take const address objects in wxSocketClient::Connect() and wxSocketBase::SetLocal()
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54504 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -124,7 +124,7 @@ public:
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// addresses
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// addresses
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virtual bool GetLocal(wxSockAddress& addr_man) const;
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virtual bool GetLocal(wxSockAddress& addr_man) const;
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virtual bool GetPeer(wxSockAddress& addr_man) const;
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virtual bool GetPeer(wxSockAddress& addr_man) const;
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virtual bool SetLocal(wxIPV4address& local);
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virtual bool SetLocal(const wxIPV4address& local);
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// base IO
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// base IO
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virtual bool Close();
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virtual bool Close();
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@@ -258,8 +258,9 @@ public:
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wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE);
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wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE);
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virtual ~wxSocketClient();
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virtual ~wxSocketClient();
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virtual bool Connect(wxSockAddress& addr, bool wait = true);
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virtual bool Connect(const wxSockAddress& addr, bool wait = true);
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bool Connect(wxSockAddress& addr, wxSockAddress& local, bool wait = true);
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bool Connect(const wxSockAddress& addr, const wxSockAddress& local,
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bool wait = true);
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bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
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bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
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@@ -272,8 +273,9 @@ public:
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}
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}
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private:
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private:
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virtual bool
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virtual bool DoConnect(const wxSockAddress& addr,
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DoConnect(wxSockAddress& addr, wxSockAddress* local, bool wait = true);
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const wxSockAddress* local,
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bool wait = true);
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// buffer sizes, -1 if unset and defaults should be used
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// buffer sizes, -1 if unset and defaults should be used
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int m_initialRecvBufferSize;
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int m_initialRecvBufferSize;
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@@ -272,8 +272,8 @@ public:
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@see WaitOnConnect(), wxSocketBase::SetNotify,
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@see WaitOnConnect(), wxSocketBase::SetNotify,
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wxSocketBase::Notify
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wxSocketBase::Notify
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*/
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*/
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bool Connect(wxSockAddress& address, bool wait = true);
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bool Connect(const wxSockAddress& address, bool wait = true);
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bool Connect(wxSockAddress& address, wxSockAddress& local,
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bool Connect(const wxSockAddress& address, const wxSockAddress& local,
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bool wait = true);
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bool wait = true);
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//@}
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//@}
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@@ -813,7 +813,7 @@ public:
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a local port is set for a wxSocketClient,
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a local port is set for a wxSocketClient,
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@b bind will be called before @b connect.
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@b bind will be called before @b connect.
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*/
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*/
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bool SetLocal(wxIPV4address& local);
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bool SetLocal(const wxIPV4address& local);
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/**
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/**
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SetNotify specifies which socket events are to be sent to the event handler.
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SetNotify specifies which socket events are to be sent to the event handler.
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@@ -1234,7 +1234,7 @@ bool wxSocketBase::SetOption(int level, int optname, const void *optval,
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return true;
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return true;
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}
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}
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bool wxSocketBase::SetLocal(wxIPV4address& local)
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bool wxSocketBase::SetLocal(const wxIPV4address& local)
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{
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{
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GAddress* la = local.GetAddress();
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GAddress* la = local.GetAddress();
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@@ -1272,7 +1272,9 @@ wxSocketClient::~wxSocketClient()
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// Connect
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// Connect
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// --------------------------------------------------------------------------
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// --------------------------------------------------------------------------
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bool wxSocketClient::DoConnect(wxSockAddress& addr_man, wxSockAddress* local, bool wait)
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bool wxSocketClient::DoConnect(const wxSockAddress& addr_man,
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const wxSockAddress* local,
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bool wait)
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{
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{
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GSocketError err;
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GSocketError err;
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@@ -1356,14 +1358,16 @@ bool wxSocketClient::DoConnect(wxSockAddress& addr_man, wxSockAddress* local, bo
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return true;
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return true;
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}
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}
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bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait)
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bool wxSocketClient::Connect(const wxSockAddress& addr_man, bool wait)
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{
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{
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return (DoConnect(addr_man, NULL, wait));
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return DoConnect(addr_man, NULL, wait);
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}
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}
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bool wxSocketClient::Connect(wxSockAddress& addr_man, wxSockAddress& local, bool wait)
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bool wxSocketClient::Connect(const wxSockAddress& addr_man,
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const wxSockAddress& local,
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bool wait)
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{
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{
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return (DoConnect(addr_man, &local, wait));
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return DoConnect(addr_man, &local, wait);
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}
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}
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bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds)
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bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds)
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