renaming and moving samples around
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5300 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
1
samples/sockets/.cvsignore
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1
samples/sockets/.cvsignore
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@@ -0,0 +1 @@
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36
samples/sockets/Makefile.in
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36
samples/sockets/Makefile.in
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#
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# File: Makefile.in
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# Author: Julian Smart
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# Created: 1998
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# Updated:
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# Copyright: (c) 1998 Julian Smart
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#
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# "%W% %G%"
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#
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# Makefile for wxsocket example (UNIX).
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top_srcdir = @top_srcdir@
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top_builddir = ../..
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program_dir = samples/wxsocket
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VPATH = :$(top_srcdir)/samples/wxsocket
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# Clears all default suffixes
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.SUFFIXES: .o .cpp .c .cxx
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.cpp.o :
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$(CC) -c $(CPPFLAGS) -o $@ $<
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# Set defaults from configure
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include ../../src/make.env
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all: client server
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client: client.o ../../lib/@WX_TARGET_LIBRARY@
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$(CC) $(LDFLAGS) -o client client.o $(LDLIBS)
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server: server.o ../../lib/@WX_TARGET_LIBRARY@
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$(CC) $(LDFLAGS) -o server server.o $(LDLIBS)
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clean:
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rm -f $(OBJECTS) $(PROGRAM) core
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446
samples/sockets/client.cpp
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446
samples/sockets/client.cpp
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@@ -0,0 +1,446 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: client.cpp
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// Purpose: Client for wxSocket demo
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// Author: Guillermo Rodriguez Garcia <guille@iies.es>
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// Modified by:
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// Created: 1999/09/19
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// RCS-ID: $Id$
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// Copyright: (c) 1999 Guillermo Rodriguez Garcia
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ==========================================================================
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// declarations
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// ==========================================================================
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// --------------------------------------------------------------------------
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// headers
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// --------------------------------------------------------------------------
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#ifdef __GNUG__
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# pragma implementation "client.cpp"
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# pragma interface "client.cpp"
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#endif
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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# pragma hdrstop
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#endif
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// for all others, include the necessary headers
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#ifndef WX_PRECOMP
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# include "wx/wx.h"
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#endif
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# include "wx/socket.h"
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# include "wx/url.h"
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# include "wx/protocol/http.h"
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# include "wx/progdlg.h"
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// --------------------------------------------------------------------------
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// resources
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// --------------------------------------------------------------------------
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// the application icon
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#if defined(__WXGTK__) || defined(__WXMOTIF__)
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# include "mondrian.xpm"
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#endif
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// --------------------------------------------------------------------------
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// classes
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// --------------------------------------------------------------------------
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// Define a new application type
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class MyApp : public wxApp
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{
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public:
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virtual bool OnInit();
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};
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// Define a new frame type: this is going to be our main frame
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class MyFrame : public wxFrame
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{
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public:
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MyFrame();
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~MyFrame();
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// event handlers (these functions should _not_ be virtual)
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void OnQuit(wxCommandEvent& event);
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void OnAbout(wxCommandEvent& event);
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void OnOpenConnection(wxCommandEvent& event);
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void OnTest1(wxCommandEvent& event);
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void OnTest2(wxCommandEvent& event);
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void OnTest3(wxCommandEvent& event);
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void OnCloseConnection(wxCommandEvent& event);
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void OnSocketEvent(wxSocketEvent& event);
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// convenience functions
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void UpdateStatusBar();
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private:
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wxSocketClient *m_sock;
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wxPanel *m_panel;
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wxTextCtrl *m_text;
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wxMenu *m_menuFile;
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wxMenu *m_menuSocket;
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wxMenuBar *m_menuBar;
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bool m_busy;
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// any class wishing to process wxWindows events must use this macro
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DECLARE_EVENT_TABLE()
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};
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// --------------------------------------------------------------------------
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// constants
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// --------------------------------------------------------------------------
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// IDs for the controls and the menu commands
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enum
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{
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// menu items
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CLIENT_QUIT = 1000,
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CLIENT_ABOUT,
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CLIENT_OPEN,
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CLIENT_TEST1,
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CLIENT_TEST2,
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CLIENT_TEST3,
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CLIENT_CLOSE,
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// id for socket
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SOCKET_ID
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};
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// --------------------------------------------------------------------------
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// event tables and other macros for wxWindows
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// --------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(CLIENT_QUIT, MyFrame::OnQuit)
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EVT_MENU(CLIENT_ABOUT, MyFrame::OnAbout)
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EVT_MENU(CLIENT_OPEN, MyFrame::OnOpenConnection)
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EVT_MENU(CLIENT_TEST1, MyFrame::OnTest1)
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EVT_MENU(CLIENT_TEST2, MyFrame::OnTest2)
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EVT_MENU(CLIENT_TEST3, MyFrame::OnTest3)
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EVT_MENU(CLIENT_CLOSE, MyFrame::OnCloseConnection)
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EVT_SOCKET(SOCKET_ID, MyFrame::OnSocketEvent)
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END_EVENT_TABLE()
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IMPLEMENT_APP(MyApp)
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// ==========================================================================
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// implementation
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// ==========================================================================
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// --------------------------------------------------------------------------
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// the application class
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// --------------------------------------------------------------------------
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bool MyApp::OnInit()
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{
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// Create the main application window
