1. wxMenu changes: wxMenuBase appears, several new functions for dynamic menu
handling as well 2. new sample: menu 3. small corrections to wxFileHistory made possible by wxMenu changes 4. ugly fix for panel loaded from resources and TABbing 5. wxDataObject &c doc updates git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4288 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -37,14 +37,410 @@
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// ----------------------------------------------------------------------------
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#include "wx/listimpl.cpp"
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WX_DEFINE_LIST(wxMenuList);
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WX_DEFINE_LIST(wxMenuItemList);
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// ctor and dtor
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// wxMenuItem
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// ----------------------------------------------------------------------------
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wxMenuItemBase::~wxMenuItemBase()
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{
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delete m_subMenu;
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}
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#if wxUSE_ACCEL
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void wxMenuItemBase::SetAccel(wxAcceleratorEntry *accel)
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{
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wxString text = m_text.BeforeFirst(wxT('\t'));
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if ( accel )
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{
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text += wxT('\t');
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int flags = accel->GetFlags();
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if ( flags & wxACCEL_ALT )
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text += wxT("Alt-");
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if ( flags & wxACCEL_CTRL )
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text += wxT("Ctrl-");
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if ( flags & wxACCEL_SHIFT )
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text += wxT("Shift-");
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int code = accel->GetKeyCode();
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switch ( code )
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{
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case WXK_F1:
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case WXK_F2:
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case WXK_F3:
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case WXK_F4:
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case WXK_F5:
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case WXK_F6:
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case WXK_F7:
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case WXK_F8:
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case WXK_F9:
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case WXK_F10:
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case WXK_F11:
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case WXK_F12:
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text << wxT('F') << code - WXK_F1 + 1;
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break;
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// if there are any other keys wxGetAccelFromString() may return,
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// we should process them here
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default:
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if ( wxIsalnum(code) )
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{
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text << (wxChar)code;
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break;
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}
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wxFAIL_MSG( wxT("unknown keyboard accel") );
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}
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}
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SetText(text);
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}
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#endif // wxUSE_ACCEL
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// ----------------------------------------------------------------------------
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// wxMenu ctor and dtor
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// ----------------------------------------------------------------------------
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void wxMenuBase::Init(long style)
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{
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m_items.DeleteContents(TRUE);
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m_menuBar = (wxMenuBar *)NULL;
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m_menuParent = (wxMenu *)NULL;
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m_invokingWindow = (wxWindow *)NULL;
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m_style = style;
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m_clientData = (void *)NULL;
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m_eventHandler = this;
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}
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wxMenuBase::~wxMenuBase()
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{
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// nothing to do, wxMenuItemList dtor will delete the menu items
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}
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// ----------------------------------------------------------------------------
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// wxMenu item adding/removing
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// ----------------------------------------------------------------------------
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bool wxMenuBase::DoAppend(wxMenuItem *item)
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{
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wxCHECK_MSG( item, FALSE, wxT("invalid item in wxMenu::Append()") );
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m_items.Append(item);
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return TRUE;
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}
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bool wxMenuBase::Insert(size_t pos, wxMenuItem *item)
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{
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wxCHECK_MSG( item, FALSE, wxT("invalid item in wxMenu::Insert") );
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wxCHECK_MSG( pos < GetMenuItemCount(), FALSE,
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wxT("invalid index in wxMenu::Insert") );
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return DoInsert(pos, item);
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}
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bool wxMenuBase::DoInsert(size_t pos, wxMenuItem *item)
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{
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wxCHECK_MSG( item, FALSE, wxT("invalid item in wxMenu::Insert()") );
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wxMenuItemList::Node *node = m_items.Item(pos);
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wxCHECK_MSG( node, FALSE, wxT("invalid index in wxMenu::Insert()") );
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m_items.Insert(node, item);
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return TRUE;
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}
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wxMenuItem *wxMenuBase::Remove(wxMenuItem *item)
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{
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wxCHECK_MSG( item, NULL, wxT("invalid item in wxMenu::Remove") );
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return DoRemove(item);
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}
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wxMenuItem *wxMenuBase::DoRemove(wxMenuItem *item)
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{
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wxMenuItemList::Node *node = m_items.Find(item);
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// if we get here, the item is valid or one of Remove() functions is broken
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wxCHECK_MSG( node, NULL, wxT("bug in wxMenu::Remove logic") );
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// we detach the item, but we do delete the list node (i.e. don't call
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// DetachNode() here!)
