First set of changes toward wxBase compliance :-)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6506 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Guillermo Rodriguez Garcia
2000-03-07 16:11:58 +00:00
parent 3965571c7c
commit 71622a7ac0
2 changed files with 222 additions and 239 deletions

View File

@@ -21,7 +21,7 @@
#if wxUSE_SOCKETS #if wxUSE_SOCKETS
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
// wxSocket headers (generic) // wxSocket headers
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
#ifdef WXPREC #ifdef WXPREC
@@ -35,7 +35,7 @@
#include "wx/gsocket.h" #include "wx/gsocket.h"
// ------------------------------------------------------------------------ // ------------------------------------------------------------------------
// constants // Types and constants
// ------------------------------------------------------------------------ // ------------------------------------------------------------------------
enum wxSocketNotify enum wxSocketNotify
@@ -67,8 +67,7 @@ enum wxSocketError
wxSOCKET_INVPORT = GSOCK_INVPORT, wxSOCKET_INVPORT = GSOCK_INVPORT,
wxSOCKET_WOULDBLOCK = GSOCK_WOULDBLOCK, wxSOCKET_WOULDBLOCK = GSOCK_WOULDBLOCK,
wxSOCKET_TIMEDOUT = GSOCK_TIMEDOUT, wxSOCKET_TIMEDOUT = GSOCK_TIMEDOUT,
wxSOCKET_MEMERR = GSOCK_MEMERR, wxSOCKET_MEMERR = GSOCK_MEMERR
wxSOCKET_BUSY
}; };
enum enum
@@ -80,29 +79,38 @@ enum
}; };
// Type of socket // Type of socket
enum wxSockType enum wxSocketType
{ {
SOCK_CLIENT, wxSOCKET_UNINIT,
SOCK_SERVER, wxSOCKET_CLIENT,
SOCK_DATAGRAM, wxSOCKET_SERVER,
SOCK_INTERNAL, wxSOCKET_BASE,
SOCK_UNINIT wxSOCKET_DATAGRAM
}; };
typedef int wxSockFlags; typedef int wxSocketFlags;
// ------------------------------------------------------------------------
// wxSocket base
// ------------------------------------------------------------------------
class WXDLLEXPORT wxTimer; // old names
class WXDLLEXPORT wxSocketEvent;
class WXDLLEXPORT wxSocketBase : public wxEvtHandler #if WXWIN_COMPATIBILITY
typedef wxSocketType wxSockType;
typedef wxSocketFlags wxSockFlags;
#endif // WXWIN_COMPATIBILITY
// --------------------------------------------------------------------------
// wxSocketBase
// --------------------------------------------------------------------------
class WXDLLEXPORT wxSocketBase : public wxObject
{ {
DECLARE_CLASS(wxSocketBase) DECLARE_CLASS(wxSocketBase)
public: public:
#if WXWIN_COMPATIBILITY
enum enum
{ {
NONE = wxSOCKET_NONE, NONE = wxSOCKET_NONE,
@@ -111,179 +119,178 @@ public:
SPEED = wxSOCKET_BLOCK SPEED = wxSOCKET_BLOCK
}; };
enum
{
SOCK_UNINIT = wxSOCKET_UNINIT,
SOCK_CLIENT = wxSOCKET_CLIENT,
SOCK_SERVER = wxSOCKET_SERVER,
SOCK_INTERNAL = wxSOCKET_BASE,
SOCK_DATAGRAM = wxSOCKET_DATAGRAM
};
#endif // WXWIN_COMPATIBILITY
typedef void (*wxSockCbk)(wxSocketBase& sock, wxSocketNotify evt, char *cdata); typedef void (*wxSockCbk)(wxSocketBase& sock, wxSocketNotify evt, char *cdata);
protected:
GSocket *m_socket; // GSocket
wxEvtHandler *m_evt_handler; // event handler
int m_id; // Socket id (for event handler)
// Attributes
wxSockFlags m_flags; // wxSocket flags
wxSockType m_type; // wxSocket type
wxSocketEventFlags m_neededreq; // Event mask
bool m_notify_state; // Notify events to users?