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MyFrame *frame = new MyFrame();
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// Show it and tell the application that it's our main window
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frame->Show(TRUE);
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SetTopWindow(frame);
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// success
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return TRUE;
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}
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// --------------------------------------------------------------------------
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// main frame
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// --------------------------------------------------------------------------
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// frame constructor
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MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1,
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_T("wxSocket demo: Client"),
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wxDefaultPosition, wxSize(300, 200))
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{
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// Give the frame an icon
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SetIcon(wxICON(mondrian));
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// Make menus
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m_menuFile = new wxMenu();
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m_menuFile->Append(CLIENT_ABOUT, _T("&About...\tCtrl-A"), _T("Show about dialog"));
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m_menuFile->AppendSeparator();
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m_menuFile->Append(CLIENT_QUIT, _T("E&xit\tAlt-X"), _T("Quit client"));
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m_menuSocket = new wxMenu();
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m_menuSocket->Append(CLIENT_OPEN, _T("&Open session"), _T("Connect to server"));
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m_menuSocket->AppendSeparator();
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m_menuSocket->Append(CLIENT_TEST1, _T("Test &1"), _T("Test basic functionality"));
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m_menuSocket->Append(CLIENT_TEST2, _T("Test &2"), _T("Test ReadMsg and WriteMsg"));
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m_menuSocket->Append(CLIENT_TEST3, _T("Test &3"), _T("Test large data transfer"));
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m_menuSocket->AppendSeparator();
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m_menuSocket->Append(CLIENT_CLOSE, _T("&Close session"), _T("Close connection"));
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// Append menus to the menubar
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m_menuBar = new wxMenuBar();
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m_menuBar->Append(m_menuFile, _T("&File"));
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m_menuBar->Append(m_menuSocket, _T("&Socket"));
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SetMenuBar(m_menuBar);
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// Status bar
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CreateStatusBar(2);
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// Make a panel with a textctrl in it
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m_panel = new wxPanel(this, -1, wxPoint(0, 0), GetClientSize());
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m_text = new wxTextCtrl(m_panel, -1,
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_T("Welcome to wxSocket demo: Client\n")
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_T("Client ready\n\n"),
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wxPoint(0, 0), m_panel->GetClientSize(),
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wxTE_MULTILINE | wxTE_READONLY);
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// Create the socket
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m_sock = new wxSocketClient();
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m_sock->SetEventHandler(*this, SOCKET_ID);
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m_sock->SetNotify(wxSOCKET_CONNECTION_FLAG |
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wxSOCKET_INPUT_FLAG |
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wxSOCKET_LOST_FLAG);
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m_sock->Notify(TRUE);
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m_busy = FALSE;
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UpdateStatusBar();
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}
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MyFrame::~MyFrame()
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{
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delete m_sock;
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}
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// event handlers
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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||||
{
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// TRUE is to force the frame to close
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Close(TRUE);
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}
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void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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||||
{
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wxMessageBox(_T("wxSocket demo: Client\n")
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_T("(c) 1999 Guillermo Rodriguez Garcia\n"),
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_T("About Client"),
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wxOK | wxICON_INFORMATION, this);
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}
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void MyFrame::OnOpenConnection(wxCommandEvent& WXUNUSED(event))
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{
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wxIPV4address addr;
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m_menuSocket->Enable(CLIENT_OPEN, FALSE);
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m_menuSocket->Enable(CLIENT_CLOSE, FALSE);
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// Ask server address
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wxString hostname = wxGetTextFromUser(
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_T("Enter the address of the wxSocket demo server:"),
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_T("Connect ..."),
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_T("localhost"));
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addr.Hostname(hostname);
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addr.Service(3000);
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// Non-blocking connect
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m_text->AppendText(_T("Trying to connect (timeout = 10 sec) ...\n"));
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m_sock->Connect(addr, FALSE);
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m_sock->WaitOnConnect(10);
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if (m_sock->IsConnected())
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m_text->AppendText(_T("Succeeded ! Connection established\n"));
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else
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{
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m_sock->Close();
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m_text->AppendText(_T("Failed ! Unable to connect\n"));
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wxMessageBox(_T("Can't connect to the specified host"), _T("Alert !"));
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}
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UpdateStatusBar();
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}
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void MyFrame::OnTest1(wxCommandEvent& WXUNUSED(event))
|
||||
{
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char *buf1, *buf2;
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char len;
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||||
// Disable socket menu entries (exception: Close Session)
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m_busy = TRUE;
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UpdateStatusBar();
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m_text->AppendText(_T("\n=== Test 1 begins ===\n"));
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// Tell the server which test we are running
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char c = 0xBE;
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m_sock->Write(&c, 1);
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// Send some data and read it back. We know the size of the
|
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// buffer, so we can specify the exact number of bytes to be
|
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// sent or received and use the WAITALL flag. Also, we have
|
||||
// disabled menu entries which could interfere with the test,
|
||||
// so we can safely avoid the BLOCK (formerly SPEED) flag.
|
||||
//
|
||||
// First we send a byte with the length of the string, then
|
||||
// we send the string itself (do NOT try to send any integral
|
||||
// value larger than a byte "as is" acrosss the network, or
|
||||
// you might be in trouble! Ever heard about big and little
|
||||
// endian computers?)
|
||||
//
|
||||
m_sock->SetFlags(wxSOCKET_WAITALL);
|
||||
|
||||
buf1 = _T("Test string (less than 127 chars!)");
|
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len = wxStrlen(buf1) + 1;
|
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buf2 = new char[len];
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m_text->AppendText(_T("Sending a test buffer to the server ..."));
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m_sock->Write(&len, 1);
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m_sock->Write(buf1, len);
|
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m_text->AppendText(m_sock->Error() ? _T("failed !\n") : _T("done\n"));
|
||||
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||||
m_text->AppendText(_T("Receiving the buffer back from server ..."));
|
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m_sock->Read(buf2, len);
|
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m_text->AppendText(m_sock->Error() ? _T("failed !\n") : _T("done\n"));
|
||||
|
||||
m_text->AppendText(_T("Comparing the two buffers ..."));
|
||||
if (memcmp(buf1, buf2, len) != 0)
|
||||
{
|
||||
m_text->AppendText(_T("failed!\n"));
|
||||
m_text->AppendText(_T("Test 1 failed !\n"));
|
||||
}
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||||
else
|
||||
{
|
||||
m_text->AppendText(_T("done\n"));
|
||||
m_text->AppendText(_T("Test 1 passed !\n"));
|
||||
}
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||||
m_text->AppendText(_T("=== Test 1 ends ===\n"));
|
||||
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delete[] buf2;
|
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m_busy = FALSE;
|
||||
UpdateStatusBar();
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||||
}
|
||||
|
||||
void MyFrame::OnTest2(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
char *msg1;
|
||||
char *msg2;
|
||||
size_t len;
|
||||
|
||||
// Disable socket menu entries (exception: Close Session)
|
||||
m_busy = TRUE;
|
||||
UpdateStatusBar();
|
||||
|
||||
m_text->AppendText(_T("\n=== Test 2 begins ===\n"));
|
||||
|
||||
// Tell the server which test we are running
|
||||
char c = 0xCE;
|
||||
m_sock->Write(&c, 1);
|
||||
|
||||
// Here we use ReadMsg and WriteMsg to send messages with
|
||||
// a header with size information. Also, the reception is
|
||||
// event triggered, so we test input events as well.
