Reverted wxAuiFloatingFrame dtor crash fix (r51324) in favor of wxWeakRef implementation, thanks Robert.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@51340 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -21,6 +21,7 @@
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#if wxUSE_AUI
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#include "wx/frame.h"
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#include "wx/weakref.h"
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#if defined( __WXMSW__ ) || defined( __WXMAC__ ) || defined( __WXGTK__ )
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#include "wx/minifram.h"
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@@ -31,8 +32,6 @@
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class WXDLLIMPEXP_AUI wxAuiFloatingFrame : public wxAuiFloatingFrameBaseClass
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{
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friend class wxAuiManager;
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public:
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wxAuiFloatingFrame(wxWindow* parent,
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wxAuiManager* owner_mgr,
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@@ -47,7 +46,6 @@ public:
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wxAuiManager* GetOwnerManager() const;
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protected:
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void SetOwnerManager(wxAuiManager* owner_mgr);
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virtual void OnMoveStart();
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virtual void OnMoving(const wxRect& window_rect, wxDirection dir);
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virtual void OnMoveFinished();
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@@ -70,7 +68,7 @@ private:
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wxSize m_last_size;
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wxDirection m_lastDirection;
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wxAuiManager* m_owner_mgr;
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wxWeakRef<wxAuiManager> m_owner_mgr;
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wxAuiManager m_mgr;
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#ifndef SWIG
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