1. wxMenu changes: wxMenuBase appears, several new functions for dynamic menu
handling as well 2. new sample: menu 3. small corrections to wxFileHistory made possible by wxMenu changes 4. ugly fix for panel loaded from resources and TABbing 5. wxDataObject &c doc updates git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4288 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -51,10 +51,6 @@ public:
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long m_style;
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wxWindow *m_invokingWindow;
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#if 0 // seems to be unused (VZ)
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wxMenuList& GetMenus() { return m_menus; }
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#endif // 0
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private:
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DECLARE_DYNAMIC_CLASS(wxMenuBar)
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};
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@@ -63,92 +59,34 @@ private:
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// wxMenu
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//-----------------------------------------------------------------------------
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class wxMenu : public wxEvtHandler
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class wxMenu : public wxMenuBase
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{
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DECLARE_DYNAMIC_CLASS(wxMenu)
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public:
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wxMenu( const wxString& title, const wxFunction func)
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{
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Init(title, 0, func);
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}
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wxMenu( long style )
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{
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Init( wxEmptyString, style );
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}
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wxMenu( const wxString& title = wxEmptyString, long style = 0 )
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{
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Init(title, style);
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}
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// ctors & dtor
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wxMenu(const wxString& title, long style = 0)
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: wxMenuBase(title, style) { Init(); }
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~wxMenu();
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wxMenu(long style = 0) : wxMenuBase(style) { Init(); }
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// title
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void SetTitle(const wxString& label);
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const wxString GetTitle() const;
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virtual ~wxMenu();
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// menu creation
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void AppendSeparator();
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void Append(int id, const wxString &item,
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const wxString &helpStr = "", bool checkable = FALSE);
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void Append(int id, const wxString &item,
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wxMenu *subMenu, const wxString &helpStr = "" );
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void Append(wxMenuItem *pItem);
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void Break() { }
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// implement base class virtuals
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virtual bool DoAppend(wxMenuItem *item);
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virtual bool DoInsert(size_t pos, wxMenuItem *item);
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virtual wxMenuItem *DoRemove(wxMenuItem *item);
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// delete item. don't delete the wxMenu if it's a submenu
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void Delete( int id );
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// find item by name/id
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int FindItem( const wxString itemString ) const;
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wxMenuItem *FindItem( int id ) const;
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// get/set item's state
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void Enable( int id, bool enable );
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bool IsEnabled( int id ) const;
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void Check( int id, bool check );
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bool IsChecked( int id ) const;
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void SetLabel( int id, const wxString &label );
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wxString GetLabel( int id ) const;
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// helpstring
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virtual void SetHelpString(int id, const wxString& helpString);
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virtual wxString GetHelpString(int id) const ;
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// accessors
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wxList& GetItems() { return m_items; }
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void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
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wxEvtHandler *GetEventHandler() { return m_eventHandler; }
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void SetClientData( void* clientData ) { m_clientData = clientData; }
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void* GetClientData() const { return m_clientData; }
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// Updates the UI for a menu and all submenus recursively.
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// source is the object that has the update event handlers
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// defined for it. If NULL, the menu or associated window
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// will be used.