|
||||
//
|
||||
// We need to set no flags here (ReadMsg and WriteMsg are
|
||||
// not affected by flags)
|
||||
//
|
||||
m_sock->SetFlags(wxSOCKET_WAITALL);
|
||||
|
||||
wxString s = wxGetTextFromUser(
|
||||
_T("Enter an arbitrary string to send to the server:"),
|
||||
_T("Test 2 ..."),
|
||||
_T("Yes I like wxWindows!"));
|
||||
|
||||
msg1 = (char *)s.c_str();
|
||||
len = wxStrlen(msg1) + 1;
|
||||
msg2 = (char *)malloc(len);
|
||||
|
||||
m_text->AppendText(_T("Sending the string with WriteMsg ..."));
|
||||
m_sock->WriteMsg(msg1, len);
|
||||
m_text->AppendText(m_sock->Error() ? _T("failed !\n") : _T("done\n"));
|
||||
m_text->AppendText(_T("Waiting for an event (timeout = 2 sec)\n"));
|
||||
|
||||
// Wait until data available (will also return if the connection is lost)
|
||||
m_sock->WaitForRead(2);
|
||||
|
||||
if (m_sock->IsData())
|
||||
{
|
||||
m_text->AppendText(_T("Reading the string back with ReadMsg ..."));
|
||||
m_sock->ReadMsg(msg2, len);
|
||||
m_text->AppendText(m_sock->Error() ? _T("failed !\n") : _T("done\n"));
|
||||
m_text->AppendText(_T("Comparing the two buffers ..."));
|
||||
if (memcmp(msg1, msg2, len) != 0)
|
||||
{
|
||||
m_text->AppendText(_T("failed!\n"));
|
||||
m_text->AppendText(_T("Test 2 failed !\n"));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_text->AppendText(_T("done\n"));
|
||||
m_text->AppendText(_T("Test 2 passed !\n"));
|
||||
}
|
||||
}
|
||||
else
|
||||
m_text->AppendText(_T("Timeout ! Test 2 failed.\n"));
|
||||
|
||||
m_text->AppendText(_T("=== Test 2 ends ===\n"));
|
||||
|
||||
free(msg2);
|
||||
m_busy = FALSE;
|
||||
UpdateStatusBar();
|
||||
}
|
||||
|
||||
void MyFrame::OnTest3(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
m_text->AppendText(_T("\n=== Test 3 begins ===\n"));
|
||||
m_text->AppendText(_T("Test 3 not implemented\n"));
|
||||
m_text->AppendText(_T("=== Test 3 ends ===\n"));
|
||||
}
|
||||
|
||||
void MyFrame::OnCloseConnection(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
m_sock->Close();
|
||||
UpdateStatusBar();
|
||||
}
|
||||
|
||||
void MyFrame::OnSocketEvent(wxSocketEvent& event)
|
||||
{
|
||||
wxString s = _T("OnSocketEvent: ");
|
||||
|
||||
switch(event.SocketEvent())
|
||||
{
|
||||
case wxSOCKET_INPUT : s.Append(_T("wxSOCKET_INPUT\n")); break;
|
||||
case wxSOCKET_LOST : s.Append(_T("wxSOCKET_LOST\n")); break;
|
||||
case wxSOCKET_CONNECTION : s.Append(_T("wxSOCKET_CONNECTION\n")); break;
|
||||
default : s.Append(_T("Unexpected event !\n")); break;
|
||||
}
|
||||
|
||||
m_text->AppendText(s);
|
||||
UpdateStatusBar();
|
||||
}
|
||||
|
||||
// convenience functions
|
||||
|
||||
void MyFrame::UpdateStatusBar()
|
||||
{
|
||||
wxString s;
|
||||
|
||||
if (!m_sock->IsConnected())
|
||||
{
|
||||
s.Printf(_T("Not connected"));
|
||||
}
|
||||
else
|
||||
{
|
||||
wxIPV4address addr;
|
||||
|
||||
m_sock->GetPeer(addr);
|
||||
s.Printf(_T("%s : %d"), (addr.Hostname()).c_str(), addr.Service());
|
||||
}
|
||||
|
||||
SetStatusText(s, 1);
|
||||
|
||||
m_menuSocket->Enable(CLIENT_OPEN, !m_sock->IsConnected() && !m_busy);
|
||||
m_menuSocket->Enable(CLIENT_TEST1, m_sock->IsConnected() && !m_busy);
|
||||
m_menuSocket->Enable(CLIENT_TEST2, m_sock->IsConnected() && !m_busy);
|
||||
m_menuSocket->Enable(CLIENT_TEST3, m_sock->IsConnected() && !m_busy);
|
||||
m_menuSocket->Enable(CLIENT_CLOSE, m_sock->IsConnected());
|
||||
}
|
8
samples/sockets/client.def
Normal file
8
samples/sockets/client.def
Normal file
@@ -0,0 +1,8 @@
|
||||
NAME Client
|
||||
DESCRIPTION 'Client'
|
||||
EXETYPE WINDOWS
|
||||
STUB 'WINSTUB.EXE'
|
||||
CODE PRELOAD MOVEABLE DISCARDABLE
|
||||
DATA PRELOAD MOVEABLE MULTIPLE
|
||||
HEAPSIZE 1024
|
||||
STACKSIZE 8192
|
16
samples/sockets/client.g95
Normal file
16
samples/sockets/client.g95
Normal file
@@ -0,0 +1,16 @@
|
||||
#
|
||||
# File: makefile.g95
|
||||
# Author: Julian Smart
|
||||
# Created: 1999
|
||||
# Updated:
|
||||
# Copyright: (c) Julian Smart, 1999
|
||||
#
|
||||
# Makefile for wxWindows sample (Cygwin/Mingw32).
|
||||
|
||||
WXDIR = ../..
