1. wxApp::ProcessPendingEvents() is now common, added appcmn.cpp and
regenerated the makefiles. wxPostEvent() should work for wxGTK too (untested) 2. long -> wxCoord change for wxGTK and wxMSW, use wxUSE_COMPATIBLE_COORD_TYPES to get the old behaviour 3. wxHTML compilation fixes (for !wxUSE_HTML case) 4. a couple of handy macros in thread.h added git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4054 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -506,9 +506,25 @@ enum
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};
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// ----------------------------------------------------------------------------
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// machine specific settings
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// standard wxWindows types
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// ----------------------------------------------------------------------------
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// the type for screen and DC coordinates
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#if wxUSE_COMPATIBLE_COORD_TYPES
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// to ensure compatibility with 2.0, we must use long
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#define wxCoord long
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#else // !wxUSE_COMPATIBLE_COORD_TYPES
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#ifdef __WIN16__
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// under Win16, int is too small, so use long to allow for bigger
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// virtual canvases
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typedef long wxCoord;
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#else // !Win16
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// other platforms we support have at least 32bit int - quite enough
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typedef int wxCoord;
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#endif // Win16/!Win16
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#endif // wxUSE_COMPATIBLE_COORD_TYPES/!wxUSE_COMPATIBLE_COORD_TYPES
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// fixed length types
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#define wxInt8 char signed
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@@ -560,6 +576,10 @@ enum
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#define wxByte wxUint8
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#define wxWord wxUint16
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// ----------------------------------------------------------------------------
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// byte ordering related definition and macros
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// ----------------------------------------------------------------------------
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// byte sex
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#define wxBIG_ENDIAN 4321
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