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void UpdateUI(wxEvtHandler* source = (wxEvtHandler*) NULL);
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wxMenuItem *FindItemForId( int id ) const { return FindItem( id ); }
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wxFunction GetCallback() const { return m_callback; }
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void Callback(const wxFunction func) { m_callback = func; }
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wxFunction m_callback;
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// TODO: virtual void SetTitle(const wxString& title);
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#ifdef WXWIN_COMPATIBILITY
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// compatibility: these functions are deprecated
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bool Enabled(int id) const { return IsEnabled(id); }
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bool Checked(int id) const { return IsChecked(id); }
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wxMenu(const wxString& title, const wxFunction func)
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: wxMenuBase(title)
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{
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Callback(func);
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}
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#endif // WXWIN_COMPATIBILITY
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// implementation
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int FindMenuIdByMenuItem( GtkWidget *menuItem ) const;
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void SetInvokingWindow( wxWindow *win );
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wxWindow *GetInvokingWindow();
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// implementation GTK only
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GtkWidget *m_menu; // GtkMenu
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@@ -156,21 +94,11 @@ public:
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GtkAccelGroup *m_accel;
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GtkItemFactory *m_factory;
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// used by wxMenuBar
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long GetStyle(void) const { return m_style; }
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private:
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// common code for both constructors:
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void Init( const wxString& title,
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long style,
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const wxFunction func = (wxFunction) NULL );
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// common code for all constructors:
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void Init();
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wxString m_title;
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wxList m_items;
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wxWindow *m_invokingWindow;
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wxEvtHandler *m_eventHandler;
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void *m_clientData;
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long m_style;
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DECLARE_DYNAMIC_CLASS(wxMenu)
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};
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#endif // __GTKMENUH__
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@@ -31,10 +31,15 @@ public:
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// implement base class virtuals
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virtual void SetText( const wxString& str );
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virtual wxString GetLabel() const;
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virtual void Enable( bool enable = TRUE );
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virtual void Check( bool check = TRUE );
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virtual bool IsChecked() const;
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#if wxUSE_ACCEL
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virtual wxAcceleratorEntry *GetAccel() const;
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#endif // wxUSE_ACCEL
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// implementation
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void SetMenuItem(GtkWidget *menuItem) { m_menuItem = menuItem; }
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GtkWidget *GetMenuItem() const { return m_menuItem; }
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@@ -51,10 +51,6 @@ public:
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long m_style;
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wxWindow *m_invokingWindow;
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#if 0 // seems to be unused (VZ)
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wxMenuList& GetMenus() { return m_menus; }
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#endif // 0
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private:
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DECLARE_DYNAMIC_CLASS(wxMenuBar)
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};
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@@ -63,92 +59,34 @@ private:
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// wxMenu
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//-----------------------------------------------------------------------------
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class wxMenu : public wxEvtHandler
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class wxMenu : public wxMenuBase
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{
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DECLARE_DYNAMIC_CLASS(wxMenu)
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public:
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wxMenu( const wxString& title, const wxFunction func)
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{
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Init(title, 0, func);
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}
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wxMenu( long style )
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{
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Init( wxEmptyString, style );
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}
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wxMenu( const wxString& title = wxEmptyString, long style = 0 )
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{
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Init(title, style);
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}
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// ctors & dtor
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wxMenu(const wxString& title, long style = 0)
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: wxMenuBase(title, style) { Init(); }
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~wxMenu();
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wxMenu(long style = 0) : wxMenuBase(style) { Init(); }
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// title
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void SetTitle(const wxString& label);
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const wxString GetTitle() const;
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virtual ~wxMenu();
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// menu creation
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void AppendSeparator();
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void Append(int id, const wxString &item,
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const wxString &helpStr = "", bool checkable = FALSE);
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void Append(int id, const wxString &item,
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wxMenu *subMenu, const wxString &helpStr = "" );
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void Append(wxMenuItem *pItem);
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void Break() { }
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// implement base class virtuals
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virtual bool DoAppend(wxMenuItem *item);
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virtual bool DoInsert(size_t pos, wxMenuItem *item);
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virtual wxMenuItem *DoRemove(wxMenuItem *item);
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// delete item. don't delete the wxMenu if it's a submenu
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void Delete( int id );
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// find item by name/id
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int FindItem( const wxString itemString ) const;
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wxMenuItem *FindItem( int id ) const;
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// get/set item's state
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void Enable( int id, bool enable );
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bool IsEnabled( int id ) const;
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void Check( int id, bool check );
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bool IsChecked( int id ) const;
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void SetLabel( int id, const wxString &label );
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wxString GetLabel( int id ) const;
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// helpstring
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virtual void SetHelpString(int id, const wxString& helpString);
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virtual wxString GetHelpString(int id) const ;
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// accessors
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wxList& GetItems() { return m_items; }
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void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
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wxEvtHandler *GetEventHandler() { return m_eventHandler; }
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void SetClientData( void* clientData ) { m_clientData = clientData; }
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void* GetClientData() const { return m_clientData; }
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// Updates the UI for a menu and all submenus recursively.