|
||||
|
||||
TARGET=client
|
||||
OBJECTS = $(TARGET).o
|
||||
|
||||
include $(WXDIR)/src/makeprog.g95
|
||||
|
3
samples/sockets/client.rc
Normal file
3
samples/sockets/client.rc
Normal file
@@ -0,0 +1,3 @@
|
||||
mondrian ICON mondrian.ico
|
||||
conn_icn ICON connect.ico
|
||||
#include "wx/msw/wx.rc"
|
18
samples/sockets/client.vc
Normal file
18
samples/sockets/client.vc
Normal file
@@ -0,0 +1,18 @@
|
||||
#
|
||||
# File: makefile.vc
|
||||
# Author: Julian Smart
|
||||
# Created: 1999
|
||||
# Updated:
|
||||
# Copyright: (c) Julian Smart
|
||||
#
|
||||
# Makefile : Builds sample (VC++, WIN32)
|
||||
# Use FINAL=1 argument to nmake to build final version with no debug info.
|
||||
|
||||
# Set WXDIR for your system
|
||||
WXDIR = $(WXWIN)
|
||||
|
||||
PROGRAM=client
|
||||
OBJECTS = $(PROGRAM).obj
|
||||
|
||||
!include $(WXDIR)\src\makeprog.vc
|
||||
|
15
samples/sockets/client.wat
Normal file
15
samples/sockets/client.wat
Normal file
@@ -0,0 +1,15 @@
|
||||
#
|
||||
# Makefile for WATCOM
|
||||
#
|
||||
# Created by Julian Smart, January 1999
|
||||
#
|
||||
#
|
||||
|
||||
WXDIR = $(%WXWIN)
|
||||
|
||||
PROGRAM = client
|
||||
OBJECTS = $(PROGRAM).obj
|
||||
|
||||
!include $(WXDIR)\src\makeprog.wat
|
||||
|
||||
|
BIN
samples/sockets/connect.ico
Normal file
BIN
samples/sockets/connect.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 766 B |
82
samples/sockets/makefile.b32
Normal file
82
samples/sockets/makefile.b32
Normal file
@@ -0,0 +1,82 @@
|
||||
#
|
||||
# File: makefile.b32
|
||||
# Author: Guilhem Lavaux
|
||||
# Created: 1998
|
||||
# Updated:
|
||||
# Copyright: (c) Guilhem Lavaux
|
||||
#
|
||||
# "%W% %G%"
|
||||
#
|
||||
# Makefile : Builds 32-bit wxSocket sample under BC++
|
||||
|
||||
WXDIR = $(WXWIN)
|
||||
|
||||
ZLIB = $(WXDIR)\lib\zlib.lib
|
||||
|
||||
!include $(WXDIR)\src\makeb32.env
|
||||
|
||||
WXLIBDIR = $(WXDIR)\lib
|
||||
WXINC = $(WXDIR)\include\msw
|
||||
WXLIB = $(WXLIBDIR)\wx32.lib
|
||||
LIBS=$(WXLIB) $(ZLIB) cw32 import32 ole2w32
|
||||
|
||||
!if "$(FINAL)" == "0"
|
||||
LINKFLAGS=/v /Tpe /L$(WXLIBDIR);$(BCCDIR)\lib
|
||||
OPT = -Od
|
||||
DEBUG_FLAGS= -v
|
||||
!else
|
||||
LINKFLAGS=/Tpe /L$(WXLIBDIR);$(BCCDIR)\lib
|
||||
OPT = -Od
|
||||
DEBUG_FLAGS =
|
||||
!endif
|
||||
CPPFLAGS=$(DEBUG_FLAGS) $(OPT) @$(CFG)
|
||||
|
||||
.$(SRCSUFF).obj:
|
||||
bcc32 $(CPPFLAGS) -c {$< }
|
||||
|
||||
.c.obj:
|
||||
bcc32 $(CPPFLAGS) -P- -c {$< }
|
||||
|
||||
CLIENT_TARGET=client
|
||||
SERVER_TARGET=server
|
||||
CLIENT_OBJECTS=client.obj
|
||||
SERVER_OBJECTS=server.obj
|
||||
|
||||
all: $(CLIENT_TARGET).exe $(SERVER_TARGET).exe
|
||||
|
||||
$(CLIENT_TARGET).exe: $(CLIENT_OBJECTS) $(CLIENT_TARGET).res
|
||||
tlink32 $(LINKFLAGS) @&&!
|
||||
c0w32.obj $(CLIENT_OBJECTS)
|
||||
$(CLIENT_TARGET)
|
||||
nul
|
||||
$(LIBS)
|
||||
$(CLIENT_TARGET).def
|
||||
$(CLIENT_TARGET).res
|
||||
!
|
||||
|
||||
client.obj: client.cpp
|
||||
|
||||
$(CLIENT_TARGET).res : $(CLIENT_TARGET).rc $(WXDIR)\include\wx\msw\wx.rc
|
||||
brc32 -r /i$(BCCDIR)\include /i$(WXDIR)\include $(CLIENT_TARGET)
|
||||
|
||||
$(SERVER_TARGET).exe: $(SERVER_OBJECTS) $(SERVER_TARGET).res
|
||||
tlink32 $(LINKFLAGS) @&&!
|
||||
c0w32.obj $(SERVER_OBJECTS)
|
||||
$(SERVER_TARGET)
|
||||
nul
|
||||
$(LIBS)
|
||||
$(SERVER_TARGET).def
|
||||
$(SERVER_TARGET).res
|
||||
!
