fix confusion with (Do)DrawSplines() overloads; don't allocate points on the heap unnecessarily when we can just do it on the stack

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@53490 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2008-05-08 14:12:38 +00:00
parent 6bc7b9138d
commit 7210c3a12c
2 changed files with 18 additions and 31 deletions

View File

@@ -469,8 +469,12 @@ public:
#if wxUSE_SPLINES
virtual void DoDrawSpline(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord x3, wxCoord y3);
virtual void DoDrawSpline(int n, wxPoint points[]);
void DrawSpline(wxCoord x1, wxCoord y1,
wxCoord x2, wxCoord y2,
wxCoord x3, wxCoord y3);
void DrawSpline(int n, wxPoint points[]);
void DrawSpline(const wxPointList *points) { DoDrawSpline(points); }
virtual void DoDrawSpline(const wxPointList *points);
#endif
@@ -1077,11 +1081,11 @@ public:
void DrawSpline(wxCoord x1, wxCoord y1,
wxCoord x2, wxCoord y2,
wxCoord x3, wxCoord y3)
{ m_pimpl->DoDrawSpline(x1,y1,x2,y2,x3,y3); }
{ m_pimpl->DrawSpline(x1,y1,x2,y2,x3,y3); }
void DrawSpline(int n, wxPoint points[])
{ m_pimpl->DoDrawSpline(n,points); }
{ m_pimpl->DrawSpline(n,points); }
void DrawSpline(const wxPointList *points)
{ m_pimpl->DoDrawSpline(points); }
{ m_pimpl->DrawSpline(points); }
#endif // wxUSE_SPLINES