patch 816178 and tons of other fixes to owner drawn bitmaps appearance; some code cleanup
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24184 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -165,55 +165,36 @@ bool wxOwnerDrawn::OnMeasureItem(size_t *pwidth, size_t *pheight)
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// add space at the end of the menu for the submenu expansion arrow
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// add space at the end of the menu for the submenu expansion arrow
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// this will also allow offsetting the accel string from the right edge
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// this will also allow offsetting the accel string from the right edge
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*pwidth += (size_t) (GetDefaultMarginWidth() * 1.5) + 16;
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*pwidth += GetDefaultMarginWidth() + 16;
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// JACS: items still look too tightly packed, so adding 5 pixels.
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// increase size to accomodate bigger bitmaps if necessary
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(*pheight) = (*pheight) + 5;
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// Ray Gilbert's changes - Corrects the problem of a BMP
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// being placed next to text in a menu item, and the BMP does
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// not match the size expected by the system. This will
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// resize the space so the BMP will fit. Without this, BMPs
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// must be no larger or smaller than 16x16.
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if (m_bmpChecked.Ok())
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if (m_bmpChecked.Ok())
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{
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{
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// Is BMP height larger then text height?
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// Is BMP height larger then text height?
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size_t adjustedHeight = m_bmpChecked.GetHeight() +
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size_t adjustedHeight = m_bmpChecked.GetHeight() +
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wxSystemSettings::GetMetric(wxSYS_EDGE_Y);
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2*wxSystemSettings::GetMetric(wxSYS_EDGE_Y);
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if (*pheight < adjustedHeight)
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if (*pheight < adjustedHeight)
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*pheight = adjustedHeight;
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*pheight = adjustedHeight;
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// Does BMP encroach on default check menu position?
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// Does BMP encroach on default check menu position?
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size_t adjustedWidth = m_bmpChecked.GetWidth() +
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size_t adjustedWidth = m_bmpChecked.GetWidth();
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(wxSystemSettings::GetMetric(wxSYS_EDGE_X) * 2);
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// Do we need to widen margin to fit BMP?
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// Do we need to widen margin to fit BMP?
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if ((size_t)GetMarginWidth() != adjustedWidth)
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if ((size_t)GetMarginWidth() < adjustedWidth)
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SetMarginWidth(adjustedWidth);
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SetMarginWidth(adjustedWidth);
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}
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}
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// add the size of the bitmap to our total size - even if we don't have
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// a bitmap we leave room for one...
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*pwidth += GetMarginWidth();
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// make sure that this item is at least as
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// make sure that this item is at least as
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// tall as the user's system settings specify
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// tall as the user's system settings specify
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if (*pheight < m_nMinHeight)
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if (*pheight < m_nMinHeight)
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*pheight = m_nMinHeight;
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*pheight = m_nMinHeight;
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m_nHeight = *pheight; // remember height for use in OnDrawItem
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// remember height for use in OnDrawItem
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m_nHeight = *pheight;
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return TRUE;
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return TRUE;
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}
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}
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// searching for this macro you'll find all the code where I'm using the native
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// Win32 GDI functions and not wxWindows ones. Might help to whoever decides to
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// port this code to X. (VZ)
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#if defined(__WIN32__) && !defined(__SYMANTEC__)
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#define O_DRAW_NATIVE_API // comments below explain why I use it
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#endif
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// draw the item
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// draw the item
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bool wxOwnerDrawn::OnDrawItem(wxDC& dc,
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bool wxOwnerDrawn::OnDrawItem(wxDC& dc,
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const wxRect& rc,
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const wxRect& rc,
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@@ -224,10 +205,6 @@ bool wxOwnerDrawn::OnDrawItem(wxDC& dc,
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if ( act == wxODFocusChanged )
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if ( act == wxODFocusChanged )
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return TRUE;
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return TRUE;
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// wxColor <-> RGB
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#define ToRGB(col) PALETTERGB(col.Red(), col.Green(), col.Blue())
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#define UnRGB(col) GetRValue(col), GetGValue(col), GetBValue(col)
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// this flag determines whether or not an edge will
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// this flag determines whether or not an edge will