// State
bool m_connected; // Connected?
bool m_establishing; // Establishing connection?
bool m_reading; // Busy reading?
bool m_writing; // Busy writing?
bool m_error; // Did last IO call fail?
wxUint32 m_lcount; // Last IO transaction size
unsigned long m_timeout; // IO timeout value
wxList m_states; // Stack of states
bool m_interrupt; // Interrupt ongoing wait operations
bool m_beingDeleted; // Marked for delayed deletion
// Pushback buffer
char *m_unread; // Pushback buffer
wxUint32 m_unrd_size; // Pushback buffer size
wxUint32 m_unrd_cur; // Pushback pointer (index into buffer)
// Callback
wxSockCbk m_cbk; // C callback
char *m_cdata; // C callback data
public: public:
// Public interface
// ----------------
// ctors and dtors
wxSocketBase(); wxSocketBase();
wxSocketBase(wxSocketFlags flags, wxSocketType type);
virtual ~wxSocketBase(); virtual ~wxSocketBase();
virtual bool Destroy(); void Init();
bool Destroy();
// Base IO // state
virtual bool Close();
wxSocketBase& Peek(char* buffer, wxUint32 nbytes);
wxSocketBase& Read(char* buffer, wxUint32 nbytes);
wxSocketBase& Write(const char *buffer, wxUint32 nbytes);
wxSocketBase& Unread(const char *buffer, wxUint32 nbytes);
wxSocketBase& ReadMsg(char *buffer, wxUint32 nbytes);
wxSocketBase& WriteMsg(const char *buffer, wxUint32 nbytes);
wxSocketBase& Discard();
// Status
inline bool Ok() const { return (m_socket != NULL); }; inline bool Ok() const { return (m_socket != NULL); };
inline bool Error() const { return m_error; }; inline bool Error() const { return m_error; };
inline bool IsConnected() const { return m_connected; }; inline bool IsConnected() const { return m_connected; };
inline bool IsDisconnected() const { return !IsConnected(); };
inline bool IsNoWait() const { return ((m_flags & NOWAIT) != 0); };
inline bool IsData() { return WaitForRead(0, 0); }; inline bool IsData() { return WaitForRead(0, 0); };
inline bool IsDisconnected() const { return !IsConnected(); };
inline wxUint32 LastCount() const { return m_lcount; } inline wxUint32 LastCount() const { return m_lcount; }
inline wxSocketError LastError() const { return (wxSocketError)GSocket_GetError(m_socket); } inline wxSocketError LastError() const { return (wxSocketError)GSocket_GetError(m_socket); }
inline wxSockType GetType() const { return m_type; } void SaveState();
void RestoreState();
// Addresses // addresses
virtual bool GetPeer(wxSockAddress& addr_man) const;
virtual bool GetLocal(wxSockAddress& addr_man) const; virtual bool GetLocal(wxSockAddress& addr_man) const;
virtual bool GetPeer(wxSockAddress& addr_man) const;
// Set attributes and flags // base IO
void SetTimeout(long seconds); virtual bool Close();
void SetFlags(wxSockFlags flags); wxSocketBase& Discard();
inline wxSockFlags GetFlags() const { return m_flags; }; wxSocketBase& Peek(char* buffer, wxUint32 nbytes);
wxSocketBase& Read(char* buffer, wxUint32 nbytes);
wxSocketBase& ReadMsg(char *buffer, wxUint32 nbytes);
wxSocketBase& Unread(const char *buffer, wxUint32 nbytes);
wxSocketBase& Write(const char *buffer, wxUint32 nbytes);
wxSocketBase& WriteMsg(const char *buffer, wxUint32 nbytes);
/* Wait functions void InterruptAllWaits() { m_interrupt = TRUE; };
* seconds = -1 means default timeout (change with SetTimeout)
* seconds, milliseconds = 0 means no wait
* seconds, milliseconds > 0 means specified wait
*/
bool Wait(long seconds = -1, long milliseconds = 0); bool Wait(long seconds = -1, long milliseconds = 0);
bool WaitForRead(long seconds = -1, long milliseconds = 0); bool WaitForRead(long seconds = -1, long milliseconds = 0);
bool WaitForWrite(long seconds = -1, long milliseconds = 0); bool WaitForWrite(long seconds = -1, long milliseconds = 0);
bool WaitForLost(long seconds = -1, long milliseconds = 0); bool WaitForLost(long seconds = -1, long milliseconds = 0);
/* This function interrupts all ongoing wait operations for this inline wxSocketFlags GetFlags() const { return m_flags; };
* socket; use it only as an escape mechanism (for example to close void SetFlags(wxSocketFlags flags);
* an app or to abort an operation). Reception of LOST events and void SetTimeout(long seconds);
* calls to Close() automatically call this.
