initialize the local address before calling getsockname() on it (closes #10779)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@60567 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -364,6 +364,14 @@ void wxSocketImpl::PostCreation()
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wxSocketError wxSocketImpl::UpdateLocalAddress()
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{
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if ( !m_local.IsOk() )
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{
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// ensure that we have a valid object using the correct family: correct
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// being the same one as our peer uses as we have no other way to
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// determine it
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m_local.Create(m_peer.GetFamily());
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}
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WX_SOCKLEN_T lenAddr = m_local.GetLen();
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if ( getsockname(m_fd, m_local.GetWritableAddr(), &lenAddr) != 0 )
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{
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