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// source is the object that has the update event handlers
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// defined for it. If NULL, the menu or associated window
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// will be used.
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void UpdateUI(wxEvtHandler* source = (wxEvtHandler*) NULL);
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wxMenuItem *FindItemForId( int id ) const { return FindItem( id ); }
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wxFunction GetCallback() const { return m_callback; }
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void Callback(const wxFunction func) { m_callback = func; }
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wxFunction m_callback;
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// TODO: virtual void SetTitle(const wxString& title);
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#ifdef WXWIN_COMPATIBILITY
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// compatibility: these functions are deprecated
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bool Enabled(int id) const { return IsEnabled(id); }
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bool Checked(int id) const { return IsChecked(id); }
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wxMenu(const wxString& title, const wxFunction func)
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: wxMenuBase(title)
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{
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Callback(func);
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}
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#endif // WXWIN_COMPATIBILITY
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// implementation
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int FindMenuIdByMenuItem( GtkWidget *menuItem ) const;
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void SetInvokingWindow( wxWindow *win );
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wxWindow *GetInvokingWindow();
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// implementation GTK only
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GtkWidget *m_menu; // GtkMenu
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@@ -156,21 +94,11 @@ public:
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GtkAccelGroup *m_accel;
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GtkItemFactory *m_factory;
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// used by wxMenuBar
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long GetStyle(void) const { return m_style; }
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private:
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// common code for both constructors:
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void Init( const wxString& title,
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long style,
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const wxFunction func = (wxFunction) NULL );
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// common code for all constructors:
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void Init();
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wxString m_title;
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wxList m_items;
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wxWindow *m_invokingWindow;
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wxEvtHandler *m_eventHandler;
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void *m_clientData;
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long m_style;
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DECLARE_DYNAMIC_CLASS(wxMenu)
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};
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#endif // __GTKMENUH__
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@@ -31,10 +31,15 @@ public:
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// implement base class virtuals
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virtual void SetText( const wxString& str );
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virtual wxString GetLabel() const;
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virtual void Enable( bool enable = TRUE );
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virtual void Check( bool check = TRUE );
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virtual bool IsChecked() const;
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#if wxUSE_ACCEL
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virtual wxAcceleratorEntry *GetAccel() const;
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#endif // wxUSE_ACCEL
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// implementation
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void SetMenuItem(GtkWidget *menuItem) { m_menuItem = menuItem; }
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GtkWidget *GetMenuItem() const { return m_menuItem; }
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@@ -20,20 +20,204 @@
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/list.h" // for wxMenuList
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#include "wx/list.h" // for "template" list classes
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#include "wx/window.h" // base class for wxMenuBar
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// also include this one to ensure compatibility with old code which only
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// included wx/menu.h
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#include "wx/menuitem.h"
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class WXDLLEXPORT wxMenu;
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class WXDLLEXPORT wxMenuBar;
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class WXDLLEXPORT wxMenuItem;
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// pseudo template list classes
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WX_DECLARE_LIST(wxMenu, wxMenuList);
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WX_DECLARE_LIST(wxMenuItem, wxMenuItemList);
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// ----------------------------------------------------------------------------
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// wxMenu
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// ----------------------------------------------------------------------------
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// for now, it's in platform-specific file
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class WXDLLEXPORT wxMenuBase : public wxEvtHandler
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{
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public:
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// create a menu
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static wxMenu *New(const wxString& title = wxEmptyString, long style = 0);
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WX_DECLARE_LIST(wxMenu, wxMenuList);
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// ctors
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wxMenuBase(const wxString& title, long style = 0) : m_title(title)
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{ Init(style); }
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wxMenuBase(long style = 0)
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{ Init(style); }
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// dtor deletes all the menu items we own
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virtual ~wxMenuBase();
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// menu construction
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// -----------------
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// append a separator to the menu
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void AppendSeparator() { Append(wxID_SEPARATOR, wxEmptyString); }
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// append a normal item to the menu
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void Append(int id,
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const wxString& text,
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const wxString& help = wxEmptyString,
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bool isCheckable = FALSE)
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{
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DoAppend(wxMenuItem::New((wxMenu *)this, id, text, help, isCheckable));
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}
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// append a submenu
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void Append(int id,
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const wxString& text,
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wxMenu *submenu,
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const wxString& help = wxEmptyString)
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{
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DoAppend(wxMenuItem::New((wxMenu *)this, id, text, help, FALSE, submenu));
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}
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// the most generic form of Append() - append anything
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void Append(wxMenuItem *item) { DoAppend(item); }
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// insert a break in the menu (only works when appending the items, not
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// inserting them)
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virtual void Break() { }
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// insert an item before given position
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bool Insert(size_t pos, wxMenuItem *item);
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// detach an item from the menu, but don't delete it so that it can be
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// added back later (but if it's not, the caller is responsible for
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// deleting it!)