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// be drawn around the bitmap. In most "windows classic"
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// be drawn around the bitmap. In most "windows classic"
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@@ -256,8 +233,10 @@ bool wxOwnerDrawn::OnDrawItem(wxDC& dc,
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}
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}
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else {
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else {
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// fall back to default colors if none explicitly specified
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// fall back to default colors if none explicitly specified
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colBack = m_colBack.Ok() ? ToRGB(m_colBack) : GetSysColor(COLOR_WINDOW);
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colBack = m_colBack.Ok() ? wxColourToPalRGB(m_colBack)
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colText = m_colText.Ok() ? ToRGB(m_colText) : GetSysColor(COLOR_WINDOWTEXT);
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: GetSysColor(COLOR_WINDOW);
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colText = m_colText.Ok() ? wxColourToPalRGB(m_colText)
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: GetSysColor(COLOR_WINDOWTEXT);
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}
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}
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@@ -274,36 +253,32 @@ bool wxOwnerDrawn::OnDrawItem(wxDC& dc,
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}
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}
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#ifdef O_DRAW_NATIVE_API
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HDC hdc = GetHdcOf(dc);
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#define hdc (HDC)dc.GetHDC()
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COLORREF colOldText = ::SetTextColor(hdc, colText),
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COLORREF colOldText = ::SetTextColor(hdc, colText),
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colOldBack = ::SetBkColor(hdc, colBack);
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colOldBack = ::SetBkColor(hdc, colBack);
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#else
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dc.SetTextForeground(wxColor(UnRGB(colText)));
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int margin = GetMarginWidth() + wxSystemSettings::GetMetric(wxSYS_EDGE_X);
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dc.SetTextBackground(wxColor(UnRGB(colBack)));
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#endif
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// select the font and draw the text
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// select the font and draw the text
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// ---------------------------------
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// ---------------------------------
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// determine where to draw and leave space for a check-mark.
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// determine where to draw and leave space for a check-mark.
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// Add 3 pixel padding so text appears well within highlight rectangle
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int xText = rc.x + margin;
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int x = rc.x + GetMarginWidth() + 3;
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// using native API because it reckognizes '&'
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// using native API because it reckognizes '&'
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#ifdef O_DRAW_NATIVE_API
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int nPrevMode = SetBkMode(hdc, TRANSPARENT);
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int nPrevMode = SetBkMode(hdc, TRANSPARENT);
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HBRUSH hbr = CreateSolidBrush(colBack),
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HBRUSH hbr = CreateSolidBrush(colBack),
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hPrevBrush = (HBRUSH)SelectObject(hdc, hbr);
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hPrevBrush = (HBRUSH)SelectObject(hdc, hbr);
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RECT rectFill = { rc.GetLeft(), rc.GetTop(), rc.GetRight()+1, rc.GetBottom() };
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RECT rectFill = { rc.GetLeft(), rc.GetTop(),
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rc.GetRight() + 1, rc.GetBottom() + 1 };
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if ( st & wxODSelected && m_bmpChecked.Ok() && draw_bitmap_edge) {
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if ( (st & wxODSelected) && m_bmpChecked.Ok() ) {
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// only draw the highlight under the text, not under
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// only draw the highlight under the text, not under
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// the bitmap or checkmark; leave a 1-pixel gap.
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// the bitmap or checkmark
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rectFill.left = GetMarginWidth() + 1;
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rectFill.left = xText;
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}
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}
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FillRect(hdc, &rectFill, hbr);
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FillRect(hdc, &rectFill, hbr);
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@@ -326,37 +301,24 @@ bool wxOwnerDrawn::OnDrawItem(wxDC& dc,
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GetTextExtentPoint32(hdc,strMenuText.c_str(), strMenuText.Length(),&sizeRect);
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GetTextExtentPoint32(hdc,strMenuText.c_str(), strMenuText.Length(),&sizeRect);
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::DrawState(hdc, NULL, NULL,
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::DrawState(hdc, NULL, NULL,
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(LPARAM)strMenuText.c_str(), strMenuText.length(),
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(LPARAM)strMenuText.c_str(), strMenuText.length(),
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x, rc.y+( (int) ((rc.GetHeight()-sizeRect.cy)/2.0) )-1, // centre text vertically
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xText, rc.y+( (int) ((rc.GetHeight()-sizeRect.cy)/2.0) )-1, // centre text vertically
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rc.GetWidth()-GetMarginWidth(), sizeRect.cy,
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rc.GetWidth()-margin, sizeRect.cy,
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DST_PREFIXTEXT |
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DST_PREFIXTEXT |
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(((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0));
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(((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0));
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/* Right alignment does not work with DSS_DISABLED (Windows98) - why?
