Fix DrawRotatedtext to behave more like wxMSW: take into account
text background colour, and fix some wrong mathematics which caused incorrect results. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19263 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -12,11 +12,11 @@
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/*
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About pens, brushes, and the autoSetting flag:
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Under X, pens and brushes control some of the same X drawing parameters.
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Therefore, it is impossible to independently maintain the current pen and the
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current brush. Also, some settings depend on the current logical function. The
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m_currentFill, etc. instance variables remember state across the brush and
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pen.
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Under X, pens and brushes control some of the same X drawing
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parameters. Therefore, it is impossible to independently maintain
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the current pen and the current brush. Also, some settings depend on
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the current logical function. The m_currentFill, etc. instance
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variables remember state across the brush and pen.
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Since pens are used more than brushes, the autoSetting flag is used to
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indicate that a brush was recently used, and SetPen must be called to
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@@ -1237,7 +1237,8 @@ void wxWindowDC::DoDrawText( const wxString &text, wxCoord x, wxCoord y )
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CalcBoundingBox (x, y);
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}
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void wxWindowDC::DoDrawRotatedText( const wxString &text, wxCoord x, wxCoord y, double angle )
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void wxWindowDC::DoDrawRotatedText( const wxString &text, wxCoord x, wxCoord y,
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double angle )
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{
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if (angle == 0.0)
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{
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@@ -1247,27 +1248,50 @@ void wxWindowDC::DoDrawRotatedText( const wxString &text, wxCoord x, wxCoord y,
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wxCHECK_RET( Ok(), "invalid dc" );
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int oldBackgroundPixel = -1;
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int oldForegroundPixel = -1;
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int foregroundPixel = -1;
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int backgroundPixel = -1;
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if (m_textBackgroundColour.Ok())
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{
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oldBackgroundPixel = m_backgroundPixel;
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backgroundPixel = m_textBackgroundColour.AllocColour(m_display);
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}
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if (m_textForegroundColour.Ok())
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{
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oldForegroundPixel = m_currentColour.GetPixel();
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if( m_textForegroundColour.GetPixel() <= -1 )
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CalculatePixel( m_textForegroundColour,
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m_textForegroundColour, TRUE);
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foregroundPixel = m_textForegroundColour.GetPixel();
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}
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// Since X draws from the baseline of the text, must add the text height
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int cx = 0;
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int cy = 0;
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int ascent = 0;
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int slen;
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slen = strlen(text);
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int slen = text.length();
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if (m_font.Ok())
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{
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// Calculate text extent.
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WXFontStructPtr pFontStruct = m_font.GetFontStruct(m_userScaleY*m_logicalScaleY, m_display);
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WXFontStructPtr pFontStruct =
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m_font.GetFontStruct(m_userScaleY*m_logicalScaleY, m_display);
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int direction, descent;
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XCharStruct overall_return;
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#if 0
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if (use16)
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(void)XTextExtents16((XFontStruct*) pFontStruct, (XChar2b *)(const char*) text, slen, &direction,
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(void)XTextExtents16((XFontStruct*) pFontStruct,
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(XChar2b *)(const char*) text,
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slen, &direction,
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&ascent, &descent, &overall_return);
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else
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#endif // 0
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(void)XTextExtents((XFontStruct*) pFontStruct, (char*) (const char*) text, slen, &direction,
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(void)XTextExtents((XFontStruct*) pFontStruct,
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(char*)text.c_str(), slen, &direction,
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&ascent, &descent, &overall_return);
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cx = overall_return.width;
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@@ -1287,10 +1311,10 @@ void wxWindowDC::DoDrawRotatedText( const wxString &text, wxCoord x, wxCoord y,
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// Calculate the size of the rotated bounding box.
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double dx = cos(angle / 180.0 * M_PI);
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double dy = sin(angle / 180.0 * M_PI);
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double x4 = -cy * dy;
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double x4 = cy * dy;
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double y4 = cy * dx;
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double x3 = cx * dx;
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double y3 = cx * dy;
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double y3 = -cx * dy;
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double x2 = x3 + x4;
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double y2 = y3 + y4;
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double x1 = x;
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@@ -1304,75 +1328,69 @@ void wxWindowDC::DoDrawRotatedText( const wxString &text, wxCoord x, wxCoord y,
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int maxx = roundmax(0, roundmax(x4, roundmax(x2, x3)));
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int maxy = roundmax(0, roundmax(y4, roundmax(y2, y3)));
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bool lastFore = false, lastBack = false;
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// This rotates counterclockwise around the top left corner.