*/
void InterruptAllWaits() { m_interrupt = TRUE; };
// Save the current state of Socket // event handling
void SaveState(); void SetEventHandler(wxEvtHandler& handler, int id = -1);
void RestoreState();
// Setup event handler
void SetEventHandler(wxEvtHandler& evt_hdlr, int id = -1);
// Tell wxSocket which events to notify
void SetNotify(wxSocketEventFlags flags); void SetNotify(wxSocketEventFlags flags);
void Notify(bool notify); void Notify(bool notify);
static wxSocketEventFlags EventToNotify(wxSocketNotify evt);
inline wxSocketEventFlags NeededReq() const { return m_neededreq; }
// External callback // callbacks - deprecated, avoid if possible
wxSockCbk Callback(wxSockCbk cbk_); wxSockCbk Callback(wxSockCbk cbk_);
char *CallbackData(char *data); char *CallbackData(char *data);
// Public internal callback
virtual void OldOnNotify(wxSocketNotify WXUNUSED(evt));
// Do NOT use this function; it should be protected! // Implementation from now on
// --------------------------
// do not use, this should be private
void OnRequest(wxSocketNotify req_evt); void OnRequest(wxSocketNotify req_evt);
// do not use, not documented nor supported
inline bool IsNoWait() const { return ((m_flags & wxSOCKET_NOWAIT) != 0); };
inline wxSocketType GetType() const { return m_type; }
protected: protected:
friend class wxSocketServer;
friend class wxSocketClient;
friend class wxSocketHandler;
#ifdef __SALFORDC__ // low level IO
public:
#endif
wxSocketBase(wxSockFlags flags, wxSockType type);
#ifdef __SALFORDC__
protected:
#endif
// Low level IO
wxUint32 _Read(char* buffer, wxUint32 nbytes); wxUint32 _Read(char* buffer, wxUint32 nbytes);
wxUint32 _Write(const char *buffer, wxUint32 nbytes); wxUint32 _Write(const char *buffer, wxUint32 nbytes);
bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags); bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
// Pushbacks // pushback buffer
void Pushback(const char *buffer, wxUint32 size); void Pushback(const char *buffer, wxUint32 size);
wxUint32 GetPushback(char *buffer, wxUint32 size, bool peek); wxUint32 GetPushback(char *buffer, wxUint32 size, bool peek);
protected:
GSocket *m_socket; // GSocket
wxSocketType m_type; // wxSocket type
// state
wxSocketFlags m_flags; // wxSocket flags
bool m_connected; // connected?
bool m_establishing; // establishing connection?
bool m_reading; // busy reading?
bool m_writing; // busy writing?
bool m_error; // did last IO call fail?
wxUint32 m_lcount; // last IO transaction size
unsigned long m_timeout; // IO timeout value
wxList m_states; // stack of states
bool m_interrupt; // interrupt ongoing wait operations?
bool m_beingDeleted; // marked for delayed deletion?
// pushback buffer
char *m_unread; // pushback buffer
wxUint32 m_unrd_size; // pushback buffer size
wxUint32 m_unrd_cur; // pushback pointer (index into buffer)
// events
wxEvtHandler *m_handler; // event handler
int m_id; // socket id
bool m_notify_state; // notify events to users?
