Doxygen topic overview cleanups.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52088 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -37,7 +37,7 @@
|
||||
|
||||
@li @subpage overview_backwardcompat
|
||||
@li @subpage overview_runtimeclass
|
||||
@li @subpage overview_trefcount
|
||||
@li @subpage overview_refcount
|
||||
@li @subpage overview_app
|
||||
@li @subpage overview_unicode
|
||||
@li @subpage overview_mbconvclasses
|
||||
@@ -63,7 +63,7 @@
|
||||
@li @subpage overview_thread
|
||||
@li @subpage overview_config
|
||||
@li @subpage overview_fs
|
||||
@li @subpage overview_resyn
|
||||
@li @subpage overview_resyntax
|
||||
@li @subpage overview_arc
|
||||
@li @subpage overview_ipc
|
||||
|
||||
|
@@ -1,5 +1,5 @@
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Name: trefcount
|
||||
// Name: refcount.h
|
||||
// Purpose: topic overview
|
||||
// Author: wxWidgets team
|
||||
// RCS-ID: $Id$
|
||||
@@ -8,114 +8,117 @@
|
||||
|
||||
/*!
|
||||
|
||||
@page trefcount_overview Reference counting
|
||||
@page overview_refcount Reference Counting
|
||||
|
||||
@ref refcount_overview
|
||||
@ref refcountequality_overview
|
||||
@ref refcountdestruct_overview
|
||||
@ref refcountlist_overview
|
||||
@ref object_overview
|
||||
@li @ref overview_refcount_ignore
|
||||
@li @ref overview_refcount_equality
|
||||
@li @ref overview_refcount_destruct
|
||||
@li @ref overview_refcount_list
|
||||
@li @ref overview_refcount_object
|
||||
|
||||
|
||||
@section refcount Why you shouldn't care about it
|
||||
<hr>
|
||||
|
||||
|
||||
@section overview_refcount_ignore Why You Shouldn't Care About It
|
||||
|
||||
Many wxWidgets objects use a technique known as <em>reference counting</em>,
|
||||
also known as <em>copy on write</em> (COW). This means that when an object is
|
||||
assigned to another, no copying really takes place. Only the reference count on
|
||||
the shared object data is incremented and both objects share the same data (a
|
||||
very fast operation).
|
||||
|
||||
Many wxWidgets objects use a technique known as @e reference counting, also known
|
||||
as @e copy on write (COW).
|
||||
This means that when an object is assigned to another, no copying really takes place:
|
||||
only the reference count on the shared object data is incremented and both objects
|
||||
share the same data (a very fast operation).
|
||||
But as soon as one of the two (or more) objects is modified, the data has to be
|
||||
copied because the changes to one of the objects shouldn't be seen in the
|
||||
others. As data copying only happens when the object is written to, this is
|
||||
known as COW.
|
||||
|
||||
What is important to understand is that all this happens absolutely
|
||||
transparently to the class users and that whether an object is shared or not
|
||||
is not seen from the outside of the class - in any case, the result of any
|
||||
transparently to the class users and that whether an object is shared or not is
|
||||
not seen from the outside of the class - in any case, the result of any
|
||||
operation on it is the same.
|
||||
|
||||
@section refcountequality Object comparison
|
||||
|
||||
The == and != operators of @ref refcountlist_overview
|
||||
always do a @c deep comparison.
|
||||
This means that the equality operator will return @true if two objects are
|
||||
identic and not only if they share the same data.
|
||||
Note that wxWidgets follows the @e STL philosophy: when a comparison operator cannot
|
||||
be implemented efficiently (like for e.g. wxImage's == operator which would need to
|
||||
compare pixel-by-pixel the entire image's data), it's not implemented at all.
|
||||
That's why not all reference-counted wxWidgets classes provide comparison operators.
|
||||
@section overview_refcount_equality Object Comparison
|
||||
|
||||
The == and != operators of the reference counted classes always do a @c deep
|
||||
comparison. This means that the equality operator will return @true if two
|
||||
objects are identical and not only if they share the same data.
