1. wxMenu changes: wxMenuBase appears, several new functions for dynamic menu
handling as well 2. new sample: menu 3. small corrections to wxFileHistory made possible by wxMenu changes 4. ugly fix for panel loaded from resources and TABbing 5. wxDataObject &c doc updates git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4288 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
564
src/msw/menu.cpp
564
src/msw/menu.cpp
@@ -33,6 +33,7 @@
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#include "wx/menu.h"
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#include "wx/utils.h"
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#include "wx/intl.h"
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#include "wx/log.h"
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#endif
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#if wxUSE_OWNER_DRAWN
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@@ -40,9 +41,6 @@
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#endif
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#include "wx/msw/private.h"
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#include "wx/msw/menu.h"
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#include "wx/menuitem.h"
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#include "wx/log.h"
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// other standard headers
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#include <string.h>
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@@ -78,33 +76,32 @@ static const int idMenuTitle = -2;
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// ---------------------------------------------------------------------------
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// Construct a menu with optional title (then use append)
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void wxMenu::Init(const wxString& title, const wxFunction func )
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void wxMenu::Init()
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{
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m_title = title;
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m_eventHandler = this;
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m_pInvokingWindow = NULL;
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m_doBreak = FALSE;
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m_noItems = 0;
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m_menuBar = NULL;
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m_hMenu = (WXHMENU) CreatePopupMenu();
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m_savehMenu = 0;
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m_topLevelMenu = this;
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m_clientData = (void*) NULL;
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// create the menu
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m_hMenu = (WXHMENU)CreatePopupMenu();
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if ( !m_hMenu )
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{
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wxLogLastError("CreatePopupMenu");
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}
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// if we have a title, insert it in the beginning of the menu
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if ( !!m_title )
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{
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Append(idMenuTitle, m_title);
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AppendSeparator();
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}
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Callback(func);
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}
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// The wxWindow destructor will take care of deleting the submenus.
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wxMenu::~wxMenu()
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{
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// free Windows resources
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if ( m_hMenu )
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// we should free Windows resources only if Windows doesn't do it for us
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// which happens if we're attached to a menubar or a submenu of another
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// menu
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if ( !IsAttached() && !GetParent() )
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{
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if ( !::DestroyMenu(GetHmenu()) )
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{
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@@ -112,24 +109,6 @@ wxMenu::~wxMenu()
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}
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}
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// delete submenus
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wxNode *node = m_menuItems.First();
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while ( node )
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{
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wxMenuItem *item = (wxMenuItem *)node->Data();
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// Delete child menus.
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// Beware: they must not be appended to children list!!!
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// (because order of delete is significant)
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if ( item->IsSubMenu() )
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item->DeleteSubMenu();
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wxNode *next = node->Next();
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delete item;
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delete node;
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node = next;
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}
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#if wxUSE_ACCEL
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// delete accels
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WX_CLEAR_ARRAY(m_accels);
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@@ -138,20 +117,64 @@ wxMenu::~wxMenu()
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void wxMenu::Break()
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{
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// this will take effect during the next call to Append()
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m_doBreak = TRUE;
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}
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// function appends a new item or submenu to the menu
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void wxMenu::Append(wxMenuItem *pItem)
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{
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wxCHECK_RET( pItem != NULL, wxT("can't append NULL item to the menu") );
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#if wxUSE_ACCEL
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wxAcceleratorEntry *accel = wxGetAccelFromString(pItem->GetText());
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if ( accel ) {
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m_accels.Add(accel);
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accel->m_command = pItem->GetId();
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int wxMenu::FindAccel(int id) const
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{
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size_t n, count = m_accels.GetCount();
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for ( n = 0; n < count; n++ )
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{
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if ( m_accels[n]->m_command == id )
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return n;
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}
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return wxNOT_FOUND;
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}
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void wxMenu::UpdateAccel(wxMenuItem *item)
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{
