Domain name corrections

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27773 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2004-06-13 16:28:28 +00:00
parent 667d61b883
commit 6f92b0bb0c
4 changed files with 112 additions and 22 deletions

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@@ -42,6 +42,7 @@ See also <a href="faq.htm">top-level FAQ page</a>.
<li><a href="#jave">What about Java?</a></li>
<li><a href="#dotnet">What about .NET/Mono?</a></li>
<li><a href="#help">How can I help the project?</a></li>
<li><a href="#newport">How do I start a new port?</a></li>
</ul>
<hr>
@@ -54,7 +55,7 @@ so your program will take on the native &#39;look and feel&#39; that users are f
Although GUI applications are mostly built programmatically, there are several dialog editors to help
build attractive dialogs and panels. Robert Roebling&#39;s <a href="http://www.roebling.com">wxDesigner</a>
and Anthemion Software's <a href="http://www.anthemion.co.uk/dialogblocks/" target=_new>DialogBlocks</a>
are two commercial examples, but there are others: see the <a href="lnk_tools.htm">Useful Tools</a> page.<P>
are two commercial examples, but there are others: see the <a href="lnk_tool.htm">Useful Tools</a> page.<P>
You don&#39;t have to use C++ to use wxWidgets: there is a <a href="http://wxpython.org">Python interface</a> for wxWidgets 2,
and also a <a href="http://wxperl.sourceforge.net" target=_top>Perl interface</a>.
@@ -309,10 +310,64 @@ Update: a <a href="http://wxnet.sourceforge.net/" target=_new>wx.NET</a> project
<H3><a name="help">How can I help the project?</a></H3>
Please check out the <a href="http://www.wxwindows.org/develop2.htm">Community</a> pages,
Please check out the <a href="http://www.wxwidgets.org/develop2.htm">Community</a> pages,
in particular the <a href="projects.htm">suggested projects</a>, and
mail the developers&#39; mailing list with your own suggestions.<P>
<H3><a name="newport">How do I start a new port?</a></H3>
Please subscribe to the wx-dev <a href="maillst2.htm">developers&#39; mailing list</a> and
ask if anyone else is interested in helping with the port, or
has specific suggestions. Also please read the <a href="standard.htm">coding standards</a>.
<P>
Each port consists of a platform-specific part (e.g. src/msw, include/wx/msw),
a generic set of widgets and dialogs for when the port doesn't support
them natively (src/generic, include/wx/generic) and the common code
that all ports use (src/common, include/wx). By browsing the source
you should get a good idea of the general pattern.<P>
Take a port that most closely matches your port, and strip out
the implementation so you have a skeleton port that compiles. Ask on wx-dev
first for the wxStubs port - however, any such predefined skeleton
port may be out of date, so make a judgement on whether to use it.
Perhaps it will still save you time to clean up wxStubs, and
others may benefit from this too.<P>
You will need to define a symbol for the new port, e.g. __WXXBOX__.
Look at files such as wx/defs.h, wx/wxchar.h for areas where you'll
need to add to existing conditionals to set up wide character
support and other issues. If the GUI runs on a Unix variant,
define the __UNIX__ variable in your makefile.<P>
Then you can start implementing the port, starting with
wxWindow, wxTopLevelWindow, wxFrame, wxDialog so you
can get the minimal sample running as soon as possible.<P>
If GDI objects (wxPen, wxBrush, etc.) are not concepts in your
native GUI, you may wish to use very generic versions of
some of these - see the wxX11 port.<P>
Consider using the wxUniversal widget set as a quick way
to implement wxWidgets on your platform. You only need
to define some basic classes such as device contexts,
wxWindow, wxTopLevelWindow, GDI objects etc. and
the actual widgets will be drawn for you. See wxX11,
wxMGL, and wxMSW/Univ for sample wxUniversal ports.<P>
To begin with, you can use whatever makefiles or project
files work for you. Look at existing makefiles to see what
generic/common/Unix files need to be included. Later, you'll want to integrate support
for your port into configure (Unix-like systems and gcc under Windows),
and bakefile (for other makefiles on Windows).<P>
Submit your port as patches via SourceForge; you might
wish to separate it into one patch that touches common headers
and source files, and another containing the port-specific code, to make
it much easier for us to review and apply the patches.<P>
Good luck!
</font>
</BODY>

