Ref(accel); return *this; }
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inline bool operator == (const wxAcceleratorTable& accel) { return m_refData == accel.m_refData; }
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inline bool operator != (const wxAcceleratorTable& accel) { return m_refData != accel.m_refData; }
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wxAcceleratorTable& operator = (const wxAcceleratorTable& accel) { if (*this == accel) return (*this); Ref(accel); return *this; }
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bool operator == (const wxAcceleratorTable& accel) { return m_refData == accel.m_refData; }
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bool operator != (const wxAcceleratorTable& accel) { return m_refData != accel.m_refData; }
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bool Ok() const;
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@@ -29,7 +29,7 @@
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class WXDLLEXPORT wxFrame;
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class WXDLLEXPORT wxWindow;
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class WXDLLEXPORT wxApp ;
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class WXDLLEXPORT wxApp;
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class WXDLLEXPORT wxKeyEvent;
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class WXDLLEXPORT wxLog;
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@@ -51,8 +51,8 @@ public:
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virtual int MainLoop();
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virtual void ExitMainLoop();
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virtual bool Initialized();
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virtual bool Pending() ;
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virtual void Dispatch() ;
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virtual bool Pending();
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virtual void Dispatch();
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virtual bool OnInitGui();
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@@ -95,14 +95,11 @@ public:
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void DeletePendingObjects();
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bool ProcessIdle();
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#if wxUSE_THREADS
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void ProcessPendingEvents();
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#endif
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// Motif-specific
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WXAppContext GetAppContext() const { return m_appContext; }
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WXWidget GetTopLevelWidget() const { return m_topLevelWidget; }
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WXColormap GetMainColormap(WXDisplay* display) ;
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WXColormap GetMainColormap(WXDisplay* display);
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WXDisplay* GetInitialDisplay() const { return m_initialDisplay; }
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long GetMaxRequestSize() const { return m_maxRequestSize; }
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@@ -114,7 +111,7 @@ public:
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int m_nCmdShow;
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protected:
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bool m_keepGoing ;
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bool m_keepGoing;
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// Motif-specific
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WXAppContext m_appContext;
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@@ -54,8 +54,8 @@ public:
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bool Create(const wxBitmap& bitmap, int paletteIndex);
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bool Create(const wxBitmap& bitmap);
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inline WXPixmap GetPixmap() const { return m_pixmap; }
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inline void SetPixmap(WXPixmap pixmap) { m_pixmap = pixmap; }
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WXPixmap GetPixmap() const { return m_pixmap; }
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void SetPixmap(WXPixmap pixmap) { m_pixmap = pixmap; }
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protected:
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WXPixmap m_pixmap;
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@@ -110,12 +110,12 @@ public:
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int desiredWidth, int desiredHeight);
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virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
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inline void SetName(const wxString& name) { m_name = name; }
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inline void SetExtension(const wxString& ext) { m_extension = ext; }
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inline void SetType(long type) { m_type = type; }
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inline wxString GetName() const { return m_name; }
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inline wxString GetExtension() const { return m_extension; }
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inline long GetType() const { return m_type; }
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void SetName(const wxString& name) { m_name = name; }
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void SetExtension(const wxString& ext) { m_extension = ext; }
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void SetType(long type) { m_type = type; }
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wxString GetName() const { return m_name; }
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wxString GetExtension() const { return m_extension; }
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long GetType() const { return m_type; }
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protected:
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wxString m_name;
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wxString m_extension;
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@@ -134,7 +134,7 @@ public:
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wxBitmap(); // Platform-specific
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// Copy constructors
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inline wxBitmap(const wxBitmap& bitmap)
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wxBitmap(const wxBitmap& bitmap)
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{ Ref(bitmap); if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); }
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// Initialize with raw XBM data
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@@ -158,29 +158,29 @@ public:
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virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_XPM);
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virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
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inline bool Ok() const { return (M_BITMAPDATA && M_BITMAPDATA->m_ok); }
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inline int GetWidth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_width : 0); }
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inline int GetHeight() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_height : 0); }
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inline int GetDepth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_depth : 0); }
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inline int GetQuality() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_quality : 0); }
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bool Ok() const { return (M_BITMAPDATA && M_BITMAPDATA->m_ok); }
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int GetWidth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_width : 0); }