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// find the (new) accel for this item
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wxAcceleratorEntry *accel = wxGetAccelFromString(item->GetText());
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if ( accel )
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accel->m_command = item->GetId();
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// find the old one
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int n = FindAccel(item->GetId());
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if ( n == wxNOT_FOUND )
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{
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// no old, add new if any
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if ( accel )
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m_accels.Add(accel);
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else
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return; // skipping RebuildAccelTable() below
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}
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else
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{
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// replace old with new or just remove the old one if no new
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delete m_accels[n];
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if ( accel )
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m_accels[n] = accel;
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else
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m_accels.Remove(n);
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}
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if ( IsAttached() )
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{
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m_menuBar->RebuildAccelTable();
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}
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}
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#endif // wxUSE_ACCEL
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// append a new item or submenu to the menu
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bool wxMenu::DoInsertOrAppend(wxMenuItem *pItem, size_t pos)
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{
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#if wxUSE_ACCEL
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UpdateAccel(pItem);
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#endif // wxUSE_ACCEL
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UINT flags = 0;
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@@ -172,12 +195,11 @@ void wxMenu::Append(wxMenuItem *pItem)
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UINT id;
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wxMenu *submenu = pItem->GetSubMenu();
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if ( submenu != NULL ) {
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wxASSERT( submenu->GetHMenu() != (WXHMENU) NULL );
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wxASSERT_MSG( submenu->GetHMenu(), wxT("invalid submenu") );
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submenu->SetParent(this);
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id = (UINT)submenu->GetHMenu();
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submenu->m_topLevelMenu = m_topLevelMenu;
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submenu->m_savehMenu = (WXHMENU)id;
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submenu->m_hMenu = 0;
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flags |= MF_POPUP;
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}
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@@ -202,12 +224,25 @@ void wxMenu::Append(wxMenuItem *pItem)
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pData = (char*)pItem->GetText().c_str();
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}
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if ( !::AppendMenu(GetHmenu(), flags, id, pData) )
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BOOL ok;
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if ( pos == (size_t)-1 )
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{
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wxLogLastError("AppendMenu");
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ok = ::AppendMenu(GetHmenu(), flags, id, pData);
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}
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else
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{
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ok = ::InsertMenu(GetHmenu(), pos, flags | MF_BYPOSITION, id, pData);
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}
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if ( !ok )
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{
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wxLogLastError("Insert or AppendMenu");
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return FALSE;
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}
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else
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{
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// if we just appended the title, highlight it
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#ifdef __WIN32__
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if ( (int)id == idMenuTitle )
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{
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@@ -224,78 +259,76 @@ void wxMenu::Append(wxMenuItem *pItem)
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}
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#endif // __WIN32__
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m_menuItems.Append(pItem);
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m_noItems++;
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// if we're already attached to the menubar, we must update it
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if ( IsAttached() )
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{
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m_menuBar->Refresh();
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}
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return TRUE;
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}
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}
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void wxMenu::AppendSeparator()
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bool wxMenu::DoAppend(wxMenuItem *item)
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{
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Append(new wxMenuItem(this, ID_SEPARATOR));
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return wxMenuBase::DoAppend(item) && DoInsertOrAppend(item);
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}
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// Pullright item
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void wxMenu::Append(int id,
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const wxString& label,
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wxMenu *SubMenu,
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const wxString& helpString)
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bool wxMenu::DoInsert(size_t pos, wxMenuItem *item)
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{
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Append(new wxMenuItem(this, id, label, helpString, FALSE, SubMenu));
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return wxMenuBase::DoInsert(pos, item) && DoInsertOrAppend(item, pos);
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}
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// Ordinary menu item
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void wxMenu::Append(int id,
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const wxString& label,
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const wxString& helpString,
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bool checkable)
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wxMenuItem *wxMenu::DoRemove(wxMenuItem *item)
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{
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// 'checkable' parameter is useless for Windows.