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@@ -1,4 +1,3 @@
<HTML>
<HEAD>
@@ -45,7 +44,8 @@ See also <a href="faq.htm">top-level FAQ page</a>.
<li><a href="#shortcutproblem">Why are menu hotkeys or shortcuts not working in my application?</a></li>
<li><a href="#regconfig">Why can I not write to the HKLM part of the registry with wxRegConfig?</a></li>
<li><a href="#access">Is MS Active Accessibility supported?</a></li>
<li><a href="#dspfmt">Why does Visual C++ complain about corrupted project files{/a></li>
<li><a href="#dspfmt">Why does Visual C++ complain about corrupted project files??</a></li>
<li><a href="#crtmismatch">Visual C++ gives errors about multiply defined symbols, what can I do?</a></li>
</ul>
<hr>
@@ -76,7 +76,7 @@ without ever needing a copy of Microsoft Windows. See the Technical Note on the
<h3><a name="wince">What about Windows CE?</a></h3>
This port is largely complete. For further information, see the <a href="http://www.wxwindows.org/embedded.htm#wxwince">wxEmbedded</a> page.<P>
This port is largely complete. For further information, see the <a href="http://www.wxwidgets.org/embedded.htm#wxwince">wxEmbedded</a> page.<P>
<h3><a name="winxp">What do I need to do for Windows XP?</a></h3>
@@ -244,7 +244,7 @@ lib/mswd<P>
or if building the static Release library, lib/msw.<P>
See also the <a href="http://wiki.wxwindows.org/wiki.pl?Table_Of_Contents">wxWiki Contents</a>
See also the <a href="http://wiki.wxwidgets.org/wiki.pl?Table_Of_Contents">wxWiki Contents</a>
for more information.<P>
@@ -491,13 +491,13 @@ bool myGlobalConfig::Write (const wxString& key, const wxString& value)
<H3><a name="#access">Is MS Active Accessibility supported?</a></H3>
This is being worked on. Please see <a href="http://www.wxwindows.org/access.htm">this page</a>
This is being worked on. Please see <a href="http://www.wxwidgets.org/access.htm">this page</a>
for the current status.
<P>
<h3><a name="#dspfmt">Why does Visual C++ complain about corrupted project files{/a></h3>
<h3><a name="#dspfmt">Why does Visual C++ complain about corrupted project files??</a></h3>
If you have downloaded the wxWidgets sources from the cvs using a Unix cvs
client or downloaded a daily snapshot in <tt>.tar.gz</tt> format, it is likely
@@ -510,6 +510,32 @@ Of course, another possibility is to always use only the Windows cvs client
and to avoid this problem completely.
<p>
<h3><a name="#crtmismatch">Visual C++ gives errors about multiply defined symbols, what can I do?</a></h3>
If you get errors like this
<pre>
MSVCRTD.lib(MSVCRTD.dll) : error LNK2005: _xxxxxx already defined in LIBCD.lib(yyyyy.obj)
</pre>
when linking your project, this means that you used different versions of CRT
(C Run-Time) library for wxWindows (or possibly another library) and the main
project. Visual C++ provides static or dynamic and multithread safe or not
versions of CRT for each of debug and release builds, for a total of 8
libraries. You can choose among them by going to the "Code generation"
page/subitem of the "C++" tab/item in the project proprieties dialog in VC6/7.
<p>
To avoid problems, you <strong>must</strong> use the same one for all
components of your project. wxWindows uses multithread safe DLL version of the
CRT which is a good choice but may be problematic when distributing your
applications if you don&#39;t include the CRT DLL in your installation -- in this
case you may decide to switch to using a static CRT version. If you build with
<tt>wxUSE_THREADS == 0</tt> you may also use the non MT-safe version as it is
slightly smaller and faster.
<p>
But the most important thing is to use the <strong>same</strong> CRT setting for
all components of your project.
</font>
</BODY>

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@@ -276,7 +276,7 @@ translations. Here are the the steps you should follow:
or the <a href="http://wxwindows.sf.net/snapshots/">daily snapshots</a>,
you should already have it. Otherwise you can always
retrieve it directly from the cvs repository via the Web interface
<a href="http://cvs.wxwindows.org/viewcvs.cgi/wxWidgets/locale/wxstd.po">here</a>.
<a href="http://cvs.wxwidgets.org/viewcvs.cgi/wxWidgets/locale/wxstd.po">here</a>.
<li>Rename it to <tt>XY.po</tt> where <tt>"XY"</tt> is the 2 letter
<a href="http://lcweb.loc.gov/standards/iso639-2/englangn.html">ISO 639-1 language code</a>
@@ -300,7 +300,7 @@ translations. Here are the the steps you should follow:
<p>
In addition, please consider subscribing to the very low volume
<a href="http://lists.wxwindows.org/mailman/listinfo/wx-translators">
<a href="http://lists.wxwidgets.org/mailman/listinfo/wx-translators">
wxWidgets translators</a> mailing list on which the news especially important
for the translators are announced.

