Added documentation for compiling under Windows Mobile 5
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@38104 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -226,6 +226,7 @@ wxWinCE:
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- Added support for the context menu event (wxContextMenuEvent)
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- Added support for the context menu event (wxContextMenuEvent)
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and added platform-specific wxWindow::EnableContextMenu.
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and added platform-specific wxWindow::EnableContextMenu.
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- Fixed wxGenericFileDialog to work with WinCE.
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- Fixed wxGenericFileDialog to work with WinCE.
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- Fixed compilation and menubar disappearance on Windows Mobile 5.
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wxUniv:
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wxUniv:
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@@ -32,7 +32,8 @@ some simplifications, enhancements, and differences in
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behaviour.
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behaviour.
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For building instructions, see docs/msw/wince in the
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For building instructions, see docs/msw/wince in the
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distribution. The rest of this section documents issues you
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distribution, also the section about Visual Studio 2005 project
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files below. The rest of this section documents issues you
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need to be aware of when programming for Windows CE devices.
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need to be aware of when programming for Windows CE devices.
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\subsubsection{General issues for wxWinCE programming}
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\subsubsection{General issues for wxWinCE programming}
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@@ -343,6 +344,29 @@ Otherwise you will get linker errors similar to this:
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wxwince26d.lib(control.obj) : error LNK2001: unresolved external symbol "const type_info::`vftable'" (??_7type_info@@6B@)
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wxwince26d.lib(control.obj) : error LNK2001: unresolved external symbol "const type_info::`vftable'" (??_7type_info@@6B@)
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\end{verbatim}
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\end{verbatim}
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\wxheading{Windows Mobile 5.0 emulator}
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Note that there is no separate emulator configuration for Windows Mobile 5.0: the
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emulator runs the ARM code directly.
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\wxheading{Visual Studio 2005 project files}
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Unfortunately, Visual Studio 2005, required to build Windows Mobile 5.0 applications,
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doesn't do a perfect job of converting the project files from eVC++ format.
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When you have converted the wxWidgets workspace, edit the configuration properties
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for each configuration and in the Librarian, add a relative path ..\..\lib to
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each library path. For example: {\tt ..\$(PlatformName)\$(ConfigurationName)\wx_mono.lib}.
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Then, for a sample you want to compile, edit the configuration properties
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and make sure {\tt ..\..\lib\$(PlatformName)\$(ConfigurationName)} is in the Linker/General/Additional
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Library Directories property. Also change the Linker/Input/Additional Dependencies
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property to something like {\tt coredll.lib wx\_mono.lib wx\_wxjpeg.lib wx\_wxpng.lib wx\_wxzlib.lib wx\_wxexpat.lib commctrl.lib winsock.lib wininet.lib}
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(since the library names in the wxWidgets workspace were changed by VS 2005).
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Alternately, you could could edit all the names to be identical to the original eVC++
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names, but this will probably be more fiddly.
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\subsubsection{Remaining issues}
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\subsubsection{Remaining issues}
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These are some of the remaining problems to be sorted out, and features
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These are some of the remaining problems to be sorted out, and features
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@@ -350,8 +374,11 @@ to be supported.
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\itemsep=0pt
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\itemsep=0pt
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\begin{itemize}
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\begin{itemize}
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\item {\bf Font dialog.} The generic font dialog is currently used, which
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\item {\bf Windows Mobile 5 issues.} It is not possible to get the HMENU for
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needs to be simplified (and speeded up).
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the command bar on Mobile 5, so the menubar functions need to be rewritten
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to get the individual menus without use of a menubar handle. Also the
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new Mobile 5 convention of using only two menus (and no bitmap buttons) needs to be
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considered.
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\item {\bf Sizer speed.} Particularly for dialogs containing notebooks,
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\item {\bf Sizer speed.} Particularly for dialogs containing notebooks,
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layout seems slow. Some analysis is required.
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layout seems slow. Some analysis is required.
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\item {\bf Notification boxes.} The balloon-like notification messages, and their
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\item {\bf Notification boxes.} The balloon-like notification messages, and their
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@@ -393,4 +420,7 @@ options to display information in a particular way using icons and text from
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a specified location.
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a specified location.