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wxMenuItem *Remove(int id) { return Remove(FindChildItem(id)); }
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wxMenuItem *Remove(wxMenuItem *item);
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// delete an item from the menu (submenus are not destroyed by this
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// function, see Destroy)
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bool Delete(int id) { return Delete(FindChildItem(id)); }
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bool Delete(wxMenuItem *item);
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// delete the item from menu and destroy it (if it's a submenu)
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bool Destroy(int id) { return Destroy(FindChildItem(id)); }
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bool Destroy(wxMenuItem *item);
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// menu items access
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// -----------------
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// get the items
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size_t GetMenuItemCount() const { return m_items.GetCount(); }
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const wxMenuItemList& GetMenuItems() const { return m_items; }
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wxMenuItemList& GetMenuItems() { return m_items; }
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// search
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virtual int FindItem(const wxString& itemString) const;
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wxMenuItem* FindItem(int id, wxMenu **menu = NULL) const;
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// get/set items attributes
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void Enable(int id, bool enable);
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bool IsEnabled(int id) const;
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void Check(int id, bool check);
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bool IsChecked(int id) const;
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void SetLabel(int id, const wxString& label);
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wxString GetLabel(int id) const;
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virtual void SetHelpString(int id, const wxString& helpString);
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virtual wxString GetHelpString(int id) const;
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// misc accessors
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// --------------
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// the title
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virtual void SetTitle(const wxString& title) { m_title = title; }
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const wxString GetTitle() const { return m_title; }
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// client data
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void SetClientData(void* clientData) { m_clientData = clientData; }
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void* GetClientData() const { return m_clientData; }
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// event handler
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void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
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wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
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// invoking window
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void SetInvokingWindow(wxWindow *win) { m_invokingWindow = win; }
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wxWindow *GetInvokingWindow() const { return m_invokingWindow; }
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// style
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long GetStyle() const { return m_style; }
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// implementation helpers
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// ----------------------
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// Updates the UI for a menu and all submenus recursively. source is the
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// object that has the update event handlers defined for it. If NULL, the
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// menu or associated window will be used.
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void UpdateUI(wxEvtHandler* source = (wxEvtHandler*)NULL);
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// is the menu attached to a menu bar (or is it a popup one)?
