1. added wxStatusBarUniv
2. several bug fixes to wxSpinButton/wxSpinCtrl git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11991 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -365,13 +365,13 @@ bool wxTopLevelWindow::PerformAction(const wxControlAction& action,
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ClickTitleBarButton(numArg);
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return TRUE;
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}
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else if ( action == wxACTION_TOPLEVEL_MOVE )
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{
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InteractiveMove(wxINTERACTIVE_MOVE);
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return TRUE;
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}
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else if ( action == wxACTION_TOPLEVEL_RESIZE )
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{
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int flags = wxINTERACTIVE_RESIZE;
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@@ -386,7 +386,7 @@ bool wxTopLevelWindow::PerformAction(const wxControlAction& action,
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InteractiveMove(flags);
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return TRUE;
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}
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else
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return FALSE;
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}
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@@ -486,25 +486,25 @@ bool wxStdFrameInputHandler::HandleMouseMove(wxInputConsumer *consumer,
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}
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else if ( consumer->GetInputWindow()->GetWindowStyle() & wxRESIZE_BORDER )
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{
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wxTopLevelWindow *win = wxStaticCast(consumer->GetInputWindow(),
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wxTopLevelWindow *win = wxStaticCast(consumer->GetInputWindow(),
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wxTopLevelWindow);
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long hit = win->HitTest(event.GetPosition());
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if ( hit != m_winHitTest )
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{
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m_winHitTest = hit;
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if ( m_borderCursorOn )
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{
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m_borderCursorOn = FALSE;
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win->SetCursor(m_origCursor);
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}
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if ( hit & wxHT_TOPLEVEL_ANY_BORDER )
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{
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m_borderCursorOn = TRUE;
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wxCursor cur;
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switch (hit)
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{
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case wxHT_TOPLEVEL_BORDER_N:
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