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Append(new wxMenuItem(this, id, label, helpString, checkable));
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}
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// delete item by id
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void wxMenu::Delete(int id)
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{
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wxMenuItem *item = NULL;
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int pos;
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wxNode *node;
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for (pos = 0, node = m_menuItems.First(); node; node = node->Next(), pos++)
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// we need to find the items position in the child list
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size_t pos;
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wxMenuItemList::Node *node = GetMenuItems().GetFirst();
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for ( pos = 0; node; pos++ )
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{
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item = (wxMenuItem *)node->Data();
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if ( item->GetId() == id )
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if ( node->GetData() == item )
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break;
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node = node->GetNext();
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}
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wxCHECK_RET( node, wxT("wxMenu::Delete(): item doesn't exist") );
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HMENU menu = GetHmenu();
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wxMenu *pSubMenu = item->GetSubMenu();
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if ( pSubMenu != NULL ) {
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RemoveMenu(menu, (UINT)pos, MF_BYPOSITION);
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pSubMenu->m_hMenu = pSubMenu->m_savehMenu;
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pSubMenu->m_savehMenu = 0;
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// RemoveChild(item->subMenu);
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pSubMenu->m_topLevelMenu = NULL;
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// TODO: Why isn't subMenu deleted here???
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// Will put this in for now. Assuming this is supposed
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// to delete the menu, not just remove it.
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item->DeleteSubMenu();
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}
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else {
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DeleteMenu(menu, (UINT)pos, MF_BYPOSITION);
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}
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m_menuItems.DeleteNode(node);
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delete item;
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}
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// DoRemove() (unlike Remove) can only be called for existing item!
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wxCHECK_MSG( node, NULL, wxT("bug in wxMenu::Remove logic") );
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#if wxUSE_ACCEL
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// remove the corresponding accel from the accel table
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int n = FindAccel(item->GetId());
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if ( n != wxNOT_FOUND )
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{
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delete m_accels[n];
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m_accels.Remove(n);
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}
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//else: this item doesn't have an accel, nothing to do
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#endif // wxUSE_ACCEL
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// remove the item from the menu
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if ( !::RemoveMenu(GetHmenu(), (UINT)pos, MF_BYPOSITION) )
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{
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wxLogLastError("RemoveMenu");
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}
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if ( IsAttached() )
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{
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// otherwise, the chane won't be visible
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m_menuBar->Refresh();
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}
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// and from internal data structures
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return wxMenuBase::DoRemove(item);
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}
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// ---------------------------------------------------------------------------
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// accelerator helpers
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// ---------------------------------------------------------------------------
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#if wxUSE_ACCEL
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// create the wxAcceleratorEntries for our accels and put them into provided
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// array - return the number of accels we have
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size_t wxMenu::CopyAccels(wxAcceleratorEntry *accels) const
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@@ -312,84 +345,7 @@ size_t wxMenu::CopyAccels(wxAcceleratorEntry *accels) const
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#endif // wxUSE_ACCEL
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// ---------------------------------------------------------------------------
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// wxMenu functions implemented in wxMenuItem
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// ---------------------------------------------------------------------------
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void wxMenu::Enable(int id, bool Flag)
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{
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wxMenuItem *item = FindItemForId(id);
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wxCHECK_RET( item != NULL, wxT("can't enable non-existing menu item") );
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item->Enable(Flag);
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}
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bool wxMenu::IsEnabled(int id) const
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{
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wxMenuItem *item = FindItemForId(id);
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wxCHECK_MSG( item != NULL, FALSE, wxT("invalid item id") );
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return item->IsEnabled();
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}
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void wxMenu::Check(int id, bool Flag)
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{
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wxMenuItem *item = FindItemForId(id);
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wxCHECK_RET( item != NULL, wxT("can't get status of non-existing menu item") );
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item->Check(Flag);
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}
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bool wxMenu::IsChecked(int id) const
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{