wxSocketEventFlags
m_neededreq; // event mask
wxSockCbk m_cbk; // callback
char *m_cdata; // callback data
}; };
////////////////////////////////////////////////////////////////////////
// --------------------------------------------------------------------------
// wxSocketServer
// --------------------------------------------------------------------------
class WXDLLEXPORT wxSocketServer : public wxSocketBase class WXDLLEXPORT wxSocketServer : public wxSocketBase
{ {
DECLARE_CLASS(wxSocketServer) DECLARE_CLASS(wxSocketServer)
public:
// 'service' can be a name or a port-number
wxSocketServer(wxSockAddress& addr_man, wxSockFlags flags = wxSOCKET_NONE); public:
wxSocketServer(wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE);
wxSocketBase* Accept(bool wait = TRUE); wxSocketBase* Accept(bool wait = TRUE);
bool AcceptWith(wxSocketBase& sock, bool wait = TRUE); bool AcceptWith(wxSocketBase& socket, bool wait = TRUE);
bool WaitForAccept(long seconds = -1, long milliseconds = 0); bool WaitForAccept(long seconds = -1, long milliseconds = 0);
}; };
////////////////////////////////////////////////////////////////////////
// --------------------------------------------------------------------------
// wxSocketClient
// --------------------------------------------------------------------------
class WXDLLEXPORT wxSocketClient : public wxSocketBase class WXDLLEXPORT wxSocketClient : public wxSocketBase
{ {
DECLARE_CLASS(wxSocketClient) DECLARE_CLASS(wxSocketClient)
public:
wxSocketClient(wxSockFlags flags = wxSOCKET_NONE); public:
wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE);
virtual ~wxSocketClient(); virtual ~wxSocketClient();
virtual bool Connect(wxSockAddress& addr_man, bool wait = TRUE); virtual bool Connect(wxSockAddress& addr, bool wait = TRUE);
bool WaitOnConnect(long seconds = -1, long milliseconds = 0); bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
}; };
////////////////////////////////////////////////////////////////////////
// --------------------------------------------------------------------------
// wxDatagramSocket
// --------------------------------------------------------------------------
// WARNING: still in alpha stage
class wxDatagramSocket : public wxSocketBase class wxDatagramSocket : public wxSocketBase
{ {
DECLARE_CLASS(wxDatagramSocket) DECLARE_CLASS(wxDatagramSocket)
public: public:
wxDatagramSocket( wxSockAddress& addr, wxSockFlags flags = wxSOCKET_NONE ); wxDatagramSocket(wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE);
wxDatagramSocket& RecvFrom( wxSockAddress& addr, wxDatagramSocket& RecvFrom( wxSockAddress& addr,
char* buf, char* buf,
@@ -293,29 +300,36 @@ public:
wxUint32 nBytes ); wxUint32 nBytes );
}; };
////////////////////////////////////////////////////////////////////////
class WXDLLEXPORT wxSocketEvent : public wxEvent { // --------------------------------------------------------------------------
// wxSocketEvent
// --------------------------------------------------------------------------
class WXDLLEXPORT wxSocketEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxSocketEvent) DECLARE_DYNAMIC_CLASS(wxSocketEvent)
public: public:
wxSocketEvent(int id = 0); wxSocketEvent(int id = 0);
wxSocketNotify SocketEvent() const { return m_skevt; } wxSocketNotify SocketEvent() const { return m_event; }
wxSocketBase *Socket() const { return m_socket; } wxSocketBase *Socket() const { return m_socket; }
void CopyObject(wxObject& obj_d) const; void CopyObject(wxObject& object_dest) const;
public: public:
wxSocketNotify m_skevt; wxSocketNotify m_event;
wxSocketBase *m_socket; wxSocketBase *m_socket;
}; };
typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&); typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
#define EVT_SOCKET(id, func) { wxEVT_SOCKET, id, -1, \ #define EVT_SOCKET(id, func) { wxEVT_SOCKET, id, -1, \
(wxObjectEventFunction) (wxEventFunction) (wxSocketEventFunction) & func, \ (wxObjectEventFunction) (wxEventFunction) (wxSocketEventFunction) & func, \
(wxObject *) NULL }, (wxObject *) NULL },
#endif #endif
// wxUSE_SOCKETS // wxUSE_SOCKETS

View File

@@ -37,6 +37,7 @@
#include "wx/intl.h" #include "wx/intl.h"