|
||||
|
||||
server.obj: server.cpp
|
||||
|
||||
$(SERVER_TARGET).res: $(SERVER_TARGET).rc $(WXDIR)\include\wx\msw\wx.rc
|
||||
brc32 -r /i$(BCCDIR)\include /i$(WXDIR)\include $(SERVER_TARGET)
|
||||
|
||||
clean:
|
||||
-erase *.obj
|
||||
-erase *.exe
|
||||
-erase *.res
|
||||
-erase *.map
|
||||
-erase *.rws
|
19
samples/sockets/makefile.dos
Normal file
19
samples/sockets/makefile.dos
Normal file
@@ -0,0 +1,19 @@
|
||||
#
|
||||
# File: makefile.dos
|
||||
# Author: Julian Smart
|
||||
# Created: 1998
|
||||
# Updated:
|
||||
#
|
||||
# Makefile : Builds 16-bit sample, VC++ 1.5
|
||||
# Use FINAL=1 argument to nmake to build final version with no debugging
|
||||
# info
|
||||
|
||||
WXDIR = $(WXWIN)
|
||||
|
||||
TARGET=client
|
||||
OBJECTS = $(TARGET).obj
|
||||
|
||||
# TODO: server
|
||||
|
||||
!include $(WXDIR)\src\makeprog.msc
|
||||
|
46
samples/sockets/makefile.g95
Normal file
46
samples/sockets/makefile.g95
Normal file
@@ -0,0 +1,46 @@
|
||||
#
|
||||
# File: makefile.unx
|
||||
# Author: Julian Smart
|
||||
# Created: 1993
|
||||
# Updated:
|
||||
# Copyright: (c) 1993, AIAI, University of Edinburgh
|
||||
#
|
||||
# "%W% %G%"
|
||||
#
|
||||
# Makefile for server/client example (UNIX).
|
||||
|
||||
WXDIR = ../..
|
||||
|
||||
# All common UNIX compiler flags and options are now in
|
||||
# this central makefile.
|
||||
include $(WXDIR)/src/makeg95.env
|
||||
|
||||
OBJECTS=$(OBJDIR)/server.$(OBJSUFF) $(OBJDIR)/server_resources.$(OBJSUFF)\
|
||||
$(OBJDIR)/client.$(OBJSUFF) $(OBJDIR)/client_resources.$(OBJSUFF)
|
||||
|
||||
all: $(OBJDIR) server$(GUISUFFIX) client$(GUISUFFIX)
|
||||
|
||||
|
||||
$(OBJDIR):
|
||||
mkdir $(OBJDIR)
|
||||
|
||||
server$(GUISUFFIX): $(OBJDIR)/server.$(OBJSUFF) $(OBJDIR)/server_resources.$(OBJSUFF) $(WXLIB)
|
||||
$(CC) $(LDFLAGS) -o server$(GUISUFFIX)$(EXESUFF) $(OBJDIR)/server.$(OBJSUFF) $(OBJDIR)/server_resources.$(OBJSUFF) $(LDLIBS)
|
||||
|
||||
$(OBJDIR)/server.$(OBJSUFF): server.$(SRCSUFF)
|
||||
$(CC) -c $(CPPFLAGS) -o $@ server.$(SRCSUFF)
|
||||
|
||||
client$(GUISUFFIX): $(OBJDIR)/client.$(OBJSUFF) $(OBJDIR)/client_resources.$(OBJSUFF) $(WXLIB)
|
||||
$(CC) $(LDFLAGS) -o client$(GUISUFFIX)$(EXESUFF) $(OBJDIR)/client.$(OBJSUFF) $(OBJDIR)/client_resources.$(OBJSUFF) $(LDLIBS)
|
||||
|
||||
$(OBJDIR)/client.$(OBJSUFF): client.$(SRCSUFF)
|
||||
$(CC) -c $(CPPFLAGS) -o $@ client.$(SRCSUFF)
|
||||
|
||||
$(OBJDIR)/server_resources.o: server.rc
|
||||
$(RESCOMP) -i server.rc -o $(OBJDIR)/server_resources.o $(RESFLAGS)
|
||||
|
||||
$(OBJDIR)/client_resources.o: client.rc
|
||||
$(RESCOMP) -i client.rc -o $(OBJDIR)/client_resources.o $(RESFLAGS)
|
||||
|
||||
clean:
|
||||
rm -f $(OBJECTS) server$(GUISUFFIX).exe client$(GUISUFFIX).exe core *.rsc *.res
|
20
samples/sockets/makefile.vc
Normal file
20
samples/sockets/makefile.vc
Normal file
@@ -0,0 +1,20 @@
|
||||
#
|
||||
# File: makefile.vc
|
||||
# Author: Julian Smart
|
||||
# Created: 1999
|
||||
# Updated:
|
||||
# Copyright: (c) Julian Smart
|
||||
#
|
||||
# Makefile : Builds sample (VC++, WIN32)
|
||||
# Use FINAL=1 argument to nmake to build final version with no debug info.
|
||||
|
||||
!include $(WXWIN)/src/makevc.env
|
||||
|
||||
all:
|
||||
nmake -f server.vc FINAL=$(FINAL)
|
||||
nmake -f client.vc FINAL=$(FINAL)
|
||||
|
||||
clean:
|
||||
nmake -f server.vc clean
|
||||
nmake -f client.vc clean
|
||||
|
BIN
samples/sockets/mondrian.ico
Normal file
BIN
samples/sockets/mondrian.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 766 B |
44
samples/sockets/mondrian.xpm
Normal file
44
samples/sockets/mondrian.xpm
Normal file
@@ -0,0 +1,44 @@
|
||||
/* XPM */
|
||||
static char *mondrian_xpm[] = {
|
||||
/* columns rows colors chars-per-pixel */
|
||||
"32 32 6 1",
|
||||
" c Black",
|
||||
". c Blue",
|
||||
"X c #00bf00",
|
||||
"o c Red",
|
||||
"O c Yellow",
|
||||
"+ c Gray100",
|
||||
/* pixels */
|
||||
" ",
|
||||
" oooooo +++++++++++++++++++++++ ",
|
||||
" oooooo +++++++++++++++++++++++ ",
|
||||
" oooooo +++++++++++++++++++++++ ",
|
||||
" oooooo +++++++++++++++++++++++ ",
|
||||
" oooooo +++++++++++++++++++++++ ",
|
||||
" oooooo +++++++++++++++++++++++ ",
|
||||
" oooooo +++++++++++++++++++++++ ",
|
||||
" ",
|
||||
" ++++++ ++++++++++++++++++ .... ",
|
||||
" ++++++ ++++++++++++++++++ .... ",
|
||||
" ++++++ ++++++++++++++++++ .... ",
|
||||
" ++++++ ++++++++++++++++++ .... ",
|
||||
" ++++++ ++++++++++++++++++ .... ",
|
||||
" ++++++ ++++++++++++++++++ ",
|
||||
" ++++++ ++++++++++++++++++ ++++ ",
|
||||
" ++++++ ++++++++++++++++++ ++++ ",
|
||||
" ++++++ ++++++++++++++++++ ++++ ",
|
||||
" ++++++ ++++++++++++++++++ ++++ ",
|
||||
" ++++++ ++++++++++++++++++ ++++ ",
|
||||
" ++++++ ++++++++++++++++++ ++++ ",
|
||||
" ++++++ ++++++++++++++++++ ++++ ",
|
||||
" ++++++ ++++++++++++++++++ ++++ ",
|
||||
" ++++++ ++++++++++++++++++ ++++ ",
|
||||
" ++++++ ++++ ",
|
||||
" ++++++ OOOOOOOOOOOO XXXXX ++++ ",
|
||||
" ++++++ OOOOOOOOOOOO XXXXX ++++ ",
|
||||
" ++++++ OOOOOOOOOOOO XXXXX ++++ ",
|
||||
" ++++++ OOOOOOOOOOOO XXXXX ++++ ",
|
||||
" ++++++ OOOOOOOOOOOO XXXXX ++++ ",
|
||||
" ++++++ OOOOOOOOOOOO XXXXX ++++ ",
|
||||
" "
|
||||
};
|
382
samples/sockets/server.cpp
Normal file
382
samples/sockets/server.cpp
Normal file
@@ -0,0 +1,382 @@
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Name: server.cpp
|
||||
// Purpose: Server for wxSocket demo
|
||||
// Author: Guillermo Rodriguez Garcia <guille@iies.es>
|
||||
// Modified by:
|
||||
// Created: 1999/09/19
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) 1999 Guillermo Rodriguez Garcia
|
||||
// Licence: wxWindows licence
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// ==========================================================================
|
||||
// declarations
|
||||
// ==========================================================================
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// headers
|
||||
// --------------------------------------------------------------------------
|
||||
|
||||
#ifdef __GNUG__
|
||||
# pragma implementation "server.cpp"
|
||||
# pragma interface "server.cpp"
|
||||
#endif
|
||||
|
||||
// For compilers that support precompilation, includes "wx/wx.h".
|
||||
#include "wx/wxprec.h"
|
||||
|
||||
#ifdef __BORLANDC__
|
||||
# pragma hdrstop
|
||||
#endif
|
||||
|
||||
// for all others, include the necessary headers
|
||||
#ifndef WX_PRECOMP
|
||||
# include "wx/wx.h"
|
||||
#endif
|
||||
|
||||
#include "wx/socket.h"
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// resources
|
||||
// --------------------------------------------------------------------------
|
||||
|
||||
// the application icon
|
||||
#if defined(__WXGTK__) || defined(__WXMOTIF__)
|
||||
# include "mondrian.xpm"
|
||||
#endif
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// classes
|
||||
// --------------------------------------------------------------------------
|
||||
|
||||
// Define a new application type
|
||||
class MyApp : public wxApp
|
||||
{
|
||||
public:
|
||||
virtual bool OnInit();
|
||||
};
|
||||
|
||||
// Define a new frame type: this is going to be our main frame
|
||||
class MyFrame : public wxFrame
|
||||
{
|
||||
public:
|
||||
MyFrame();
|
||||
~MyFrame();
|
||||
|
||||
// event handlers (these functions should _not_ be virtual)
|
||||
void OnQuit(wxCommandEvent& event);
|
||||
void OnAbout(wxCommandEvent& event);
|
||||
void OnServerEvent(wxSocketEvent& event);
|
||||
void OnSocketEvent(wxSocketEvent& event);
|
||||
|
||||
void Test1(wxSocketBase *sock);
|
||||
void Test2(wxSocketBase *sock);
|
||||
void Test3(wxSocketBase *sock);
|
||||
|
||||
// convenience functions
|
||||
void UpdateStatusBar();
|
||||
|
||||
private:
|
||||
wxSocketServer *m_server;
|
||||
wxPanel *m_panel;
|
||||
wxTextCtrl *m_text;
|
||||
wxMenu *m_menuFile;
|
||||
wxMenuBar *m_menuBar;
|
||||
bool m_busy;
|
||||
int m_numClients;
|
||||
|
||||
// any class wishing to process wxWindows events must use this macro
|
||||
DECLARE_EVENT_TABLE()
|
||||
};
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// constants
|
||||
// --------------------------------------------------------------------------
|
||||
|
||||
// IDs for the controls and the menu commands
|
||||
enum
|
||||
{
|
||||
// menu items
|
||||
SERVER_QUIT = 1000,
|
||||
SERVER_ABOUT,
|
||||
|
||||
// id for sockets
|
||||
SERVER_ID,
|
||||
SOCKET_ID
|
||||
};
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// event tables and other macros for wxWindows
|
||||