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for (int rx = minx; rx < maxx; rx++)
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{
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for (int ry = miny; ry < maxy; ry++)
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{
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// transform dest coords to source coords
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int sx = (int) (rx * dx + ry * dy + 0.5);
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int sy = (int) (ry * dx - rx * dy + 0.5);
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int sx = (int) (rx * dx - ry * dy + 0.5);
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int sy = - (int) (-ry * dx - rx * dy + 0.5);
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if (sx >= 0 && sx < cx && sy >= 0 && sy < cy)
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{
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bool textPixel = image.GetRed(sx, sy) == 0;
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if (!textPixel && m_backgroundMode != wxSOLID)
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continue;
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wxCoord ox = (wxCoord) (x1 + rx),
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oy = (wxCoord) (y1 + ry);
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// draw black pixels, ignore white ones (i.e. transparent b/g)
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if (image.GetRed(sx, sy) == 0)
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if (textPixel && !lastFore)
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{
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DrawPoint((wxCoord) (x1 + maxx - rx), (wxCoord) (cy + y1 - ry));
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XSetForeground ((Display*) m_display, (GC) m_gc,
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foregroundPixel);
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lastFore = true;
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lastBack = false;
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}
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else
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else if (!textPixel && !lastBack)
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{
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// Background
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//DrawPoint(x1 + maxx - rx, cy + y1 + maxy - ry);
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XSetForeground ((Display*) m_display, (GC) m_gc,
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backgroundPixel);
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lastFore = false;
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lastBack = true;
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}
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}
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}
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}
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#if 0
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// First draw a rectangle representing the text background, if a text
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// background is specified
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if (m_textBackgroundColour.Ok () && (m_backgroundMode != wxTRANSPARENT))
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{
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wxColour oldPenColour = m_currentColour;
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m_currentColour = m_textBackgroundColour;
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bool sameColour = (oldPenColour.Ok () && m_textBackgroundColour.Ok () &&
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(oldPenColour.Red () == m_textBackgroundColour.Red ()) &&
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(oldPenColour.Blue () == m_textBackgroundColour.Blue ()) &&
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(oldPenColour.Green () == m_textBackgroundColour.Green ()));
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// This separation of the big && test required for gcc2.7/HP UX 9.02
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// or pixel value can be corrupted!
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sameColour = (sameColour &&
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(oldPenColour.GetPixel() == m_textBackgroundColour.GetPixel()));
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if (!sameColour || !GetOptimization())
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{
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int pixel = m_textBackgroundColour.AllocColour(m_display);
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m_currentColour = m_textBackgroundColour;
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// Set the GC to the required colour
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if (pixel > -1)
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{
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XSetForeground ((Display*) m_display, (GC) m_gc, pixel);
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XDrawPoint ((Display*) m_display, (Pixmap) m_pixmap,
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(GC) m_gc, XLOG2DEV (ox), YLOG2DEV (oy));
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if (m_window && m_window->GetBackingPixmap())
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XSetForeground ((Display*) m_display,(GC) m_gcBacking, pixel);
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XDrawPoint ((Display*) m_display,
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(Pixmap) m_window->GetBackingPixmap(),
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(GC) m_gcBacking,
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XLOG2DEV_2 (ox), YLOG2DEV_2 (oy));
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}
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}
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else
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m_textBackgroundColour = oldPenColour ;
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XFillRectangle ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, XLOG2DEV (x), YLOG2DEV (y), cx, cy);
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if (m_window && m_window->GetBackingPixmap())
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XFillRectangle ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
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XLOG2DEV_2 (x), YLOG2DEV_2 (y), cx, cy);
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}
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#endif
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long w, h;
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// XXX use pixmap size
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GetTextExtent (text, &w, &h);
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CalcBoundingBox (x + w, y + h);
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CalcBoundingBox (x, y);
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if (oldBackgroundPixel > -1)
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{
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XSetBackground ((Display*) m_display, (GC) m_gc, oldBackgroundPixel);
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if (m_window && m_window->GetBackingPixmap())
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XSetBackground ((Display*) m_display,(GC) m_gcBacking,
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oldBackgroundPixel);
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}
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if (oldForegroundPixel > -1)
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{
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XSetForeground ((Display*) m_display, (GC) m_gc, oldForegroundPixel);
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if (m_window && m_window->GetBackingPixmap())
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XSetForeground ((Display*) m_display,(GC) m_gcBacking,
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oldForegroundPixel);
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}
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CalcBoundingBox (minx, miny);
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CalcBoundingBox (maxx, maxy);
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}
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bool wxWindowDC::CanGetTextExtent() const
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