diff --git a/src/msw/bitmap.cpp b/src/msw/bitmap.cpp index 99cad6f681..b174fdf9de 100644 --- a/src/msw/bitmap.cpp +++ b/src/msw/bitmap.cpp @@ -810,6 +810,7 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc) wxImage wxBitmap::ConvertToImage() const { + // convert DDB to DIB wxDIB dib(*this); if ( !dib.IsOk() ) @@ -817,122 +818,75 @@ wxImage wxBitmap::ConvertToImage() const return wxNullImage; } + // and then DIB to our wxImage wxImage image = dib.ConvertToImage(); if ( !image.Ok() ) { return wxNullImage; } - // set mask - - // TODO: WinCE mask-copying support and use wxDIB -#ifndef __WXWINCE__ - - if( GetMask() && GetMask()->GetMaskBitmap() ) + // now do the same for the mask, if we have any + HBITMAP hbmpMask = GetMask() ? (HBITMAP) GetMask()->GetMaskBitmap() : NULL; + if ( hbmpMask ) { - static const int MASK_RED = 1; - static const int MASK_GREEN = 2; - static const int MASK_BLUE = 3; - static const int MASK_BLUE_REPLACEMENT = 2; - - HBITMAP hbitmap = (HBITMAP) GetMask()->GetMaskBitmap(); - int width = GetWidth(); - int height = GetHeight(); - - int bytesPerLine = width*3; - int sizeDWORD = sizeof( DWORD ); - int lineBoundary = bytesPerLine % sizeDWORD; - int padding = 0; - if( lineBoundary > 0 ) + wxDIB dibMask(hbmpMask); + if ( dibMask.IsOk() ) { - padding = sizeDWORD - lineBoundary; - bytesPerLine += padding; - } + // TODO: use wxRawBitmap to iterate over DIB - // create a DIB header - int headersize = sizeof(BITMAPINFOHEADER); - BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize ); - if( !lpDIBh ) - { - wxFAIL_MSG( wxT("could not allocate data for DIB header") ); - //free( data ); - return wxNullImage; - } + // we hard code the mask colour for now but we could also make an + // effort (and waste time) to choose a colour not present in the + // image already to avoid having to fudge the pixels below -- + // whether it's worth to do it is unclear however + static const int MASK_RED = 1; + static const int MASK_GREEN = 2; + static const int MASK_BLUE = 3; + static const int MASK_BLUE_REPLACEMENT = 2; - // Fill in the DIB header - lpDIBh->bmiHeader.biSize = headersize; - lpDIBh->bmiHeader.biWidth = width; - lpDIBh->bmiHeader.biHeight = -height; - lpDIBh->bmiHeader.biSizeImage = bytesPerLine * height; - lpDIBh->bmiHeader.biPlanes = 1; - lpDIBh->bmiHeader.biBitCount = 24; - lpDIBh->bmiHeader.biCompression = BI_RGB; - lpDIBh->bmiHeader.biClrUsed = 0; - // These seem not really needed for our purpose here. - lpDIBh->bmiHeader.biClrImportant = 0; - lpDIBh->bmiHeader.biXPelsPerMeter = 0; - lpDIBh->bmiHeader.biYPelsPerMeter = 0; + const int h = dibMask.GetHeight(); + const int w = dibMask.GetWidth(); + const int bpp = dibMask.GetDepth(); + const int maskBytesPerPixel = bpp >> 3; + const int maskBytesPerLine = wxDIB::GetLineSize(w, bpp); + unsigned char *data = image.GetData(); - // memory DC created, color set, data copied, and memory DC deleted + // remember that DIBs are stored in bottom to top order + unsigned char * + maskLineStart = dibMask.GetData() + ((h - 1) * maskBytesPerLine); - // memory for DIB data - unsigned char *lpBits - = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage ); - if( !lpBits ) - { - wxFAIL_MSG( wxT("could not allocate data for DIB") ); - free( lpDIBh ); - return wxNullImage; - } - - - HDC hdc = ::GetDC(NULL); - - HDC memdc = ::CreateCompatibleDC( hdc ); - ::SetTextColor( memdc, RGB( 0, 0, 0 ) ); - ::SetBkColor( memdc, RGB( 255, 255, 255 ) ); - ::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS ); - ::DeleteDC( memdc ); - unsigned char *ptdata = image.GetData();//data; - unsigned char *ptbits = lpBits; - int i, j; - for( i=0; i