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bool IsAttached() const { return m_menuBar != NULL; }
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// set/get the parent of this menu
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void SetParent(wxMenu *parent) { m_menuParent = parent; }
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wxMenu *GetParent() const { return m_menuParent; }
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#if WXWIN_COMPATIBILITY
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// compatibility: these functions are deprecated, use the new ones instead
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bool Enabled(int id) const { return IsEnabled(id); }
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bool Checked(int id) const { return IsChecked(id); }
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wxMenuItem* FindItemForId(int itemId, wxMenu **itemMenu) const
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{ return FindItem(itemId, itemMenu); }
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wxList& GetItems() const { return (wxList &)m_items; }
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// wxWin 1.6x compatible menu event handling
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wxFunction GetCallback() const { return m_callback; }
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void Callback(const wxFunction func) { m_callback = func; }
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wxFunction m_callback;
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#endif // WXWIN_COMPATIBILITY
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protected:
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// virtuals to override in derived classes
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// ---------------------------------------
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||||
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virtual bool DoAppend(wxMenuItem *item);
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||||
virtual bool DoInsert(size_t pos, wxMenuItem *item);
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||||
|
||||
virtual wxMenuItem *DoRemove(wxMenuItem *item);
|
||||
virtual bool DoDelete(wxMenuItem *item);
|
||||
virtual bool DoDestroy(wxMenuItem *item);
|
||||
|
||||
// helpers
|
||||
// -------
|
||||
|
||||
// common part of all ctors
|
||||
void Init(long style);
|
||||
|
||||
// unlike FindItem(), this function doesn't recurse but only looks through
|
||||
// our direct children and also may return the index of the found child if
|
||||
// pos != NULL
|
||||
wxMenuItem *FindChildItem(int id, size_t *pos = NULL) const;
|
||||
|
||||
protected:
|
||||
wxMenuBar *m_menuBar; // menubar we belong to or NULL
|
||||
wxMenu *m_menuParent; // parent menu or NULL
|
||||
|
||||
wxString m_title; // the menu title or label
|
||||
wxMenuItemList m_items; // the list of menu items
|
||||
|
||||
wxWindow *m_invokingWindow; // for popup menus
|
||||
void *m_clientData; // associated with the menu
|
||||
|
||||
long m_style; // combination of wxMENU_XXX flags
|
||||
|
||||
wxEvtHandler *m_eventHandler; // a pluggable in event handler
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxMenuBar
|
||||
@@ -122,7 +306,7 @@ public:
|
||||
|
||||
// compatibility only: these functions are deprecated, use the new ones
|
||||
// instead
|
||||
#ifdef WXWIN_COMPATIBILITY
|
||||
#if WXWIN_COMPATIBILITY
|
||||
bool Enabled(int id) const { return IsEnabled(id); }
|
||||
bool Checked(int id) const { return IsChecked(id); }
|
||||
|
||||
@@ -161,9 +345,5 @@ protected:
|
||||
#endif
|
||||
#endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY
|
||||
|
||||
// also include this one to ensure compatibility with old code which only
|
||||
// included wx/menu.h
|
||||
#include "wx/menuitem.h"
|
||||
|
||||
#endif
|
||||
// _WX_MENU_H_BASE_
|
||||
|
@@ -33,6 +33,7 @@
|
||||
// forward declarations
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class WXDLLEXPORT wxAcceleratorEntry;
|
||||
class WXDLLEXPORT wxMenuItem;
|
||||
class WXDLLEXPORT wxMenu;
|
||||
|
||||
@@ -52,6 +53,9 @@ public:
|
||||
bool isCheckable = FALSE,
|
||||
wxMenu *subMenu = (wxMenu *)NULL);
|
||||
|
||||
// destruction: wxMenuItem will delete its submenu
|
||||
virtual ~wxMenuItemBase();
|
||||
|
||||
// the menu we're in
|
||||
wxMenu *GetMenu() const { return m_parentMenu; }
|
||||
|
||||
@@ -60,8 +64,14 @@ public:
|
||||
int GetId() const { return m_id; }
|
||||
bool IsSeparator() const { return m_id == wxID_SEPARATOR; }
|
||||
|
||||
// the item's text (or name, or label...)
