Stop using wxBU_AUTODRAW in wxWidgets code
This style bit is obsolete and doesn't do anything, so remove confusing references to it.
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@@ -25,7 +25,7 @@
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#define wxBU_BOTTOM 0x0200
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#define wxBU_ALIGN_MASK ( wxBU_LEFT | wxBU_TOP | wxBU_RIGHT | wxBU_BOTTOM )
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// These two flags are obsolete
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// These two flags are obsolete and have no effect any longer.
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#define wxBU_NOAUTODRAW 0x0000
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#define wxBU_AUTODRAW 0x0004
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@@ -73,7 +73,7 @@ public:
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wxWindowID id = wxID_CONTEXT_HELP,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxBU_AUTODRAW)
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long style = 0)
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{
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Create(parent, id, pos, size, style);
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}
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@@ -83,7 +83,7 @@ public:
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wxWindowID id = wxID_CONTEXT_HELP,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxBU_AUTODRAW);
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long style = 0);
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void OnContextHelp(wxCommandEvent& event);
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@@ -24,7 +24,7 @@ public:
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const wxBitmap& bitmap,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxBU_AUTODRAW,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr)
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{
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@@ -38,7 +38,7 @@ public:
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const wxBitmap& bitmap,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxBU_AUTODRAW,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr);
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@@ -22,7 +22,7 @@ public:
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virtual ~wxBitmapButton();
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wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr)
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{
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@@ -31,7 +31,7 @@ public:
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bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr);
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@@ -25,7 +25,7 @@ public:
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const wxBitmap& bitmap,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxBU_AUTODRAW,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr)
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{
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@@ -37,7 +37,7 @@ public:
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const wxBitmap& bitmap,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxBU_AUTODRAW,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr);
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@@ -24,7 +24,7 @@ public:
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wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr)
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{
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@@ -33,7 +33,7 @@ public:
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bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr);
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