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wxMenuItem *item = FindItemForId(id);
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wxCHECK_MSG( item != NULL, FALSE, wxT("invalid item id") );
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return item->IsChecked();
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}
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void wxMenu::SetLabel(int id, const wxString& label)
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{
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wxMenuItem *item = FindItemForId(id);
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wxCHECK_RET( item, wxT("wxMenu::SetLabel: no such item") );
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item->SetText(label);
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}
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wxString wxMenu::GetLabel(int id) const
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{
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wxString label;
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wxMenuItem *pItem = FindItemForId(id);
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if (pItem)
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label = pItem->GetText();
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else
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wxFAIL_MSG(wxT("wxMenu::GetLabel: item doesn't exist"));
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return label;
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}
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void wxMenu::SetHelpString(int itemId, const wxString& helpString)
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{
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wxMenuItem *item = FindItemForId (itemId);
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if (item)
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item->SetHelp(helpString);
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else
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wxFAIL_MSG(wxT("wxMenu::SetHelpString: item doesn't exist"));
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}
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wxString wxMenu::GetHelpString (int itemId) const
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{
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wxString help;
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wxMenuItem *item = FindItemForId (itemId);
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if (item)
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help = item->GetHelp();
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else
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wxFAIL_MSG(wxT("wxMenu::GetHelpString: item doesn't exist"));
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return help;
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}
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// ---------------------------------------------------------------------------
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// wxMenu title
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// set wxMenu title
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// ---------------------------------------------------------------------------
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void wxMenu::SetTitle(const wxString& label)
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@@ -403,11 +359,11 @@ void wxMenu::SetTitle(const wxString& label)
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{
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if ( !label.IsEmpty() )
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{
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if ( !InsertMenu(hMenu, 0u, MF_BYPOSITION | MF_STRING,
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(unsigned)idMenuTitle, m_title) ||
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!InsertMenu(hMenu, 1u, MF_BYPOSITION, (unsigned)-1, NULL) )
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if ( !::InsertMenu(hMenu, 0u, MF_BYPOSITION | MF_STRING,
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(unsigned)idMenuTitle, m_title) ||
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!::InsertMenu(hMenu, 1u, MF_BYPOSITION, (unsigned)-1, NULL) )
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{
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wxLogLastError(wxT("InsertMenu"));
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wxLogLastError("InsertMenu");
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}
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}
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}
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@@ -426,8 +382,8 @@ void wxMenu::SetTitle(const wxString& label)
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{
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// modify the title
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if ( !ModifyMenu(hMenu, 0u,
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MF_BYPOSITION | MF_STRING,
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(unsigned)idMenuTitle, m_title) )
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MF_BYPOSITION | MF_STRING,
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(unsigned)idMenuTitle, m_title) )
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{
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wxLogLastError("ModifyMenu");
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}
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@@ -448,12 +404,7 @@ void wxMenu::SetTitle(const wxString& label)
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wxLogLastError("SetMenuItemInfo");
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}
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}
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#endif
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}
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const wxString wxMenu::GetTitle() const
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{
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return m_title;
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#endif // Win32
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}
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// ---------------------------------------------------------------------------
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@@ -481,12 +432,14 @@ bool wxMenu::ProcessCommand(wxCommandEvent & event)
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{
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bool processed = FALSE;
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#if WXWIN_COMPATIBILITY
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// Try a callback
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if (m_callback)
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{
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(void)(*(m_callback))(*this, event);
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processed = TRUE;
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}
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#endif WXWIN_COMPATIBILITY
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// Try the menu's event handler
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if ( !processed && GetEventHandler())
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@@ -503,63 +456,6 @@ bool wxMenu::ProcessCommand(wxCommandEvent & event)
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return processed;
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}
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// ---------------------------------------------------------------------------
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// Item search
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// ---------------------------------------------------------------------------
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// Finds the item id matching the given string, -1 if not found.