|
||||
// the item's text (or name)
|
||||
//
|
||||
// NB: the item's text includes the accelerators and mnemonics info (if
|
||||
// any), i.e. it may contain '&' or '_' or "\t..." and thus is
|
||||
// different from the item's label which only contains the text shown
|
||||
// in the menu
|
||||
virtual void SetText(const wxString& str) { m_text = str; }
|
||||
virtual wxString GetLabel() const { return m_text; }
|
||||
const wxString& GetText() const { return m_text; }
|
||||
|
||||
// what kind of menu item we are
|
||||
@@ -75,13 +85,24 @@ public:
|
||||
// state
|
||||
virtual void Enable(bool enable = TRUE) { m_isEnabled = enable; }
|
||||
virtual bool IsEnabled() const { return m_isEnabled; }
|
||||
|
||||
virtual void Check(bool check = TRUE) { m_isChecked = check; }
|
||||
virtual bool IsChecked() const { return m_isChecked; }
|
||||
void Toggle() { Check(!m_isChecked); }
|
||||
|
||||
// help string (displayed in the status bar by default)
|
||||
void SetHelp(const wxString& str) { m_help = str; }
|
||||
const wxString& GetHelp() const { return m_help; }
|
||||
|
||||
#if wxUSE_ACCEL
|
||||
// get our accelerator or NULL (caller must delete the pointer)
|
||||
virtual wxAcceleratorEntry *GetAccel() const { return NULL; }
|
||||
|
||||
// set the accel for this item - this may also be done indirectly with
|
||||
// SetText()
|
||||
virtual void SetAccel(wxAcceleratorEntry *accel);
|
||||
#endif // wxUSE_ACCEL
|
||||
|
||||
// compatibility only, use new functions in the new code
|
||||
void SetName(const wxString& str) { SetText(str); }
|
||||
const wxString& GetName() const { return GetText(); }
|
||||
|
@@ -16,179 +16,97 @@
|
||||
#pragma interface "menu.h"
|
||||
#endif
|
||||
|
||||
#include "wx/defs.h"
|
||||
#include "wx/event.h"
|
||||
#include "wx/dynarray.h"
|
||||
#include "wx/string.h"
|
||||
|
||||
#if wxUSE_ACCEL
|
||||
#include "wx/accel.h"
|
||||
#include "wx/dynarray.h"
|
||||
|
||||
WX_DEFINE_EXPORTED_ARRAY(wxAcceleratorEntry *, wxAcceleratorArray);
|
||||
#endif // wxUSE_ACCEL
|
||||
|
||||
class WXDLLEXPORT wxMenuItem;
|
||||
class WXDLLEXPORT wxMenuBar;
|
||||
class WXDLLEXPORT wxMenu;
|
||||
class WXDLLEXPORT wxFrame;
|
||||
|
||||
WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
|
||||
|
||||
WX_DEFINE_EXPORTED_ARRAY(wxAcceleratorEntry *, wxAcceleratorArray);
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// Menu
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class WXDLLEXPORT wxMenu : public wxEvtHandler
|
||||
class WXDLLEXPORT wxMenu : public wxMenuBase
|
||||
{
|
||||
DECLARE_DYNAMIC_CLASS(wxMenu)
|
||||
|
||||
public:
|
||||
// ctors & dtor
|
||||
wxMenu(const wxString& title,
|
||||
const wxFunction func)
|
||||
{
|
||||
Init(title, func);
|
||||
}
|
||||
wxMenu(const wxString& title, long style = 0)
|
||||
: wxMenuBase(title, style) { Init(); }
|
||||
|
||||
wxMenu( long WXUNUSED(style) )
|
||||
{
|
||||
Init( wxEmptyString );
|
||||
}
|
||||
|
||||
wxMenu(const wxString& title = wxEmptyString, long WXUNUSED(style) = 0)
|
||||
{
|
||||
Init(title);
|
||||
}
|
||||
wxMenu(long style = 0) : wxMenuBase(style) { Init(); }
|
||||
|
||||
virtual ~wxMenu();
|
||||
|
||||
// construct menu
|
||||
// append a separator to the menu
|
||||
void AppendSeparator();
|
||||
// append a normal item to the menu
|
||||
void Append(int id, const wxString& label,
|
||||
const wxString& helpString = wxEmptyString,
|
||||
bool checkable = FALSE);
|
||||
// append a submenu
|
||||
void Append(int id, const wxString& label,
|
||||
wxMenu *submenu,
|
||||
const wxString& helpString = wxEmptyString);
|
||||
// append anything (create wxMenuItem first)
|
||||
void Append(wxMenuItem *pItem);
|
||||
// implement base class virtuals
|
||||
virtual bool DoAppend(wxMenuItem *item);
|
||||
virtual bool DoInsert(size_t pos, wxMenuItem *item);
|
||||
virtual wxMenuItem *DoRemove(wxMenuItem *item);
|
||||
|
||||
// insert a break in the menu
|
||||
void Break();
|
||||
virtual void Break();
|
||||
|
||||
// delete an item
|
||||
// If it's a submenu, menu is not destroyed.
|
||||
// VZ: why? shouldn't it return "wxMenu *" then?