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@@ -81,7 +81,10 @@ often don&#39;t work.
<td>Visual C++ 1.52</td><td align=center><IMG SRC="images/somewhat.gif" ALT=Ok></td><td><br></td>
<td rowspan=2 valign=center>Some features are missing (OLE related classes, threads, ...)<br>
Borland C++ can&#39;t cope with ODBC, resources and new wxGrid class.<br>
<b>Last working version is wxWindows 2.2.7, support for Win16 has been removed in 2.4.x.</b></td>
<b>Last working version is wxWindows 2.2.7,
support for Win16 has been abandoned in 2.4.x.
and all traces of Win16 code were removed
after cvs BEFORE_WIN16_REMOVAL tag</b></td>
<tr> <td>Borland C++ 4.0/5.0</td><td align=center><IMG SRC="images/somewhat.gif" ALT=Ok></td><td>JS</td>
</tr>
@@ -139,11 +142,11 @@ often don&#39;t work.
<tr>
<td align=center valign=center rowspan=6>IRIX</td>
<tr> <td bgcolor="#fafafa" colspan=5>
Note that all entries use MIPSPro 7.3 compiler on IRIX 6.5.9 with <tt>-mips3 -n32</tt> flags if not mentioned otherwise.
Note that all entries use MIPSPro 7.3 compiler on IRIX 6.5 with <tt>-mips3 -n32</tt> flags if not mentioned otherwise.
Also note that you need to set <tt>LD_LIBRARYN32_PATH</tt> under IRIX to run wxWindows programs.
</td>
<tr> <td>wxGTK 2.2</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>Ian</td><td>You may need to use <tt>--disable-catch_segvs</tt> if you get compiler error in utilsunx.cpp</td>
<tr> <td>wxGTK 2.3</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>Carl Godkin</td><td><br></td>
<tr> <td>wxGTK 2.5</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>Carl Godkin</td><td><br></td>
<tr> <td rowspan=2>wxMotif</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>David Marshall</td><td>On IRIX 6.5.6 (Indigo2, 64bit), with SGI Motif 1.2</td>
<tr> <td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>Ian</td><td><br></td>
</tr>
@@ -160,12 +163,18 @@ often don&#39;t work.
</tr>
<tr bgcolor="#f0f0f0">
<td align=center valign=center rowspan=4>OS/2</td>
<td>VisualAge 3.0/4.0</td><td align=center><IMG SRC="images/no.gif" ALT="Not yet"></td><td>DW</td>
<td rowspan=2 valign=center>OS/2 port is work in progress...</td>
<tr bgcolor="#f0f0f0"> <td>EMX</td><td align=center><IMG SRC="images/no.gif" ALT="Not yet"></td><td>SN</td>
<tr bgcolor="#f0f0f0"> <td>wxGTK with EMX</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>SN</td><td>configure scripts need to be regenerated with OS/2 port of autoconf</td>
<tr bgcolor="#f0f0f0"> <td>wxMotif with EMX</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>SN</td><td>with <a href="http://www.lesstif.org">LessTif</a> 0.89; configure scripts need to be regenerated with OS/2 port of autoconf</td>
<td align=center valign=center rowspan=12>OS/2</td>
<tr bgcolor="#f0f0f0"> <td>wxOS2-2.4.x with VAC++ 3.0</td><td align=center><IMG SRC="images/somewhat.gif" ALT="Almost"></td><td>DW</td><td>Support for this out-dated compiler has been given up for 2.5</td>
<tr bgcolor="#f0f0f0"> <td>wxOS2 with EMX</td><td align=center><IMG SRC="images/somewhat.gif" ALT="Almost"></td><td>SN</td><td><br></td>
<tr bgcolor="#f0f0f0"> <td>wxOS2 with EMX+gcc 3.2.1</td><td align=center><IMG SRC="images/somewhat.gif" ALT="Almost"></td><td>Dave Parsons</td><td><br></td>
<tr bgcolor="#f0f0f0"> <td>Innotek gcc 3.2.2</td><td align=center><IMG SRC="images/no.gif" ALT="No"></td><td>DW</td><td>This compilers uses an object format incompatible with current X11 libraries, so forget about wxGTK/wxMotif/wxX11. CVS now supports building wxOS2, but linking does not yet work OOTB.</td>
<tr bgcolor="#f0f0f0"> <td>Open Watcom 1.0/1.1</td><td align=center><IMG SRC="images/no.gif" ALT=No></td><td><br></td><td>Again, object format is incompatible with X11 libs, so forget about wxGTK/wxMotif/wxX11. We would need somebody having enough time to dig into the build system and find out how to adapt OpenWatcom&#39;s makefiles (or rather bakefiles) for Windows to OS/2.</td>
<tr bgcolor="#f0f0f0"> <td>wxGTK with EMX</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>SN</td><td><br></td>
<tr bgcolor="#f0f0f0"> <td>wxMotif with EMX</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>SN</td><td>with <a href="http://www.lesstif.org">LessTif</a> 0.89</td>
<tr bgcolor="#f0f0f0"> <td>wxX11 with EMX</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td>SN</td><td><br></td>
<tr bgcolor="#f0f0f0"> <td>wxGTK with EMX+gcc 3.2.1</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td><br></td><td><br></td>
<tr bgcolor="#f0f0f0"> <td>wxMotif with EMX+gcc 3.2.1</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td><br></td><td>with <a href="http://www.lesstif.org">LessTif</a> 0.89</td>
<tr bgcolor="#f0f0f0"> <td>wxX11 with EMX+gcc 3.2.1</td><td align=center><IMG SRC="images/yes.gif" ALT=Ok></td><td><br></td><td><br></td>
</tr>
<tr>