|
||||
|
||||
Note that wxWidgets follows the <em>STL philosophy</em>: when a comparison
|
||||
operator can not be implemented efficiently (like for e.g. wxImage's ==
|
||||
operator which would need to compare the entire image's data, pixel-by-pixel),
|
||||
it's not implemented at all. That's why not all reference counted classes
|
||||
provide comparison operators.
|
||||
|
||||
Also note that if you only need to do a @c shallow comparison between two
|
||||
#wxObject-derived classes, you should not use the == and != operators
|
||||
but rather the wxObject::IsSameAs function.
|
||||
#wxObject derived classes, you should not use the == and != operators but
|
||||
rather the wxObject::IsSameAs function.
|
||||
|
||||
|
||||
@section refcountdestruct Object destruction
|
||||
@section overview_refcount_destruct Object Destruction
|
||||
|
||||
When a COW object destructor is called, it may not delete the data: if it's shared,
|
||||
the destructor will just decrement the shared data's reference count without destroying it.
|
||||
Only when the destructor of the last object owning the data is called, the data is really
|
||||
destroyed. As for all other COW-things, this happens transparently to the class users so
|
||||
that you shouldn't care about it.
|
||||
When a COW object destructor is called, it may not delete the data: if it's
|
||||
shared, the destructor will just decrement the shared data's reference count
|
||||
without destroying it. Only when the destructor of the last object owning the
|
||||
data is called, the data is really destroyed. Just like all other COW-things,
|
||||
this happens transparently to the class users so that you shouldn't care about
|
||||
it.
|
||||
|
||||
|
||||
@section refcountlist List of reference-counted wxWidgets classes
|
||||
@section overview_refcount_list List of Reference Counted Classes
|
||||
|
||||
The following classes in wxWidgets have efficient (i.e. fast) assignment operators
|
||||
and copy constructors since they are reference-counted:
|
||||
#wxAcceleratorTable
|
||||
The following classes in wxWidgets have efficient (i.e. fast) assignment
|
||||
operators and copy constructors since they are reference-counted:
|
||||
|
||||
#wxAnimation
|
||||
@li #wxAcceleratorTable
|
||||
@li #wxAnimation
|
||||
@li #wxBitmap
|
||||
@li #wxBrush
|
||||
@li #wxCursor
|
||||
@li #wxFont
|
||||
@li #wxIcon
|
||||
@li #wxImage
|
||||
@li #wxMetafile
|
||||
@li #wxPalette
|
||||
@li #wxPen
|
||||
@li #wxRegion
|
||||
@li #wxString
|
||||
@li #wxVariant
|
||||
@li #wxVariantData
|
||||
|
||||
#wxBitmap
|
||||
Note that the list above reports the objects which are reference counted in all
|
||||
ports of wxWidgets; some ports may use this technique also for other classes.
|
||||
|
||||
#wxBrush
|
||||
|
||||
#wxCursor
|
||||
@section overview_refcount_object Making Your Own Reference Counted Class
|
||||
|
||||
#wxFont
|
||||
Reference counting can be implemented easily using #wxObject and
|
||||
#wxObjectRefData classes. Alternatively, you can also use the
|
||||
#wxObjectDataPtr<T> template.
|
||||
|
||||
#wxIcon
|
||||
First, derive a new class from #wxObjectRefData and put there the
|
||||
memory-consuming data.
|
||||
|
||||
#wxImage
|
||||
|
||||
#wxMetafile
|
||||
|
||||
#wxPalette
|
||||
|
||||
#wxPen
|
||||
|
||||
#wxRegion
|
||||
|
||||
#wxString
|
||||
|
||||
#wxVariant
|
||||
|
||||
#wxVariantData
|
||||
Note that the list above reports the objects which are reference-counted in all ports of
|
||||
wxWidgets; some ports may use this tecnique also for other classes.
|
||||
|
||||
@section wxobjectoverview Make your own reference-counted class
|
||||
|
||||
Reference counting can be implemented easily using #wxObject
|
||||
and #wxObjectRefData classes. Alternatively, you
|
||||
can also use the #wxObjectDataPtrT template.