|
||||
void Delete(int id);
|
||||
|
||||
// client data
|
||||
void SetClientData(void* clientData) { m_clientData = clientData; }
|
||||
void* GetClientData() const { return m_clientData; }
|
||||
|
||||
// menu item control
|
||||
// enable/disable item
|
||||
void Enable(int id, bool enable);
|
||||
// TRUE if enabled
|
||||
bool IsEnabled(int id) const;
|
||||
|
||||
// check/uncheck item - only for checkable items, of course
|
||||
void Check(int id, bool check);
|
||||
// TRUE if checked
|
||||
bool IsChecked(int id) const;
|
||||
|
||||
// other properties
|
||||
// the menu title
|
||||
void SetTitle(const wxString& label);
|
||||
const wxString GetTitle() const;
|
||||
// the item label
|
||||
void SetLabel(int id, const wxString& label);
|
||||
wxString GetLabel(int id) const;
|
||||
// help string
|
||||
virtual void SetHelpString(int id, const wxString& helpString);
|
||||
virtual wxString GetHelpString(int id) const;
|
||||
|
||||
// get the list of items
|
||||
wxList& GetItems() const { return (wxList &)m_menuItems; }
|
||||
|
||||
// find item
|
||||
// returns id of the item matching the given string or wxNOT_FOUND
|
||||
virtual int FindItem(const wxString& itemString) const;
|
||||
// returns NULL if not found
|
||||
wxMenuItem* FindItem(int id) const { return FindItemForId(id); }
|
||||
// find wxMenuItem by ID, and item's menu too if itemMenu is !NULL
|
||||
wxMenuItem *FindItemForId(int itemId, wxMenu **itemMenu = NULL) const;
|
||||
|
||||
// Updates the UI for a menu and all submenus recursively. source is the
|
||||
// object that has the update event handlers defined for it. If NULL, the
|
||||
// menu or associated window will be used.
|
||||
void UpdateUI(wxEvtHandler* source = (wxEvtHandler*)NULL);
|
||||
virtual void SetTitle(const wxString& title);
|
||||
|
||||
// MSW-specific
|
||||
bool ProcessCommand(wxCommandEvent& event);
|
||||
|
||||
void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
|
||||
wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
|
||||
#ifdef WXWIN_COMPATIBILITY
|
||||
wxMenu(const wxString& title, const wxFunction func)
|
||||
: wxMenuBase(title)
|
||||
{
|
||||
Callback(func);
|
||||
}
|
||||
#endif // WXWIN_COMPATIBILITY
|
||||
|
||||
// implementation only from now on
|
||||
// -------------------------------
|
||||
|
||||
// IMPLEMENTATION
|
||||
bool MSWCommand(WXUINT param, WXWORD id);
|
||||
|
||||
void SetInvokingWindow(wxWindow *pWin) { m_pInvokingWindow = pWin; }
|
||||
wxWindow *GetInvokingWindow() const { return m_pInvokingWindow; }
|
||||
|
||||
// semi-private accessors
|
||||
// get the window which contains this menu
|
||||
wxWindow *GetWindow() const;
|
||||
// get the menu handle
|
||||
WXHMENU GetHMenu() const;
|
||||
WXHMENU GetHMenu() const { return m_hMenu; }
|
||||
|
||||
// only for wxMenuBar
|
||||
// attach/detach menu to/from wxMenuBar
|
||||
void Attach(wxMenuBar *menubar);
|
||||
void Detach();
|
||||
|
||||
#if wxUSE_ACCEL
|
||||
// called by wxMenuBar to build its accel table from the accels of all menus
|
||||
bool HasAccels() const { return !m_accels.IsEmpty(); }
|
||||
size_t GetAccelCount() const { return m_accels.GetCount(); }
|
||||
size_t CopyAccels(wxAcceleratorEntry *accels) const;
|
||||
|
||||
// called by wxMenuItem when its accels changes
|
||||
void UpdateAccel(wxMenuItem *item);
|
||||
|
||||
// helper used by wxMenu itself (returns the index in m_accels)
|
||||
int FindAccel(int id) const;
|
||||
#endif // wxUSE_ACCEL
|
||||
|
||||
wxFunction GetCallback() const { return m_callback; }
|
||||
void Callback(const wxFunction func) { m_callback = func; }
|
||||
wxFunction m_callback;
|
||||
|
||||
#ifdef WXWIN_COMPATIBILITY
|
||||
// compatibility: these functions are deprecated
|
||||
bool Enabled(int id) const { return IsEnabled(id); }
|
||||
bool Checked(int id) const { return IsChecked(id); }
|
||||
|
||||
#endif // WXWIN_COMPATIBILITY
|
||||
|
||||
private:
|
||||
// common part of all ctors
|
||||
void Init(const wxString& title, const wxFunction func = NULL );
|
||||
void Init();
|
||||
|
||||
bool m_doBreak;
|
||||
// common part of Append/Insert (behaves as Append is pos == (size_t)-1)
|
||||
bool DoInsertOrAppend(wxMenuItem *item, size_t pos = (size_t)-1);
|
||||
|
||||
// This is used when m_hMenu is NULL because we don't want to
|
||||
// delete it in ~wxMenu (it's been added to a parent menu).
