1. wxMenu changes: wxMenuBase appears, several new functions for dynamic menu

handling as well
2. new sample: menu
3. small corrections to wxFileHistory made possible by wxMenu changes
4. ugly fix for panel loaded from resources and TABbing
5. wxDataObject &c doc updates


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4288 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
1999-11-02 01:25:43 +00:00
parent cf85cb95f1
commit 717a57c2fa
29 changed files with 2205 additions and 1790 deletions

View File

@@ -51,10 +51,6 @@ public:
long m_style;
wxWindow *m_invokingWindow;
#if 0 // seems to be unused (VZ)
wxMenuList& GetMenus() { return m_menus; }
#endif // 0
private:
DECLARE_DYNAMIC_CLASS(wxMenuBar)
};
@@ -63,92 +59,34 @@ private:
// wxMenu
//-----------------------------------------------------------------------------
class wxMenu : public wxEvtHandler
class wxMenu : public wxMenuBase
{
DECLARE_DYNAMIC_CLASS(wxMenu)
public:
wxMenu( const wxString& title, const wxFunction func)
{
Init(title, 0, func);
}
wxMenu( long style )
{
Init( wxEmptyString, style );
}
wxMenu( const wxString& title = wxEmptyString, long style = 0 )
{
Init(title, style);
}
// ctors & dtor
wxMenu(const wxString& title, long style = 0)
: wxMenuBase(title, style) { Init(); }
~wxMenu();
wxMenu(long style = 0) : wxMenuBase(style) { Init(); }
// title
void SetTitle(const wxString& label);
const wxString GetTitle() const;
virtual ~wxMenu();
// menu creation
void AppendSeparator();
void Append(int id, const wxString &item,
const wxString &helpStr = "", bool checkable = FALSE);
void Append(int id, const wxString &item,
wxMenu *subMenu, const wxString &helpStr = "" );
void Append(wxMenuItem *pItem);
void Break() { }
// implement base class virtuals
virtual bool DoAppend(wxMenuItem *item);
virtual bool DoInsert(size_t pos, wxMenuItem *item);
virtual wxMenuItem *DoRemove(wxMenuItem *item);
// delete item. don't delete the wxMenu if it's a submenu
void Delete( int id );
// find item by name/id
int FindItem( const wxString itemString ) const;
wxMenuItem *FindItem( int id ) const;
// get/set item's state
void Enable( int id, bool enable );
bool IsEnabled( int id ) const;
void Check( int id, bool check );
bool IsChecked( int id ) const;
void SetLabel( int id, const wxString &label );
wxString GetLabel( int id ) const;
// helpstring
virtual void SetHelpString(int id, const wxString& helpString);
virtual wxString GetHelpString(int id) const ;
// accessors
wxList& GetItems() { return m_items; }
void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
wxEvtHandler *GetEventHandler() { return m_eventHandler; }
void SetClientData( void* clientData ) { m_clientData = clientData; }
void* GetClientData() const { return m_clientData; }
// Updates the UI for a menu and all submenus recursively.
// source is the object that has the update event handlers
// defined for it. If NULL, the menu or associated window
// will be used.
void UpdateUI(wxEvtHandler* source = (wxEvtHandler*) NULL);
wxMenuItem *FindItemForId( int id ) const { return FindItem( id ); }
wxFunction GetCallback() const { return m_callback; }
void Callback(const wxFunction func) { m_callback = func; }
wxFunction m_callback;
// TODO: virtual void SetTitle(const wxString& title);
#ifdef WXWIN_COMPATIBILITY
// compatibility: these functions are deprecated
bool Enabled(int id) const { return IsEnabled(id); }
bool Checked(int id) const { return IsChecked(id); }
wxMenu(const wxString& title, const wxFunction func)
: wxMenuBase(title)
{
Callback(func);
}
#endif // WXWIN_COMPATIBILITY
// implementation
int FindMenuIdByMenuItem( GtkWidget *menuItem ) const;
void SetInvokingWindow( wxWindow *win );
wxWindow *GetInvokingWindow();
// implementation GTK only
GtkWidget *m_menu; // GtkMenu
@@ -156,21 +94,11 @@ public:
GtkAccelGroup *m_accel;
GtkItemFactory *m_factory;
// used by wxMenuBar
long GetStyle(void) const { return m_style; }
private:
// common code for both constructors:
void Init( const wxString& title,
long style,
const wxFunction func = (wxFunction) NULL );
// common code for all constructors:
void Init();
wxString m_title;
wxList m_items;
wxWindow *m_invokingWindow;
wxEvtHandler *m_eventHandler;
void *m_clientData;
long m_style;
DECLARE_DYNAMIC_CLASS(wxMenu)
};
#endif // __GTKMENUH__