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node->SetData((wxMenuItem *)NULL); // to prevent it from deleting the item
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m_items.DeleteNode(node);
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// item isn't attached to anything any more
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wxMenu *submenu = item->GetSubMenu();
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if ( submenu )
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{
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submenu->SetParent((wxMenu *)NULL);
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}
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return item;
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}
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bool wxMenuBase::Delete(wxMenuItem *item)
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{
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wxCHECK_MSG( item, NULL, wxT("invalid item in wxMenu::Delete") );
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return DoDelete(item);
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}
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bool wxMenuBase::DoDelete(wxMenuItem *item)
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{
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wxMenuItem *item2 = DoRemove(item);
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wxCHECK_MSG( item2, FALSE, wxT("failed to delete menu item") );
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// don't delete the submenu
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item2->SetSubMenu((wxMenu *)NULL);
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delete item2;
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return TRUE;
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}
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bool wxMenuBase::Destroy(wxMenuItem *item)
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{
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wxCHECK_MSG( item, NULL, wxT("invalid item in wxMenu::Destroy") );
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return DoDestroy(item);
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}
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bool wxMenuBase::DoDestroy(wxMenuItem *item)
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{
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wxMenuItem *item2 = DoRemove(item);
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wxCHECK_MSG( item2, FALSE, wxT("failed to delete menu item") );
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delete item2;
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return TRUE;
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}
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// ----------------------------------------------------------------------------
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// wxMenu searching for items
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// ----------------------------------------------------------------------------
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// Finds the item id matching the given string, -1 if not found.
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int wxMenuBase::FindItem(const wxString& text) const
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{
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wxString label = wxMenuItem(NULL, wxID_SEPARATOR, text).GetLabel();
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for ( wxMenuItemList::Node *node = m_items.GetFirst();
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node;
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node = node->GetNext() )
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{
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wxMenuItem *item = node->GetData();
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if ( item->IsSubMenu() )
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{
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int rc = item->GetSubMenu()->FindItem(label);
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if ( rc != wxNOT_FOUND )
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return rc;
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}
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else if ( !item->IsSeparator() )
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{
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if ( item->GetLabel() == label )
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return item->GetId();
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}
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}
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return wxNOT_FOUND;
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}
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// recursive search for item by id
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wxMenuItem *wxMenuBase::FindItem(int itemId, wxMenu **itemMenu) const
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{
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if ( itemMenu )
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*itemMenu = NULL;
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wxMenuItem *item = NULL;
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for ( wxMenuItemList::Node *node = m_items.GetFirst();
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node && !item;
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node = node->GetNext() )
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{
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item = node->GetData();
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if ( item->GetId() == itemId )
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{
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if ( itemMenu )
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*itemMenu = (wxMenu *)this;
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}
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else if ( item->IsSubMenu() )
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{
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item = item->GetSubMenu()->FindItem(itemId, itemMenu);
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}
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else
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{
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// don't exit the loop
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item = NULL;
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}
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}
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return item;
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}
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// non recursive search
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wxMenuItem *wxMenuBase::FindChildItem(int id, size_t *ppos) const
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{
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wxMenuItem *item = (wxMenuItem *)NULL;
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wxMenuItemList::Node *node = GetMenuItems().GetFirst();
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size_t pos;
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for ( pos = 0; node; pos++ )
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{
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item = node->GetData();
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if ( item->GetId() == id )
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break;
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node = node->GetNext();
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}
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if ( ppos )
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{
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*ppos = item ? pos : wxNOT_FOUND;
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}
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return item;
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}
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// ----------------------------------------------------------------------------
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// wxMenu helpers
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// ----------------------------------------------------------------------------
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// Update a menu and all submenus recursively. source is the object that has
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// the update event handlers defined for it. If NULL, the menu or associated
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// window will be used.