#if wxUSE_GUI #if wxUSE_GUI
#include "wx/event.h"
#include "wx/gdicmn.h" // for wxPendingDelete #include "wx/gdicmn.h" // for wxPendingDelete
#endif // wxUSE_GUI #endif // wxUSE_GUI
@@ -68,7 +69,7 @@ class wxSocketState : public wxObject
public: public:
bool m_notify_state; bool m_notify_state;
wxSocketEventFlags m_neededreq; wxSocketEventFlags m_neededreq;
wxSockFlags m_flags; wxSocketFlags m_flags;
wxSocketBase::wxSockCbk m_cbk; wxSocketBase::wxSockCbk m_cbk;
char *m_cdata; char *m_cdata;
@@ -85,32 +86,44 @@ public:
// Ctor and dtor // Ctor and dtor
// -------------------------------------------------------------------------- // --------------------------------------------------------------------------
wxSocketBase::wxSocketBase(wxSockFlags _flags, wxSockType _type) : void wxSocketBase::Init()
wxEvtHandler(),
m_socket(NULL), m_evt_handler(NULL), m_id(-1),
m_flags(_flags), m_type(_type),
m_neededreq(0), m_notify_state(FALSE),
m_connected(FALSE), m_establishing(FALSE),
m_reading(FALSE), m_writing(FALSE),
m_error(FALSE), m_lcount(0), m_timeout(600),
m_states(), m_beingDeleted(FALSE),
m_unread(NULL), m_unrd_size(0), m_unrd_cur(0),
m_cbk(NULL), m_cdata(NULL)
{ {
m_socket = NULL;
m_type = wxSOCKET_UNINIT;
// state
m_flags = 0;
m_connected =
m_establishing =
m_reading =
m_writing =
m_error = FALSE;
m_lcount = 0;
m_timeout = 600;
m_beingDeleted = FALSE;
// pushback buffer
m_unread = NULL;
m_unrd_size = 0;
m_unrd_cur = 0;
// events
m_handler = NULL;
m_id = -1;
m_notify_state = FALSE;
m_neededreq = 0;
m_cbk = NULL;
m_cdata = NULL;
} }
wxSocketBase::wxSocketBase() : wxSocketBase::wxSocketBase() { Init(); }
wxEvtHandler(),
m_socket(NULL), m_evt_handler(NULL), m_id(-1), wxSocketBase::wxSocketBase(wxSocketFlags flags, wxSocketType type)
m_flags(NONE), m_type(SOCK_UNINIT),
m_neededreq(0), m_notify_state(FALSE),
m_connected(FALSE), m_establishing(FALSE),
m_reading(FALSE), m_writing(FALSE),
m_error(FALSE), m_lcount(0), m_timeout(600),
m_states(), m_beingDeleted(FALSE),
m_unread(NULL), m_unrd_size(0), m_unrd_cur(0),
m_cbk(NULL), m_cdata(NULL)
{ {
Init();
m_flags = flags;
m_type = type;
} }
wxSocketBase::~wxSocketBase() wxSocketBase::~wxSocketBase()
@@ -565,33 +578,11 @@ wxSocketBase& wxSocketBase::Discard()
// timeout elapses. The polling loop calls PROCESS_EVENTS(), so // timeout elapses. The polling loop calls PROCESS_EVENTS(), so
// this won't block the GUI. // this won't block the GUI.
#if wxUSE_GUI
class _wxSocketInternalTimer: public wxTimer
{
public:
int *m_state;
unsigned long m_new_val;
void Notify()
{
*m_state = (int)m_new_val; // Change the value
}
};
#endif // wxUSE_GUI
bool wxSocketBase::_Wait(long seconds, long milliseconds, bool wxSocketBase::_Wait(long seconds, long milliseconds,
wxSocketEventFlags flags) wxSocketEventFlags flags)
{ {
GSocketEventFlags result; GSocketEventFlags result;
#if wxUSE_GUI
_wxSocketInternalTimer timer;
wxTimerRunner runTimer(timer);
#endif // wxUSE_GUI
long timeout; long timeout;
int state = -1;
// Set this to TRUE to interrupt ongoing waits // Set this to TRUE to interrupt ongoing waits
m_interrupt = FALSE; m_interrupt = FALSE;
@@ -600,22 +591,12 @@ bool wxSocketBase::_Wait(long seconds, long milliseconds,
if (!m_socket) if (!m_socket)
return FALSE; return FALSE;
// Check for valid timeout value // Check for valid timeout value.
if (seconds != -1) if (seconds != -1)
timeout = seconds * 1000 + milliseconds; timeout = seconds * 1000 + milliseconds;
else else
timeout = m_timeout * 1000; timeout = m_timeout * 1000;
// Activate timer
if (timeout)
{
#if wxUSE_GUI
timer.m_state = &state;
timer.m_new_val = 0;
runTimer.Start((int)timeout, TRUE);
#endif // wxUSE_GUI
}
// Active polling (without using events) // Active polling (without using events)
// //
// NOTE: this duplicates some of the code in OnRequest (lost // NOTE: this duplicates some of the code in OnRequest (lost
@@ -628,7 +609,10 @@ bool wxSocketBase::_Wait(long seconds, long milliseconds,
// Do this at least once (important if timeout == 0, when // Do this at least once (important if timeout == 0, when
// we are just polling). Also, if just polling, do not yield. // we are just polling). Also, if just polling, do not yield.