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int GetHeight() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_height : 0); }
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int GetDepth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_depth : 0); }
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int GetQuality() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_quality : 0); }
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void SetWidth(int w);
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void SetHeight(int h);
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void SetDepth(int d);
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void SetQuality(int q);
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void SetOk(bool isOk);
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inline wxPalette* GetPalette() const { return (M_BITMAPDATA ? (& M_BITMAPDATA->m_bitmapPalette) : (wxPalette*) NULL); }
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wxPalette* GetPalette() const { return (M_BITMAPDATA ? (& M_BITMAPDATA->m_bitmapPalette) : (wxPalette*) NULL); }
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void SetPalette(const wxPalette& palette);
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inline wxMask *GetMask() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_bitmapMask : (wxMask*) NULL); }
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wxMask *GetMask() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_bitmapMask : (wxMask*) NULL); }
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void SetMask(wxMask *mask) ;
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inline wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; }
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inline bool operator == (const wxBitmap& bitmap) { return m_refData == bitmap.m_refData; }
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inline bool operator != (const wxBitmap& bitmap) { return m_refData != bitmap.m_refData; }
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wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; }
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bool operator == (const wxBitmap& bitmap) { return m_refData == bitmap.m_refData; }
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bool operator != (const wxBitmap& bitmap) { return m_refData != bitmap.m_refData; }
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// Format handling
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static inline wxList& GetHandlers() { return sm_handlers; }
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static wxList& GetHandlers() { return sm_handlers; }
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static void AddHandler(wxBitmapHandler *handler);
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static void InsertHandler(wxBitmapHandler *handler);
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static bool RemoveHandler(const wxString& name);
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@@ -193,8 +193,8 @@ public:
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// Motif implementation
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public:
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inline WXDisplay* GetDisplay() const { return M_BITMAPDATA->m_display; }
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inline WXDisplay* GetPixmap() const { return M_BITMAPDATA->m_pixmap; }
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WXDisplay* GetDisplay() const { return M_BITMAPDATA->m_display; }
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WXDisplay* GetPixmap() const { return M_BITMAPDATA->m_pixmap; }
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virtual WXPixmap GetLabelPixmap(WXWidget w) ;
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virtual WXPixmap GetArmPixmap(WXWidget w) ;
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virtual WXPixmap GetInsensPixmap(WXWidget w = (WXWidget) 0) ;
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@@ -54,7 +54,7 @@ public:
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wxCursor();
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// Copy constructors
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inline wxCursor(const wxCursor& cursor) { Ref(cursor); }
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wxCursor(const wxCursor& cursor) { Ref(cursor); }
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wxCursor(const char bits[], int width, int height, int hotSpotX = -1, int hotSpotY = -1,
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const char maskBits[] = NULL);
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@@ -67,9 +67,9 @@ public:
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virtual bool Ok() const { return ((m_refData != NULL) && M_CURSORDATA->m_ok); }
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inline wxCursor& operator = (const wxCursor& cursor) { if (*this == cursor) return (*this); Ref(cursor); return *this; }
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inline bool operator == (const wxCursor& cursor) const { return m_refData == cursor.m_refData; }
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inline bool operator != (const wxCursor& cursor) const { return m_refData != cursor.m_refData; }
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wxCursor& operator = (const wxCursor& cursor) { if (*this == cursor) return (*this); Ref(cursor); return *this; }
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bool operator == (const wxCursor& cursor) const { return m_refData == cursor.m_refData; }
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bool operator != (const wxCursor& cursor) const { return m_refData != cursor.m_refData; }
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// Motif-specific.
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// Create/get a cursor for the current display
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@@ -6,7 +6,7 @@
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// Created: 17/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_PALETTE_H_
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@@ -55,7 +55,7 @@ class WXDLLEXPORT wxPalette: public wxGDIObject
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public:
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wxPalette();
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inline wxPalette(const wxPalette& palette) { Ref(palette); }
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wxPalette(const wxPalette& palette) { Ref(palette); }
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wxPalette(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
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~wxPalette();
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@@ -65,9 +65,9 @@ public:
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virtual bool Ok() const { return (m_refData != NULL) ; }
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inline wxPalette& operator = (const wxPalette& palette) { if (*this == palette) return (*this); Ref(palette); return *this; }
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inline bool operator == (const wxPalette& palette) { return m_refData == palette.m_refData; }
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inline bool operator != (const wxPalette& palette) { return m_refData != palette.m_refData; }
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wxPalette& operator = (const wxPalette& palette) { if (*this == palette) return (*this); Ref(palette); return *this; }
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bool operator == (const wxPalette& palette) { return m_refData == palette.m_refData; }
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bool operator != (const wxPalette& palette) { return m_refData != palette.m_refData; }
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// Motif-specific
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WXColormap GetXColormap(WXDisplay* display = NULL) const;
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