better documentation for wxEvent ctor
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57066 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -34,7 +34,26 @@ class wxEvent : public wxObject
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{
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{
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public:
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public:
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/**
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/**
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Constructor. Should not need to be used directly by an application.
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Constructor.
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Notice that events are usually created by wxWidgets itself and creating
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e.g. a wxPaintEvent in your code and sending it to e.g. a wxTextCtrl
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will not usually affect it at all as native controls have no specific
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knowledge about wxWidgets events. However you may construct objects of
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specific types and pass them to wxEvtHandler::ProcessEvent() if you
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want to create your own custom control and want to process its events
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in the same manner as the standard ones.
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Also please notice that the order of parameters in this constructor is
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different from almost all the derived classes which specify the event
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type as the first argument.
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@param id
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The identifier of the object (window, timer, ...) which generated
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this event.
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@param eventType
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The unique type of event, e.g. wxEVT_PAINT, wxEVT_SIZE or
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wxEVT_COMMAND_BUTTON_CLICKED.
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*/
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*/
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wxEvent(int id = 0, wxEventType eventType = wxEVT_NULL);
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wxEvent(int id = 0, wxEventType eventType = wxEVT_NULL);
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