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// ::SetTextAlign(hdc, TA_RIGHT) doesn't work with DSS_DISABLED or DSS_MONO
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if ( !m_strAccel.empty() )
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// as last parameter in DrawState() (at least with Windows98). So we have
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{
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// to take care of right alignment ourselves.
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// right align accel string with right edge of menu ( offset by the margin width )
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::SetTextAlign(hdc, TA_RIGHT);
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::DrawState(hdc, NULL, NULL,
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(LPARAM)m_strAccel.c_str(), m_strAccel.length(),
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rc.GetWidth()-(GetMarginWidth()), rc.y+(int) ((rc.GetHeight()-sizeRect.cy)/2.0),
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rc.GetWidth()-GetMarginWidth(), sizeRect.cy,
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DST_TEXT |
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(((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0));
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::SetTextAlign(hdc, TA_LEFT);
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}
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*/
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// ::SetTextAlign(hdc, TA_RIGHT) doesn't work with DSS_DISABLED or DSS_MONO as last parameter
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// in DrawState() (at least with Windows98). So we have to take care of right alignment ourselves.
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if ( !m_strAccel.empty() )
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if ( !m_strAccel.empty() )
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{
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{
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int accel_width, accel_height;
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int accel_width, accel_height;
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dc.GetTextExtent(m_strAccel, &accel_width, &accel_height);
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dc.GetTextExtent(m_strAccel, &accel_width, &accel_height);
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// right align accel string with right edge of menu ( offset by the margin width )
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// right align accel string with right edge of menu ( offset by the
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// margin width )
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::DrawState(hdc, NULL, NULL,
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::DrawState(hdc, NULL, NULL,
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(LPARAM)m_strAccel.c_str(), m_strAccel.length(),
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(LPARAM)m_strAccel.c_str(), m_strAccel.length(),
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rc.GetWidth()-GetMarginWidth()-accel_width, rc.y+(int) ((rc.GetHeight()-sizeRect.cy)/2.0),
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rc.GetWidth()-margin-accel_width, rc.y+(int) ((rc.GetHeight()-sizeRect.cy)/2.0),
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rc.GetWidth()-GetMarginWidth()-accel_width, sizeRect.cy,
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rc.GetWidth()-margin-accel_width, sizeRect.cy,
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DST_TEXT |
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DST_TEXT |
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(((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0));
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(((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0));
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}
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}
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@@ -366,42 +328,32 @@ bool wxOwnerDrawn::OnDrawItem(wxDC& dc,
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(void)SetBkMode(hdc, nPrevMode);
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(void)SetBkMode(hdc, nPrevMode);
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DeleteObject(hbr);
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DeleteObject(hbr);
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#else
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dc.SetFont(GetFont());
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dc.DrawText(wxStripMenuCodes(m_strName), x, rc.y);
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#endif //O_DRAW_NATIVE_API
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// draw the bitmap
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// draw the bitmap
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// ---------------
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// ---------------
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if ( IsCheckable() && !m_bmpChecked.Ok() ) {
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if ( IsCheckable() && !m_bmpChecked.Ok() ) {
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if ( st & wxODChecked ) {
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if ( st & wxODChecked ) {
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// using native APIs for performance and simplicity
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#ifdef O_DRAW_NATIVE_API
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// what goes on: DrawFrameControl creates a b/w mask,
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// what goes on: DrawFrameControl creates a b/w mask,
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// then we copy it to screen to have right colors
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// then we copy it to screen to have right colors
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// first create a monochrome bitmap in a memory DC
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// first create a monochrome bitmap in a memory DC
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HDC hdcMem = CreateCompatibleDC(hdc);
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HDC hdcMem = CreateCompatibleDC(hdc);
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HBITMAP hbmpCheck = CreateBitmap(GetMarginWidth(), m_nHeight, 1, 1, 0);
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HBITMAP hbmpCheck = CreateBitmap(margin, m_nHeight, 1, 1, 0);
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SelectObject(hdcMem, hbmpCheck);
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SelectObject(hdcMem, hbmpCheck);
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// then draw a check mark into it