while (state == -1) wxStopWatch chrono;
bool done = FALSE;
while (!done)
{ {
result = GSocket_Select(m_socket, flags | GSOCK_LOST_FLAG); result = GSocket_Select(m_socket, flags | GSOCK_LOST_FLAG);
@@ -655,8 +639,8 @@ bool wxSocketBase::_Wait(long seconds, long milliseconds,
} }
// Wait more? // Wait more?
if ((timeout == 0) || (m_interrupt)) if ((!timeout) || (chrono.Time() > timeout) || (m_interrupt))
break; done = TRUE;
else else
PROCESS_EVENTS(); PROCESS_EVENTS();
} }
@@ -785,9 +769,9 @@ void wxSocketBase::SetTimeout(long seconds)
GSocket_SetTimeout(m_socket, m_timeout * 1000); GSocket_SetTimeout(m_socket, m_timeout * 1000);
} }
void wxSocketBase::SetFlags(wxSockFlags _flags) void wxSocketBase::SetFlags(wxSocketFlags flags)
{ {
m_flags = _flags; m_flags = flags;
} }
// -------------------------------------------------------------------------- // --------------------------------------------------------------------------
@@ -827,18 +811,6 @@ static void LINKAGEMODE wx_socket_callback(GSocket * WXUNUSED(socket),
sckobj->OnRequest((wxSocketNotify)event); sckobj->OnRequest((wxSocketNotify)event);
} }
wxSocketEventFlags wxSocketBase::EventToNotify(wxSocketNotify evt)
{
switch (evt)
{
case GSOCK_INPUT: return GSOCK_INPUT_FLAG;
case GSOCK_OUTPUT: return GSOCK_OUTPUT_FLAG;
case GSOCK_CONNECTION: return GSOCK_CONNECTION_FLAG;
case GSOCK_LOST: return GSOCK_LOST_FLAG;
}
return 0;
}
void wxSocketBase::SetNotify(wxSocketEventFlags flags) void wxSocketBase::SetNotify(wxSocketEventFlags flags)
{ {
m_neededreq = flags; m_neededreq = flags;
@@ -851,8 +823,15 @@ void wxSocketBase::Notify(bool notify)
void wxSocketBase::OnRequest(wxSocketNotify req_evt) void wxSocketBase::OnRequest(wxSocketNotify req_evt)
{ {
wxSocketEvent event(m_id); wxSocketEventFlags flag = -1;
wxSocketEventFlags flag = EventToNotify(req_evt);
switch (req_evt)
{
case GSOCK_INPUT: flag = GSOCK_INPUT_FLAG; break;
case GSOCK_OUTPUT: flag = GSOCK_OUTPUT_FLAG; break;
case GSOCK_CONNECTION: flag = GSOCK_CONNECTION_FLAG; break;
case GSOCK_LOST: flag = GSOCK_LOST_FLAG; break;
}
// This duplicates some code in _Wait, but this doesn't // This duplicates some code in _Wait, but this doesn't
// hurt. It has to be here because we don't know whether // hurt. It has to be here because we don't know whether
@@ -891,34 +870,28 @@ void wxSocketBase::OnRequest(wxSocketNotify req_evt)
if (((m_neededreq & flag) == flag) && m_notify_state) if (((m_neededreq & flag) == flag) && m_notify_state)
{ {
event.m_socket = this; if (m_handler)
event.m_skevt = req_evt;
if (m_evt_handler)
{ {
wxSocketEvent event(m_id);
event.m_socket = this;
event.m_event = req_evt;
#if USE_DELAYED_EVENTS #if USE_DELAYED_EVENTS
wxPostEvent(m_evt_handler, event); wxPostEvent(m_handler, event);
#else #else
ProcessEvent(event); m_handler->ProcessEvent(event);
#endif #endif
} }
OldOnNotify(req_evt);
if (m_cbk) if (m_cbk)
m_cbk(*this, req_evt, m_cdata); m_cbk(*this, req_evt, m_cdata);
} }
} }
void wxSocketBase::OldOnNotify(wxSocketNotify WXUNUSED(evt)) void wxSocketBase::SetEventHandler(wxEvtHandler& handler, int id)
{ {
} m_handler = &handler;
void wxSocketBase::SetEventHandler(wxEvtHandler& h_evt, int id)
{
m_evt_handler = &h_evt;
m_id = id; m_id = id;
SetNextHandler(&h_evt);
} }
// -------------------------------------------------------------------------- // --------------------------------------------------------------------------
@@ -981,8 +954,8 @@ wxUint32 wxSocketBase::GetPushback(char *buffer, wxUint32 size, bool peek)