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int wxMenu::FindItem (const wxString& itemString) const
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{
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wxString itemLabel = wxStripMenuCodes(itemString);
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for ( wxNode *node = m_menuItems.First(); node; node = node->Next() )
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{
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wxMenuItem *item = (wxMenuItem *)node->Data();
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if ( item->IsSubMenu() )
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{
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int ans = item->GetSubMenu()->FindItem(itemString);
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if ( ans != wxNOT_FOUND )
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return ans;
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}
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else if ( !item->IsSeparator() )
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{
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wxString label = wxStripMenuCodes(item->GetText());
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if ( itemLabel == label )
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return item->GetId();
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}
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}
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return wxNOT_FOUND;
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}
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wxMenuItem *wxMenu::FindItemForId(int itemId, wxMenu ** itemMenu) const
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{
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if ( itemMenu )
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*itemMenu = NULL;
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wxMenuItem *item = NULL;
|
||||
for ( wxNode *node = m_menuItems.First(); node && !item; node = node->Next() )
|
||||
{
|
||||
item = (wxMenuItem *)node->Data();
|
||||
|
||||
if ( item->GetId() == itemId )
|
||||
{
|
||||
if (itemMenu)
|
||||
*itemMenu = (wxMenu *)this;
|
||||
}
|
||||
else if ( item->IsSubMenu() )
|
||||
{
|
||||
item = item->GetSubMenu()->FindItemForId(itemId, itemMenu);
|
||||
}
|
||||
else
|
||||
{
|
||||
// don't exit the loop
|
||||
item = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
return item;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// other
|
||||
// ---------------------------------------------------------------------------
|
||||
@@ -571,8 +467,6 @@ void wxMenu::Attach(wxMenuBar *menubar)
|
||||
wxASSERT_MSG( !m_menuBar, wxT("menu belongs to 2 menubars, expect a crash") );
|
||||
|
||||
m_menuBar = menubar;
|
||||
m_savehMenu = m_hMenu;
|
||||
m_hMenu = 0;
|
||||
}
|
||||
|
||||
void wxMenu::Detach()
|
||||
@@ -580,8 +474,16 @@ void wxMenu::Detach()
|
||||
wxASSERT_MSG( m_menuBar, wxT("can't detach menu if it's not attached") );
|
||||
|
||||
m_menuBar = NULL;
|
||||
m_hMenu = m_savehMenu;
|
||||
m_savehMenu = 0;
|
||||
}
|
||||
|
||||
wxWindow *wxMenu::GetWindow() const
|
||||
{
|
||||
if ( m_invokingWindow != NULL )
|
||||
return m_invokingWindow;
|
||||
else if ( m_menuBar != NULL)
|
||||
return m_menuBar->GetFrame();
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
@@ -638,7 +540,7 @@ void wxMenuBar::Refresh()