|
||||
// But we'll still need the handle for other purposes.
|
||||
// Might be better to have a flag saying whether it's deleteable or not.
|
||||
WXHMENU m_savehMenu ; // Used for Enable() on popup
|
||||
WXHMENU m_hMenu;
|
||||
// if TRUE, insert a breal before appending the next item
|
||||
bool m_doBreak;
|
||||
|
||||
int m_noItems;
|
||||
wxString m_title;
|
||||
wxMenu * m_topLevelMenu;
|
||||
wxMenuBar * m_menuBar;
|
||||
wxList m_menuItems;
|
||||
wxEvtHandler * m_eventHandler;
|
||||
wxWindow *m_pInvokingWindow;
|
||||
void* m_clientData;
|
||||
// the menu handle of this menu
|
||||
WXHMENU m_hMenu;
|
||||
|
||||
#if wxUSE_ACCEL
|
||||
// the accelerators for our menu items
|
||||
wxAcceleratorArray m_accels;
|
||||
#endif // wxUSE_ACCEL
|
||||
|
||||
DECLARE_DYNAMIC_CLASS(wxMenu)
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@@ -243,8 +161,11 @@ public:
|
||||
void Attach(wxFrame *frame);
|
||||
|
||||
#if wxUSE_ACCEL
|
||||
// get the accel table for the menus
|
||||
// get the accel table for all the menus
|
||||
const wxAcceleratorTable& GetAccelTable() const { return m_accelTable; }
|
||||
|
||||
// update the accel table (must be called after adding/deletign a menu)
|
||||
void RebuildAccelTable();
|
||||
#endif // wxUSE_ACCEL
|
||||
|
||||
// get the menu handle
|
||||
|
@@ -45,12 +45,17 @@ public:
|
||||
|
||||
// override base class virtuals
|
||||
virtual void SetText(const wxString& strName);
|
||||
virtual wxString GetLabel() const;
|
||||
virtual void SetCheckable(bool checkable);
|
||||
|
||||
virtual void Enable(bool bDoEnable = TRUE);
|
||||
virtual void Check(bool bDoCheck = TRUE);
|
||||
virtual bool IsChecked() const;
|
||||
|
||||
#if wxUSE_ACCEL
|
||||
virtual wxAcceleratorEntry *GetAccel() const;
|
||||
#endif // wxUSE_ACCEL
|
||||
|
||||
// unfortunately needed to resolve ambiguity between
|
||||
// wxMenuItemBase::IsCheckable() and wxOwnerDrawn::IsCheckable()
|
||||
bool IsCheckable() const { return wxMenuItemBase::IsCheckable(); }
|
||||
@@ -60,9 +65,6 @@ public:
|
||||
// menu handle depending on what we're
|
||||
int GetRealId() const;
|
||||
|
||||
// delete the submenu
|
||||
void DeleteSubMenu();
|
||||
|
||||
private:
|
||||
DECLARE_DYNAMIC_CLASS(wxMenuItem)
|
||||
};
|
||||
|
Reference in New Issue
Block a user