// -------------------------------------------------------------------------- // --------------------------------------------------------------------------
wxSocketServer::wxSocketServer(wxSockAddress& addr_man, wxSocketServer::wxSocketServer(wxSockAddress& addr_man,
wxSockFlags flags) wxSocketFlags flags)
: wxSocketBase(flags, SOCK_SERVER) : wxSocketBase(flags, wxSOCKET_SERVER)
{ {
// Create the socket // Create the socket
m_socket = GSocket_new(); m_socket = GSocket_new();
@@ -1032,7 +1005,7 @@ bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait)
if (!child_socket) if (!child_socket)
return FALSE; return FALSE;
sock.m_type = SOCK_INTERNAL; sock.m_type = wxSOCKET_BASE;
sock.m_socket = child_socket; sock.m_socket = child_socket;
sock.m_connected = TRUE; sock.m_connected = TRUE;
@@ -1048,7 +1021,7 @@ wxSocketBase *wxSocketServer::Accept(bool wait)
{ {
wxSocketBase* sock = new wxSocketBase(); wxSocketBase* sock = new wxSocketBase();
sock->SetFlags((wxSockFlags)m_flags); sock->SetFlags(m_flags);
if (!AcceptWith(*sock, wait)) if (!AcceptWith(*sock, wait))
return NULL; return NULL;
@@ -1069,12 +1042,11 @@ bool wxSocketServer::WaitForAccept(long seconds, long milliseconds)
// Ctor and dtor // Ctor and dtor
// -------------------------------------------------------------------------- // --------------------------------------------------------------------------
wxSocketClient::wxSocketClient(wxSockFlags _flags) wxSocketClient::wxSocketClient(wxSocketFlags flags)
: wxSocketBase(_flags, SOCK_CLIENT) : wxSocketBase(flags, wxSOCKET_CLIENT)
{ {
} }
// XXX: What is this for ?
wxSocketClient::~wxSocketClient() wxSocketClient::~wxSocketClient()
{ {
} }
@@ -1149,8 +1121,9 @@ bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds)
/* NOTE: experimental stuff - might change */ /* NOTE: experimental stuff - might change */
wxDatagramSocket::wxDatagramSocket( wxSockAddress& addr, wxSockFlags flags ) wxDatagramSocket::wxDatagramSocket( wxSockAddress& addr,
: wxSocketBase( flags, SOCK_DATAGRAM ) wxSocketFlags flags )
: wxSocketBase( flags, wxSOCKET_DATAGRAM )
{ {
// Create the socket // Create the socket
m_socket = GSocket_new(); m_socket = GSocket_new();
@@ -1199,26 +1172,22 @@ wxDatagramSocket& wxDatagramSocket::SendTo( wxSockAddress& addr,
// wxSocketEvent // wxSocketEvent
// ========================================================================== // ==========================================================================
// XXX: Should be moved to event.cpp ? wxSocketEvent::wxSocketEvent(int id) : wxEvent(id)
wxSocketEvent::wxSocketEvent(int id)
: wxEvent(id)
{ {
wxEventType type = (wxEventType)wxEVT_SOCKET; SetEventType( (wxEventType)wxEVT_SOCKET );
SetEventType(type);
} }
void wxSocketEvent::CopyObject(wxObject& obj_d) const void wxSocketEvent::CopyObject(wxObject& object_dest) const
{ {
wxSocketEvent *event = (wxSocketEvent *)&obj_d; wxSocketEvent *event = (wxSocketEvent *)&object_dest;
wxEvent::CopyObject(obj_d); wxEvent::CopyObject(object_dest);
event->m_skevt = m_skevt; event->m_event = m_event;
event->m_socket = m_socket; event->m_socket = m_socket;
} }
// ========================================================================== // ==========================================================================
// wxSocketModule // wxSocketModule
// ========================================================================== // ==========================================================================