|
||||
WXHMENU wxMenuBar::Create()
|
||||
{
|
||||
if (m_hMenu != 0 )
|
||||
return m_hMenu;
|
||||
return m_hMenu;
|
||||
|
||||
wxCHECK_MSG( !m_hMenu, TRUE, wxT("menubar already created") );
|
||||
|
||||
@@ -674,7 +576,9 @@ WXHMENU wxMenuBar::Create()
|
||||
|
||||
void wxMenuBar::EnableTop(size_t pos, bool enable)
|
||||
{
|
||||
int flag = enable ? MF_ENABLED : MF_GRAYED;;
|
||||
wxCHECK_RET( IsAttached(), wxT("doesn't work with unattached menubars") );
|
||||
|
||||
int flag = enable ? MF_ENABLED : MF_GRAYED;
|
||||
|
||||
EnableMenuItem((HMENU)m_hMenu, pos, MF_BYPOSITION | flag);
|
||||
|
||||
@@ -683,6 +587,16 @@ void wxMenuBar::EnableTop(size_t pos, bool enable)
|
||||
|
||||
void wxMenuBar::SetLabelTop(size_t pos, const wxString& label)
|
||||
{
|
||||
wxCHECK_RET( pos < GetMenuCount(), wxT("invalid menu index") );
|
||||
|
||||
m_titles[pos] = label;
|
||||
|
||||
if ( !IsAttached() )
|
||||
{
|
||||
return;
|
||||
}
|
||||
//else: have to modify the existing menu
|
||||
|
||||
UINT id;
|
||||
UINT flagsOld = ::GetMenuState((HMENU)m_hMenu, pos, MF_BYPOSITION);
|
||||
if ( flagsOld == 0xFFFFFFFF )
|
||||
@@ -708,18 +622,16 @@ void wxMenuBar::SetLabelTop(size_t pos, const wxString& label)
|
||||
{
|
||||
wxLogLastError("ModifyMenu");
|
||||
}
|
||||
|
||||
Refresh();
|
||||
}
|
||||
|
||||
wxString wxMenuBar::GetLabelTop(size_t pos) const
|
||||
{
|
||||
int len = ::GetMenuString((HMENU)m_hMenu, pos, NULL, 0, MF_BYCOMMAND);
|
||||
wxCHECK_MSG( pos < GetMenuCount(), wxEmptyString,
|
||||
wxT("invalid menu index in wxMenuBar::GetLabelTop") );
|
||||
|
||||
len++; // for the NUL character
|
||||
wxString label;
|
||||
::GetMenuString(GetHmenu(), pos, label.GetWriteBuf(len), len, MF_BYCOMMAND);
|
||||
label.UngetWriteBuf();
|
||||
|
||||
return label;
|
||||
return m_titles[pos];
|
||||
}
|
||||
|
||||
int wxMenuBar::FindMenu(const wxString& title)
|
||||
@@ -764,6 +676,14 @@ wxMenu *wxMenuBar::Replace(size_t pos, wxMenu *menu, const wxString& title)
|
||||
wxLogLastError("InsertMenu");
|
||||
}
|
||||
|
||||
#if wxUSE_ACCEL
|
||||
if ( menuOld->HasAccels() || menu->HasAccels() )
|
||||
{
|
||||
// need to rebuild accell table
|
||||
RebuildAccelTable();
|
||||
}
|
||||
#endif // wxUSE_ACCEL
|
||||
|
||||
Refresh();
|
||||
}
|
||||
|
||||
@@ -788,6 +708,14 @@ bool wxMenuBar::Insert(size_t pos, wxMenu *menu, const wxString& title)
|
||||
wxLogLastError("InsertMenu");
|
||||
}
|
||||
|
||||
#if wxUSE_ACCEL
|
||||
if ( menu->HasAccels() )
|
||||
{
|
||||
// need to rebuild accell table
|
||||
RebuildAccelTable();
|
||||
}
|
||||
#endif // wxUSE_ACCEL
|
||||
|
||||
Refresh();
|
||||
}
|
||||
|
||||
@@ -799,8 +727,13 @@ bool wxMenuBar::Append(wxMenu *menu, const wxString& title)
|
||||
WXHMENU submenu = menu ? menu->GetHMenu() : 0;
|
||||
wxCHECK_MSG( submenu, FALSE, wxT("can't append invalid menu to menubar") );
|
||||
|
||||
if ( !wxMenuBarBase::Append(menu, title) )
|
||||
return FALSE;
|
||||
|
||||
menu->Attach(this);
|
||||
|
||||
m_titles.Add(title);
|
||||
|
||||
if ( IsAttached() )
|
||||
{
|
||||
if ( !::AppendMenu(GetHmenu(), MF_POPUP | MF_STRING,
|
||||
@@ -809,13 +742,17 @@ bool wxMenuBar::Append(wxMenu *menu, const wxString& title)
|
||||
wxLogLastError(wxT("AppendMenu"));
|
||||
}
|
||||
|
||||
#if wxUSE_ACCEL
|
||||
if ( menu->HasAccels() )
|
||||
{
|
||||
// need to rebuild accell table
|
||||
RebuildAccelTable();
|
||||
}
|
||||
#endif // wxUSE_ACCEL
|
||||
|
||||