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\item {\bf Further abstraction.} We should be able to abstract away more of the differences
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\item {\bf Further abstraction.} We should be able to abstract away more of the differences
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between desktop and mobile applications, in particular for sizer layout.
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between desktop and mobile applications, in particular for sizer layout.
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\item {\bf Dialog captions.} The blue, bold captions on dialogs - with optional help button -
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should be catered for, either by hard-wiring the capability into all dialogs and panels,
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or by providing a standard component and sizer.
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\end{itemize}
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\end{itemize}
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@@ -1,11 +1,11 @@
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=================================================
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=================================================
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Welcome to wxWidgets/CE 2.6.2
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Welcome to wxWidgets/CE 2.7.0
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=================================================
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=================================================
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You have downloaded version 2.6.2 of the Windows CE port of
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You have downloaded version 2.7.0 of the Windows CE port of
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the wxWidgets GUI library. This runs on Pocket PC 2002/2003,
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the wxWidgets GUI library. This runs on Pocket PC 2002/2003,
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Smartphone 2002/2003, and Windows CE .NET 4.x.
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Smartphone 2002/2003, Windows CE .NET 4.x, and Windows Mobile 5.
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More information about the wxWidgets project as a whole
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More information about the wxWidgets project as a whole
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can be found at:
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can be found at:
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@@ -23,6 +23,7 @@ These are the supported platforms at the moment:
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- x86 emulator build in eVC 3 and eVC 4.x
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- x86 emulator build in eVC 3 and eVC 4.x
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- Pocket PC (StrongARM)
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- Pocket PC (StrongARM)
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- Smartphone (StrongARM)
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- Smartphone (StrongARM)
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- Windows Mobile 5
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You can test the library and applications using the Pocket PC emulator
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You can test the library and applications using the Pocket PC emulator
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and/or Compaq iPAQ or other PDAs using Pocket PC.
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and/or Compaq iPAQ or other PDAs using Pocket PC.
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@@ -30,6 +31,9 @@ and/or Compaq iPAQ or other PDAs using Pocket PC.
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Compiler installation
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Compiler installation
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=====================
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=====================
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1. Embedded Visual C++
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----------------------
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Get the Visual C++ embedded (FREE) from Microsoft website
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Get the Visual C++ embedded (FREE) from Microsoft website
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http://msdn.microsoft.com/vstudio/device/embedded/download.asp
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http://msdn.microsoft.com/vstudio/device/embedded/download.asp
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@@ -37,6 +41,14 @@ You must use Embedded Visual C++ 3.0 or Embedded Visual C++ 4.x.
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You can download the Smartphone 2002/3 and Pocket PC 2002/3
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You can download the Smartphone 2002/3 and Pocket PC 2002/3
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SDKs separately.
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SDKs separately.
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2. Visual Studio 2005
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---------------------
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VS 2005 Professional is required to write Windows Mobile 5 applications, although Pocket PC
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2003 applications should also run on Mobile 5. VS 2005 must
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be purchased, and you can then download the Mobile 5 2005 SDK
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from Microsoft's site.
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wxWidgets/CE Configuration
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wxWidgets/CE Configuration
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================================
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================================
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@@ -99,6 +111,25 @@ Note: builds for the different SDKs (Smartphone, PPC, .Net)
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use the same directory and library names, so for the moment
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use the same directory and library names, so for the moment
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these builds cannot co-exist simultaneously.
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these builds cannot co-exist simultaneously.
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To use Visual Studio 2005, you need to allow VS to convert the projects
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first, and then you need to adjust the library settings of
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each wxWidgets and sample project.
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Edit the configuration properties for each configuration and in the Librarian,
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add a relative path ..\..\lib to each library path. For example:
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..\$(PlatformName)\$(ConfigurationName)\wx_mono.lib
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Then, for a sample you want to compile, edit the configuration properties
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and make sure ..\..\lib\$(PlatformName)\$(ConfigurationName) is in the Linker/General/Additional
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Library Directories property. Also change the Linker/Input/Additional Dependencies
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property to something like:
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coredll.lib wx_mono.lib wx_wxjpeg.lib wx_wxpng.lib wx_wxzlib.lib wx_wxexpat.lib commctrl.lib winsock.lib wininet.lib
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since the library names in the wxWidgets workspace were changed
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by VS 2005.
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Status
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Status
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======
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======
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