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void wxMenuBase::UpdateUI(wxEvtHandler* source)
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{
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if ( !source && GetInvokingWindow() )
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source = GetInvokingWindow()->GetEventHandler();
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if ( !source )
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source = GetEventHandler();
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if ( !source )
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source = this;
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wxMenuItemList::Node* node = GetMenuItems().GetFirst();
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while ( node )
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{
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wxMenuItem* item = node->GetData();
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if ( !item->IsSeparator() )
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{
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wxWindowID id = item->GetId();
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wxUpdateUIEvent event(id);
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event.SetEventObject( source );
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if ( source->ProcessEvent(event) )
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{
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// if anything changed, update the chanegd attribute
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if (event.GetSetText())
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SetLabel(id, event.GetText());
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if (event.GetSetChecked())
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Check(id, event.GetChecked());
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if (event.GetSetEnabled())
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Enable(id, event.GetEnabled());
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}
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// recurse to the submenus
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if ( item->GetSubMenu() )
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item->GetSubMenu()->UpdateUI(source);
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}
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//else: item is a separator (which don't process update UI events)
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node = node->GetNext();
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}
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}
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// ----------------------------------------------------------------------------
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// wxMenu functions forwarded to wxMenuItem
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// ----------------------------------------------------------------------------
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void wxMenuBase::Enable( int id, bool enable )
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{
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wxMenuItem *item = FindItem(id);
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wxCHECK_RET( item, wxT("wxMenu::Enable: no such item") );
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item->Enable(enable);
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}
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bool wxMenuBase::IsEnabled( int id ) const
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{
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wxMenuItem *item = FindItem(id);
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wxCHECK_MSG( item, FALSE, wxT("wxMenu::IsEnabled: no such item") );
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return item->IsEnabled();
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}
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void wxMenuBase::Check( int id, bool enable )
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{
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wxMenuItem *item = FindItem(id);
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wxCHECK_RET( item, wxT("wxMenu::Check: no such item") );
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item->Check(enable);
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}
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bool wxMenuBase::IsChecked( int id ) const
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{
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wxMenuItem *item = FindItem(id);
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wxCHECK_MSG( item, FALSE, wxT("wxMenu::IsChecked: no such item") );
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return item->IsChecked();
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}
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void wxMenuBase::SetLabel( int id, const wxString &label )
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{
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wxMenuItem *item = FindItem(id);
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wxCHECK_RET( item, wxT("wxMenu::SetLabel: no such item") );
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item->SetText(label);
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}
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wxString wxMenuBase::GetLabel( int id ) const
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{
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wxMenuItem *item = FindItem(id);
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wxCHECK_MSG( item, wxT(""), wxT("wxMenu::GetLabel: no such item") );
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return item->GetText();
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}
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void wxMenuBase::SetHelpString( int id, const wxString& helpString )
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{
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wxMenuItem *item = FindItem(id);
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wxCHECK_RET( item, wxT("wxMenu::SetHelpString: no such item") );
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item->SetHelp( helpString );
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}
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wxString wxMenuBase::GetHelpString( int id ) const
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{
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wxMenuItem *item = FindItem(id);
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wxCHECK_MSG( item, wxT(""), wxT("wxMenu::GetHelpString: no such item") );
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return item->GetHelp();
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}
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// ----------------------------------------------------------------------------
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// wxMenuBarBase ctor and dtor
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// ----------------------------------------------------------------------------
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wxMenuBarBase::wxMenuBarBase()
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