// --------------------------------------------------------------------------
|
||||
|
||||
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
|
||||
EVT_MENU(SERVER_QUIT, MyFrame::OnQuit)
|
||||
EVT_MENU(SERVER_ABOUT, MyFrame::OnAbout)
|
||||
EVT_SOCKET(SERVER_ID, MyFrame::OnServerEvent)
|
||||
EVT_SOCKET(SOCKET_ID, MyFrame::OnSocketEvent)
|
||||
END_EVENT_TABLE()
|
||||
|
||||
IMPLEMENT_APP(MyApp)
|
||||
|
||||
|
||||
// To append sockets for delayed deletion
|
||||
extern wxList wxPendingDelete;
|
||||
|
||||
|
||||
// ==========================================================================
|
||||
// implementation
|
||||
// ==========================================================================
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// the application class
|
||||
// --------------------------------------------------------------------------
|
||||
|
||||
bool MyApp::OnInit()
|
||||
{
|
||||
// Create the main application window
|
||||
MyFrame *frame = new MyFrame();
|
||||
|
||||
// Show it and tell the application that it's our main window
|
||||
frame->Show(TRUE);
|
||||
SetTopWindow(frame);
|
||||
|
||||
// success
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// --------------------------------------------------------------------------
|
||||
// main frame
|
||||
// --------------------------------------------------------------------------
|
||||
|
||||
// frame constructor
|
||||
MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1,
|
||||
_T("wxSocket demo: Server"),
|
||||
wxDefaultPosition, wxSize(300, 200))
|
||||
{
|
||||
// Give the frame an icon
|
||||
SetIcon(wxICON(mondrian));
|
||||
|
||||
// Make menus
|
||||
m_menuFile = new wxMenu();
|
||||
m_menuFile->Append(SERVER_ABOUT, _T("&About...\tCtrl-A"), _T("Show about dialog"));
|
||||
m_menuFile->AppendSeparator();
|
||||
m_menuFile->Append(SERVER_QUIT, _T("E&xit\tAlt-X"), _T("Quit server"));
|
||||
|
||||
// Append menus to the menubar
|
||||
m_menuBar = new wxMenuBar();
|
||||
m_menuBar->Append(m_menuFile, _T("&File"));
|
||||
SetMenuBar(m_menuBar);
|
||||
|
||||
// Status bar
|
||||
CreateStatusBar(2);
|
||||
|
||||
// Make a panel with a textctrl in it
|
||||
m_panel = new wxPanel(this, -1, wxPoint(0, 0), GetClientSize());
|
||||
m_text = new wxTextCtrl(m_panel, -1,
|
||||
_T("Welcome to wxSocket demo: Server\n"),
|
||||
wxPoint(0, 0), m_panel->GetClientSize(),
|
||||
wxTE_MULTILINE | wxTE_READONLY);
|
||||
|
||||
// Create the socket
|
||||
wxIPV4address addr;
|
||||
addr.Service(3000);
|
||||
addr.LocalHost();
|
||||
|
||||
m_server = new wxSocketServer(addr);
|
||||
m_server->SetEventHandler(*this, SERVER_ID);
|
||||
m_server->SetNotify(wxSOCKET_CONNECTION_FLAG);
|
||||
m_server->Notify(TRUE);
|
||||
|
||||
// We use Ok() here to see if the server is really listening
|
||||
if (m_server->Ok())
|
||||
m_text->AppendText(_T("Server listening.\n\n"));
|
||||
else
|
||||
m_text->AppendText(_T("Could not listen at the specified port !\n\n"));
|
||||
|
||||
m_busy = FALSE;
|
||||
m_numClients = 0;
|
||||
UpdateStatusBar();
|
||||
}
|
||||
|
||||
MyFrame::~MyFrame()
|
||||
{
|
||||
delete m_server;
|
||||
}
|
||||
|
||||
// event handlers
|
||||
|
||||
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
// TRUE is to force the frame to close
|
||||
Close(TRUE);
|
||||
}
|
||||
|
||||
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
wxMessageBox(_T("wxSocket demo: Server\n")
|
||||
_T("(c) 1999 Guillermo Rodriguez Garcia\n"),
|
||||
_T("About Server"),
|
||||
wxOK | wxICON_INFORMATION, this);
|
||||
}
|
||||
|
||||
void MyFrame::Test1(wxSocketBase *sock)
|
||||
{
|
||||
unsigned char len;
|
||||
char *buf;
|
||||
|
||||
m_text->AppendText(_T("Test 1 begins\n"));
|
||||
|
||||
// Receive data from socket and send it back. We will first
|
||||
// get a byte with the buffer size, so we can specify the
|
||||
// exact size and use the WAITALL flag. Also, we disabled
|
||||
// input events so we won't have unwanted reentrance. This
|
||||
// way we can avoid the infamous BLOCK (formerly SPEED) flag.
|
||||
//
|
||||
sock->SetFlags(wxSOCKET_WAITALL);
|
||||
|
||||
sock->Read((char *)&len, 1);
|
||||
|
||||
buf = (char *)malloc(len);
|
||||
sock->Read(buf, len);
|
||||
sock->Write(buf, len);
|
||||
free(buf);
|
||||
|
||||
m_text->AppendText(_T("Test 1 ends\n"));
|
||||
}
|
||||
|
||||
void MyFrame::Test2(wxSocketBase *sock)
|
||||
{
|
||||
#define MAX_MSG_SIZE 10000
|
||||
|
||||
wxString s;
|
||||
char *buf = (char *)malloc(MAX_MSG_SIZE);
|
||||
wxUint32 len;
|
||||
|
||||
m_text->AppendText(_T("Test 2 begins\n"));
|
||||
|
||||
// We don't need to set flags because ReadMsg and WriteMsg
|
||||
// are not affected by them anyway.
|
||||
//
|
||||
len = sock->ReadMsg(buf, MAX_MSG_SIZE).LastCount();
|
||||
|
||||
s.Printf(_T("Client says: %s\n"), buf);
|
||||
m_text->AppendText(s);
|
||||
|
||||
sock->WriteMsg(buf, len);
|
||||
free(buf);
|
||||
|
||||
m_text->AppendText(_T("Test 2 ends\n"));
|
||||
|
||||
#undef MAX_MSG_SIZE
|
||||
}
|
||||
|
||||
void MyFrame::Test3(wxSocketBase *sock)
|
||||
{
|
||||
m_text->AppendText(_T("Test 3 begins\n"));
|
||||
m_text->AppendText(_T("(not implemented)\n"));
|
||||
m_text->AppendText(_T("Test 3 ends\n"));
|
||||
}
|
||||
|
||||
void MyFrame::OnServerEvent(wxSocketEvent& event)
|
||||
{
|
||||
wxString s = _T("OnServerEvent: ");
|
||||
wxSocketBase *sock;
|
||||
|
||||
switch(event.SocketEvent())
|
||||
{
|
||||
case wxSOCKET_CONNECTION : s.Append(_T("wxSOCKET_CONNECTION\n")); break;
|
||||
default : s.Append(_T("Unexpected event !\n")); break;
|
||||
}
|
||||
|
||||
m_text->AppendText(s);
|
||||
|
||||
// Accept new connection if there is one in the pending
|
||||
// connections queue, else exit. We use Accept(FALSE) for
|
||||
// non-blocking accept (although if we got here, there
|
||||
// should ALWAYS be a pending connection).