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// then draw a check mark into it
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RECT rect = { 0, 0, GetMarginWidth(), m_nHeight };
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RECT rect = { 0, 0, margin, m_nHeight };
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if ( m_nHeight > 0 )
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if ( m_nHeight > 0 )
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{
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{
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::DrawFrameControl(hdcMem, &rect, DFC_MENU, DFCS_MENUCHECK);
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::DrawFrameControl(hdcMem, &rect, DFC_MENU, DFCS_MENUCHECK);
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}
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}
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// finally copy it to screen DC and clean up
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// finally copy it to screen DC and clean up
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BitBlt(hdc, rc.x, rc.y, GetMarginWidth(), m_nHeight,
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BitBlt(hdc, rc.x, rc.y, margin, m_nHeight,
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hdcMem, 0, 0, SRCCOPY);
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hdcMem, 0, 0, SRCCOPY);
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DeleteDC(hdcMem);
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DeleteDC(hdcMem);
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DeleteObject(hbmpCheck);
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DeleteObject(hbmpCheck);
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#else
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// #### to do: perhaps using Marlett font (create equiv. font under X)
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// wxFAIL("not implemented");
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#endif //O_DRAW_NATIVE_API
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}
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}
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}
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}
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else {
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else {
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@@ -431,43 +383,25 @@ bool wxOwnerDrawn::OnDrawItem(wxDC& dc,
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wxASSERT((nBmpWidth <= rc.GetWidth()) && (nBmpHeight <= rc.GetHeight()));
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wxASSERT((nBmpWidth <= rc.GetWidth()) && (nBmpHeight <= rc.GetHeight()));
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int heightDiff = m_nHeight - nBmpHeight;
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int heightDiff = m_nHeight - nBmpHeight;
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dc.Blit(rc.x + (GetMarginWidth() - nBmpWidth) / 2,
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dc.Blit(rc.x + (margin - nBmpWidth) / 2,
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rc.y + heightDiff / 2,
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rc.y + heightDiff / 2,
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nBmpWidth, nBmpHeight,
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nBmpWidth, nBmpHeight,
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&dcMem, 0, 0, wxCOPY, TRUE /* use mask */);
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&dcMem, 0, 0, wxCOPY, TRUE /* use mask */);
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if ( st & wxODSelected && draw_bitmap_edge ) {
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if ( st & wxODSelected && draw_bitmap_edge ) {
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#ifdef O_DRAW_NATIVE_API
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RECT rectBmp = { rc.GetLeft(), rc.GetTop(),
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RECT rectBmp = { rc.GetLeft(), rc.GetTop(),
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rc.GetLeft() + GetMarginWidth(),
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rc.GetLeft() + margin,
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rc.GetTop() + m_nHeight-1 };
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rc.GetTop() + m_nHeight };
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SetBkColor(hdc, colBack);
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SetBkColor(hdc, colBack);
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DrawEdge(hdc, &rectBmp, BDR_RAISEDOUTER, BF_SOFT | BF_RECT);
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DrawEdge(hdc, &rectBmp, BDR_RAISEDOUTER, BF_SOFT | BF_RECT);
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#else
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int x1, y1, x2, y2;
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x1 = rc.x;
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y1 = rc.y;
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x2 = x1 + GetMarginWidth() - 1;
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y2 = y1 + m_nHeight - 1;
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dc.SetPen(*wxWHITE_PEN);
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dc.DrawLine(x1, y1, x2, y1);
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dc.DrawLine(x1, y1, x1, y2);
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dc.SetPen(*wxGREY_PEN);
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dc.DrawLine(x1, y2-1, x2, y2-1);
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dc.DrawLine(x2, y1, x2, y2);
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#endif //O_DRAW_NATIVE_API
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}
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}
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}
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}
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}
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}
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#ifdef O_DRAW_NATIVE_API
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::SetTextColor(hdc, colOldText);
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::SetTextColor(hdc, colOldText);
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::SetBkColor(hdc, colOldBack);
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::SetBkColor(hdc, colOldBack);
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#undef hdc
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#endif //O_DRAW_NATIVE_API
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return TRUE;
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return TRUE;
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}
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}
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Block a user