Refresh();
|
||||
}
|
||||
|
||||
wxMenuBarBase::Append(menu, title);
|
||||
|
||||
m_titles.Add(title);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@@ -834,6 +771,14 @@ wxMenu *wxMenuBar::Remove(size_t pos)
|
||||
|
||||
menu->Detach();
|
||||
|
||||
#if wxUSE_ACCEL
|
||||
if ( menu->HasAccels() )
|
||||
{
|
||||
// need to rebuild accell table
|
||||
RebuildAccelTable();
|
||||
}
|
||||
#endif // wxUSE_ACCEL
|
||||
|
||||
Refresh();
|
||||
}
|
||||
|
||||
@@ -842,15 +787,11 @@ wxMenu *wxMenuBar::Remove(size_t pos)
|
||||
return menu;
|
||||
}
|
||||
|
||||
void wxMenuBar::Attach(wxFrame *frame)
|
||||
{
|
||||
wxASSERT_MSG( !IsAttached(), wxT("menubar already attached!") );
|
||||
|
||||
m_menuBarFrame = frame;
|
||||
|
||||
#if wxUSE_ACCEL
|
||||
// create the accel table - we consider that the menubar construction is
|
||||
// finished
|
||||
|
||||
void wxMenuBar::RebuildAccelTable()
|
||||
{
|
||||
// merge the accelerators of all menus into one accel table
|
||||
size_t nAccelCount = 0;
|
||||
size_t i, count = GetMenuCount();
|
||||
for ( i = 0; i < count; i++ )
|
||||
@@ -872,6 +813,18 @@ void wxMenuBar::Attach(wxFrame *frame)
|
||||
|
||||
delete [] accelEntries;
|
||||
}
|
||||
}
|
||||
|
||||
#endif // wxUSE_ACCEL
|
||||
|
||||
void wxMenuBar::Attach(wxFrame *frame)
|
||||
{
|
||||
wxASSERT_MSG( !IsAttached(), wxT("menubar already attached!") );
|
||||
|
||||
m_menuBarFrame = frame;
|
||||
|
||||
#if wxUSE_ACCEL
|
||||
RebuildAccelTable();
|
||||
#endif // wxUSE_ACCEL
|
||||
}
|
||||
|
||||
@@ -918,68 +871,3 @@ wxMenuItem *wxMenuBar::FindItem(int id, wxMenu **itemMenu) const
|
||||
return item;
|
||||
}
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// helper functions
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
wxWindow *wxMenu::GetWindow() const
|
||||
{
|
||||
if ( m_pInvokingWindow != NULL )
|
||||
return m_pInvokingWindow;
|
||||
else if ( m_menuBar != NULL)
|
||||
return m_menuBar->GetFrame();
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
WXHMENU wxMenu::GetHMenu() const
|
||||
{
|
||||
if ( m_hMenu != 0 )
|
||||
return m_hMenu;
|
||||
else if ( m_savehMenu != 0 )
|
||||
return m_savehMenu;
|
||||
|
||||
wxFAIL_MSG(wxT("wxMenu without HMENU"));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Update a menu and all submenus recursively. source is the object that has
|
||||
// the update event handlers defined for it. If NULL, the menu or associated
|
||||
// window will be used.
|
||||
void wxMenu::UpdateUI(wxEvtHandler* source)
|
||||
{
|
||||
if (!source && GetInvokingWindow())
|
||||
source = GetInvokingWindow()->GetEventHandler();
|
||||
if (!source)
|
||||
source = GetEventHandler();
|
||||
if (!source)
|
||||
source = this;
|
||||
|
||||
wxNode* node = GetItems().First();
|
||||
while (node)
|
||||
{
|
||||
wxMenuItem* item = (wxMenuItem*) node->Data();
|
||||
if ( !item->IsSeparator() )
|
||||
{
|
||||
wxWindowID id = item->GetId();
|
||||
wxUpdateUIEvent event(id);
|
||||
event.SetEventObject( source );
|
||||
|
||||
if (source->ProcessEvent(event))
|
||||
{
|
||||
if (event.GetSetText())
|
||||
SetLabel(id, event.GetText());
|
||||
if (event.GetSetChecked())
|
||||
Check(id, event.GetChecked());
|
||||
if (event.GetSetEnabled())
|
||||
Enable(id, event.GetEnabled());
|
||||
}
|
||||
|
||||
if (item->GetSubMenu())
|
||||
item->GetSubMenu()->UpdateUI(source);
|
||||
}
|
||||
node = node->Next();
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user