|
||||
//
|
||||
sock = m_server->Accept(FALSE);
|
||||
|
||||
if (sock)
|
||||
{
|
||||
m_text->AppendText(_T("New client connection accepted\n"));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_text->AppendText(_T("Error: couldn't accept a new connection"));
|
||||
return;
|
||||
}
|
||||
|
||||
sock->SetEventHandler(*this, SOCKET_ID);
|
||||
sock->SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG);
|
||||
sock->Notify(TRUE);
|
||||
|
||||
m_numClients++;
|
||||
UpdateStatusBar();
|
||||
}
|
||||
|
||||
void MyFrame::OnSocketEvent(wxSocketEvent& event)
|
||||
{
|
||||
wxSocketBase *sock = event.Socket();
|
||||
wxString s = _T("OnSocketEvent: ");
|
||||
|
||||
// We first print a msg
|
||||
switch(event.SocketEvent())
|
||||
{
|
||||
case wxSOCKET_INPUT: s.Append(_T("wxSOCKET_INPUT\n")); break;
|
||||
case wxSOCKET_LOST: s.Append(_T("wxSOCKET_LOST\n")); break;
|
||||
default: s.Append(_T("unexpected event !\n"));
|
||||
}
|
||||
|
||||
m_text->AppendText(s);
|
||||
|
||||
// Now we process the event
|
||||
switch(event.SocketEvent())
|
||||
{
|
||||
case wxSOCKET_INPUT:
|
||||
{
|
||||
// We disable input events, so that the test doesn't trigger
|
||||
// wxSocketEvent again.
|
||||
sock->SetNotify(wxSOCKET_LOST_FLAG);
|
||||
|
||||
// Which test are we going to run?
|
||||
unsigned char c;
|
||||
sock->Read((char *)&c ,1);
|
||||
|
||||
switch (c)
|
||||
{
|
||||
case 0xBE: Test1(sock); break;
|
||||
case 0xCE: Test2(sock); break;
|
||||
case 0xDE: Test3(sock); break;
|
||||
default: s.Append(_T("Unknown test id received from client\n"));
|
||||
}
|
||||
|
||||
// Enable input events again.
|
||||
sock->SetNotify(wxSOCKET_LOST_FLAG | wxSOCKET_INPUT_FLAG);
|
||||
break;
|
||||
}
|
||||
case wxSOCKET_LOST:
|
||||
{
|
||||
m_numClients--;
|
||||
|
||||
// We cannot delete the socket right now because we can
|
||||
// be in the middle of a test or something. So we append
|
||||
// it to the list of objects to be deleted.
|
||||
m_text->AppendText(_T("Deleting socket.\n"));
|
||||
wxPendingDelete.Append(sock);
|
||||
break;
|
||||
}
|
||||
default: ;
|
||||
}
|
||||
|
||||
UpdateStatusBar();
|
||||
}
|
||||
|
||||
// convenience functions
|
||||
|
||||
void MyFrame::UpdateStatusBar()
|
||||
{
|
||||
wxString s;
|
||||
s.Printf(_T("%d clients connected"), m_numClients);
|
||||
SetStatusText(s, 1);
|
||||
}
|
8
samples/sockets/server.def
Normal file
8
samples/sockets/server.def
Normal file
@@ -0,0 +1,8 @@
|
||||
NAME Server
|
||||
DESCRIPTION 'Server'
|
||||
EXETYPE WINDOWS
|
||||
STUB 'WINSTUB.EXE'
|
||||
CODE PRELOAD MOVEABLE DISCARDABLE
|
||||
DATA PRELOAD MOVEABLE MULTIPLE
|
||||
HEAPSIZE 4096
|
||||
STACKSIZE 8192
|
16
samples/sockets/server.g95
Normal file
16
samples/sockets/server.g95
Normal file
@@ -0,0 +1,16 @@
|
||||
#
|
||||
# File: makefile.g95
|
||||
# Author: Julian Smart
|
||||
# Created: 1999
|
||||
# Updated:
|
||||
# Copyright: (c) Julian Smart, 1999
|
||||
#
|
||||
# Makefile for wxWindows sample (Cygwin/Mingw32).
|
||||
|
||||
WXDIR = ../..
|
||||
|
||||
TARGET=server
|
||||
OBJECTS = $(TARGET).o
|
||||
|
||||
include $(WXDIR)/src/makeprog.g95
|
||||
|
4
samples/sockets/server.rc
Normal file
4
samples/sockets/server.rc
Normal file
@@ -0,0 +1,4 @@
|
||||
mondrian ICON "mondrian.ico"
|
||||
conn_icn ICON "connect.ico"
|
||||
#include "wx/msw/wx.rc"
|
||||
|
18
samples/sockets/server.vc
Normal file
18
samples/sockets/server.vc
Normal file
@@ -0,0 +1,18 @@
|
||||
#
|
||||
# File: makefile.vc
|
||||
# Author: Julian Smart
|
||||
# Created: 1999
|
||||
# Updated:
|
||||
# Copyright: (c) Julian Smart
|
||||
#
|
||||
# Makefile : Builds sample (VC++, WIN32)
|
||||
# Use FINAL=1 argument to nmake to build final version with no debug info.
|
||||
|
||||
# Set WXDIR for your system
|
||||
WXDIR = $(WXWIN)
|
||||
|
||||
PROGRAM=server
|
||||
OBJECTS = $(PROGRAM).obj
|
||||
|
||||
!include $(WXDIR)\src\makeprog.vc
|
||||
|
15
samples/sockets/server.wat
Normal file
15
samples/sockets/server.wat
Normal file
@@ -0,0 +1,15 @@
|
||||
#
|
||||
# Makefile for WATCOM
|
||||
#
|
||||
# Created by Julian Smart, January 1999
|
||||
#
|
||||
#
|
||||
|
||||
WXDIR = $(%WXWIN)
|
||||
|
||||
PROGRAM = server
|
||||
OBJECTS = $(PROGRAM).obj
|
||||
|
||||
!include $(WXDIR)\src\makeprog.wat
|
||||
|
||||
|
Reference in New Issue
Block a user