|
||||
First, derive a new class from #wxObjectRefData and
|
||||
put there the memory-consuming data.
|
||||
Then derive a new class from #wxObject and implement there
|
||||
the public interface which will be seen by the user of your class.
|
||||
You'll probably want to add a function to your class which does the cast from
|
||||
#wxObjectRefData to your class-specific shared data; e.g.:
|
||||
Then derive a new class from #wxObject and implement there the public interface
|
||||
which will be seen by the user of your class. You'll probably want to add a
|
||||
function to your class which does the cast from #wxObjectRefData to your
|
||||
class-specific shared data. For example:
|
||||
|
||||
@code
|
||||
MyClassRefData *GetData() const { return wx_static_cast(MyClassRefData*, m_refData); }
|
||||
MyClassRefData* GetData() const
|
||||
{
|
||||
return wx_static_cast(MyClassRefData*, m_refData);
|
||||
}
|
||||
@endcode
|
||||
|
||||
in fact, all times you'll need to read the data from your wxObject-derived class,
|
||||
you'll need to call such function.
|
||||
Very important, all times you need to actually modify the data placed inside your
|
||||
wxObject-derived class, you must first call the wxObject::UnShare
|
||||
function to be sure that the modifications won't affect other instances which are
|
||||
eventually sharing your object's data.
|
||||
In fact, any time you need to read the data from your wxObject-derived class,
|
||||
you will need to call this function.
|
||||
|
||||
@note Any time you need to actually modify the data placed inside your wxObject
|
||||
derived class, you must first call the wxObject::UnShare function to ensure
|
||||
that the modifications won't affect other instances which are eventually
|
||||
sharing your object's data.
|
||||
|
||||
*/
|
||||
|
||||
|
||||
|
@@ -1,5 +1,5 @@
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Name: referencenotes
|
||||
// Name: referencenotes.h
|
||||
// Purpose: topic overview
|
||||
// Author: wxWidgets team
|
||||
// RCS-ID: $Id$
|
||||
@@ -8,25 +8,24 @@
|
||||
|
||||
/*!
|
||||
|
||||
@page referencenotes_overview Notes on using the reference
|
||||
@page overview_referencenotes Notes on Using the Reference
|
||||
|
||||
In the descriptions of the wxWidgets classes and their member
|
||||
functions, note that descriptions of inherited member functions are not
|
||||
duplicated in derived classes unless their behaviour is different. So in
|
||||
using a class such as wxScrolledWindow, be aware that wxWindow functions may be
|
||||
relevant.
|
||||
Note also that arguments with default values may be omitted from a
|
||||
function call, for brevity. Size and position arguments may usually be
|
||||
given a value of -1 (the default), in which case wxWidgets will choose a
|
||||
suitable value.
|
||||
Most strings are returned as wxString objects. However, for remaining
|
||||
char * return values, the strings are allocated and
|
||||
deallocated by wxWidgets. Therefore, return values should always be
|
||||
copied for long-term use, especially since the same buffer is often
|
||||
used by wxWidgets.
|
||||
The member functions are given in alphabetical order except for
|
||||
constructors and destructors which appear first.
|
||||
In the descriptions of the wxWidgets classes and their member functions, note
|
||||
that descriptions of inherited member functions are not duplicated in derived
|
||||
classes unless their behaviour is different. So in using a class such as
|
||||
wxScrolledWindow, be aware that wxWindow functions may be relevant.
|
||||
|
||||
Note also that arguments with default values may be omitted from a function
|
||||
call, for brevity. Size and position arguments may usually be given a value of
|
||||
-1 (the default), in which case wxWidgets will choose a suitable value.
|
||||
|
||||
Most strings are returned as wxString objects. However, for remaining char *
|
||||
return values, the strings are allocated and deallocated by wxWidgets.
|
||||
Therefore, return values should always be copied for long-term use, especially
|
||||
since the same buffer is often used by wxWidgets.
|
||||
|
||||
The member functions are given in alphabetical order except for constructors
|
||||
and destructors which appear first.
|
||||
|
||||
*/
|
||||
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user